Searched defs:contextB (Results 1 - 5 of 5) sorted by relevance
/external/chromium_org/v8/test/mjsunit/ |
H A D | array-constructor-feedback.js | 188 var contextB = Realm.create(); variable 189 Realm.eval(contextB, "function bar2() { return new Array(); };"); 190 Realm.eval(contextB, "bar2(); bar2();"); 191 Realm.eval(contextB, "%OptimizeFunctionOnNextCall(bar2);"); 192 Realm.eval(contextB, "bar2();"); 193 assertFalse(Realm.eval(contextB, "bar2();") instanceof Array); 194 assertTrue(Realm.eval(contextB, "bar2() instanceof Array"));
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/external/chromium_org/third_party/skia/src/core/ |
H A D | SkComposeShader.cpp | 112 SkShader::Context* contextB = fShaderB->createContext(newRec, bStorage); local 113 if (!contextA || !contextB) { 115 safe_call_destructor(contextB); 119 return SkNEW_PLACEMENT_ARGS(storage, ComposeShaderContext, (*this, rec, contextA, contextB)); 124 SkShader::Context* contextA, SkShader::Context* contextB) 127 , fShaderContextB(contextB) {} 122 ComposeShaderContext( const SkComposeShader& shader, const ContextRec& rec, SkShader::Context* contextA, SkShader::Context* contextB) argument
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/external/chromium_org/v8/test/cctest/ |
H A D | test-object-observe.cc | 451 v8::Local<Context> contextB = Context::New(isolate); local 452 CHECK_EQ(0, TestObserveSecurity(contextA, contextA, contextB)); 462 v8::Local<Context> contextB = Context::New(isolate); local 468 CHECK_EQ(0, TestObserveSecurity(contextA1, contextA2, contextB)); 476 v8::Local<Context> contextB = Context::New(isolate); local 477 CHECK_EQ(0, TestObserveSecurity(contextA, contextB, contextA)); 486 v8::Local<Context> contextB = Context::New(isolate); local 492 CHECK_EQ(0, TestObserveSecurity(contextA1, contextB, contextA2)); 500 v8::Local<Context> contextB = Context::New(isolate); local 501 CHECK_EQ(0, TestObserveSecurity(contextB, context 510 v8::Local<Context> contextB = Context::New(isolate); local 524 v8::Local<Context> contextB = Context::New(isolate); local [all...] |
/external/skia/src/core/ |
H A D | SkComposeShader.cpp | 102 SkShader::Context* contextB = fShaderB->createContext(newRec, bStorage); local 103 if (!contextA || !contextB) { 105 safe_call_destructor(contextB); 109 return SkNEW_PLACEMENT_ARGS(storage, ComposeShaderContext, (*this, rec, contextA, contextB)); 114 SkShader::Context* contextA, SkShader::Context* contextB) 117 , fShaderContextB(contextB) {} 112 ComposeShaderContext( const SkComposeShader& shader, const ContextRec& rec, SkShader::Context* contextA, SkShader::Context* contextB) argument
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/external/deqp/modules/egl/ |
H A D | teglGLES2SharingTests.cpp | 243 EGLContext contextB = createContext(display.getEGLDisplay(), contextA, config); local 277 makeCurrent(display.getEGLDisplay(), contextB, surface.getEGLSurface()); 297 makeCurrent(display.getEGLDisplay(), contextB, surface.getEGLSurface()); 313 destroyContext(display.getEGLDisplay(), contextB); 322 destroyContext(display.getEGLDisplay(), contextB);
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