/external/chromium_org/chrome/common/extensions/docs/examples/api/input.ime/basic/ |
H A D | main.js | 7 var context_id = -1; variable 13 context_id = context.contextID; 17 context_id = -1; 29 console.log('onKeyEvent:' + keyData.key + " context: " + context_id); 31 chrome.input.ime.commitText({"contextID": context_id,
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/external/chromium_org/chrome/test/chromedriver/chrome/ |
H A D | frame_tracker_unittest.cc | 17 int context_id = -1; local 18 ASSERT_TRUE(tracker.GetContextIdForFrame("f", &context_id).IsError()); 19 ASSERT_EQ(-1, context_id); 28 tracker.GetContextIdForFrame("foo", &context_id).code()); 29 ASSERT_EQ(-1, context_id); 30 ASSERT_TRUE(tracker.GetContextIdForFrame("f", &context_id).IsOk()); 31 ASSERT_EQ(100, context_id); 37 ASSERT_TRUE(tracker.GetContextIdForFrame("f", &context_id).IsOk()); 42 tracker.GetContextIdForFrame("f", &context_id).code()); 55 int context_id local [all...] |
H A D | frame_tracker.cc | 21 const std::string& frame_id, int* context_id) { 26 *context_id = frame_to_context_map_[frame_id]; 50 int context_id; local 52 if (!context->GetInteger("id", &context_id) || 60 frame_to_context_map_[frame_id] = context_id; 20 GetContextIdForFrame( const std::string& frame_id, int* context_id) argument
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H A D | web_view_impl.cc | 34 int* context_id) { 36 *context_id = 0; 39 Status status = tracker->GetContextIdForFrame(frame, context_id); 173 int context_id; local 175 &context_id); 179 client_.get(), context_id, expression, result); 224 int context_id; local 226 &context_id); 232 client_.get(), context_id, function, args, &found_node, &node_id); 404 int context_id; local 32 GetContextIdForFrame(FrameTracker* tracker, const std::string& frame, int* context_id) argument 577 EvaluateScript(DevToolsClient* client, int context_id, const std::string& expression, EvaluateScriptReturnType return_type, scoped_ptr<base::DictionaryValue>* result) argument 610 EvaluateScriptAndGetObject(DevToolsClient* client, int context_id, const std::string& expression, bool* got_object, std::string* object_id) argument 630 EvaluateScriptAndGetValue(DevToolsClient* client, int context_id, const std::string& expression, scoped_ptr<base::Value>* result) argument 679 GetNodeIdFromFunction(DevToolsClient* client, int context_id, const std::string& function, const base::ListValue& args, bool* found_node, int* node_id) argument [all...] |
/external/chromium_org/chrome/browser/history/ |
H A D | visit_tracker_unittest.cc | 34 ContextID context_id = reinterpret_cast<ContextID>(test[i].context_id_int); local 38 context_id, test[i].page_id, GURL(test[i].referrer)); 43 context_id, test[i].page_id, GURL(test[i].url), test[i].visit_id);
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H A D | history_querying_unittest.cc | 153 ContextID context_id = reinterpret_cast<ContextID>(1); local 156 history_->AddPage(url, entry.time, context_id, page_id_++, GURL(),
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H A D | history_unittest.cc | 1301 const ContextID context_id = reinterpret_cast<ContextID>(1); local 1308 test_url, base::Time::Now(), context_id, 0, GURL(), 1319 test_url, base::Time::Now(), context_id, 0, GURL(), 1330 test_url, base::Time::Now(), context_id, 0, GURL(), 1341 test_url, base::Time::Now(), context_id, 0, GURL(), 1389 const ContextID context_id = reinterpret_cast<ContextID>(1); local 1393 url0, base::Time::Now(), context_id, 0, GURL(), 1397 url1, base::Time::Now(), context_id, 0, GURL(), 1414 url2, base::Time::Now(), context_id, 0, GURL(), 1432 url2, base::Time::Now(), context_id, [all...] |
H A D | history_backend_unittest.cc | 248 ContextID context_id = reinterpret_cast<ContextID>(1); local 250 redirects.back(), time, context_id, page_id, GURL(),
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H A D | history_service.cc | 243 history::ContextID context_id) { 247 &HistoryBackend::ClearCachedDataForContextID, context_id); 369 history::ContextID context_id, 378 history::HistoryAddPageArgs(url, time, context_id, page_id, referrer, 442 void HistoryService::UpdateWithPageEndTime(history::ContextID context_id, argument 449 context_id, page_id, url, end_ts); 242 ClearCachedDataForContextID( history::ContextID context_id) argument 367 AddPage(const GURL& url, Time time, history::ContextID context_id, int32 page_id, const GURL& referrer, const history::RedirectList& redirects, ui::PageTransition transition, history::VisitSource visit_source, bool did_replace_entry) argument
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H A D | history_backend.cc | 275 void HistoryBackend::ClearCachedDataForContextID(ContextID context_id) { argument 276 tracker_.ClearCachedDataForContextID(context_id); 397 void HistoryBackend::UpdateWithPageEndTime(ContextID context_id, argument 402 VisitID visit_id = tracker_.GetLastVisit(context_id, page_id, url); 426 request.context_id, request.page_id, request.referrer)); 589 tracker_.AddVisit(request.context_id, request.page_id, request.url,
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/external/chromium_org/chrome/browser/chromeos/input_method/ |
H A D | mock_input_method_engine.cc | 20 int context_id, 30 bool MockInputMethodEngine::ClearComposition(int context_id, argument 35 bool MockInputMethodEngine::CommitText(int context_id, argument 42 int context_id, 62 int context_id, 68 bool MockInputMethodEngine::SetCursorPosition(int context_id, argument 87 bool MockInputMethodEngine::DeleteSurroundingText(int context_id, argument 19 SetComposition( int context_id, const char* text, int selection_start, int selection_end, int cursor, const std::vector<SegmentInfo>& segments, std::string* error) argument 41 SendKeyEvents( int context_id, const std::vector<KeyboardEvent>& events) argument 61 SetCandidates( int context_id, const std::vector<Candidate>& candidates, std::string* error) argument
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H A D | input_method_engine.cc | 182 int context_id, 193 if (context_id != context_id_ || context_id_ == -1) { 231 bool InputMethodEngine::ClearComposition(int context_id, argument 237 if (context_id != context_id_ || context_id_ == -1) { 248 bool InputMethodEngine::CommitText(int context_id, const char* text, argument 255 if (context_id != context_id_ || context_id_ == -1) { 272 int context_id, 277 // context_id == 0, means sending key events to non-input field. 279 if (context_id != 0 && (context_id ! 181 SetComposition( int context_id, const char* text, int selection_start, int selection_end, int cursor, const std::vector<SegmentInfo>& segments, std::string* error) argument 271 SendKeyEvents( int context_id, const std::vector<KeyboardEvent>& events) argument 367 SetCandidates( int context_id, const std::vector<Candidate>& candidates, std::string* error) argument 408 SetCursorPosition(int context_id, int candidate_id, std::string* error) argument 461 DeleteSurroundingText(int context_id, int offset, size_t number_of_chars, std::string* error) argument 552 int context_id = context_id_; local [all...] |
/external/chromium_org/third_party/webrtc/modules/audio_device/android/ |
H A D | audio_record_jni.cc | 878 jfieldID context_id = env->GetFieldID(globalScClass, local 881 if (!context_id) { 887 env->SetObjectField(_javaScObj, context_id, globalContext); 888 jobject javaContext = env->GetObjectField(_javaScObj, context_id);
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H A D | audio_track_jni.cc | 1035 jfieldID context_id = env->GetFieldID(globalScClass, local 1038 if (!context_id) { 1044 env->SetObjectField(_javaScObj, context_id, globalContext); 1045 jobject javaContext = env->GetObjectField(_javaScObj, context_id);
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/external/chromium_org/components/history/core/browser/ |
H A D | history_types.cc | 243 : context_id(NULL), 252 ContextID context_id, 261 context_id(context_id), 249 HistoryAddPageArgs( const GURL& url, base::Time time, ContextID context_id, int32 page_id, const GURL& referrer, const history::RedirectList& redirects, ui::PageTransition transition, VisitSource source, bool did_replace_entry) argument
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H A D | history_types.h | 381 ContextID context_id, 393 ContextID context_id; member in struct:history::HistoryAddPageArgs
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/external/chromium_org/cc/test/ |
H A D | test_web_graphics_context_3d.cc | 481 unsigned context_id = buffer >> 16; local 486 DCHECK_EQ(context_id, context_id_); 624 unsigned context_id = id >> 16; 628 DCHECK_EQ(context_id, context_id_); 641 unsigned context_id = id >> 16; 645 DCHECK_EQ(context_id, context_id_); 658 unsigned context_id = id >> 16; 662 DCHECK_EQ(context_id, context_id_);
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/external/chromium_org/mojo/examples/pepper_container_app/ |
H A D | ppb_opengles2_thunk.cc | 24 void ActiveTexture(PP_Resource context_id, GLenum texture) { argument 25 Enter3D enter(context_id, true); 31 void AttachShader(PP_Resource context_id, GLuint program, GLuint shader) { argument 32 Enter3D enter(context_id, true); 38 void BindAttribLocation(PP_Resource context_id, argument 42 Enter3D enter(context_id, true); 48 void BindBuffer(PP_Resource context_id, GLenum target, GLuint buffer) { argument 49 Enter3D enter(context_id, true); 55 void BindFramebuffer(PP_Resource context_id, argument 58 Enter3D enter(context_id, tru 64 BindRenderbuffer(PP_Resource context_id, GLenum target, GLuint renderbuffer) argument 73 BindTexture(PP_Resource context_id, GLenum target, GLuint texture) argument 80 BlendColor(PP_Resource context_id, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) argument 91 BlendEquation(PP_Resource context_id, GLenum mode) argument 98 BlendEquationSeparate(PP_Resource context_id, GLenum modeRGB, GLenum modeAlpha) argument 107 BlendFunc(PP_Resource context_id, GLenum sfactor, GLenum dfactor) argument 114 BlendFuncSeparate(PP_Resource context_id, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) argument 125 BufferData(PP_Resource context_id, GLenum target, GLsizeiptr size, const void* data, GLenum usage) argument 136 BufferSubData(PP_Resource context_id, GLenum target, GLintptr offset, GLsizeiptr size, const void* data) argument 147 CheckFramebufferStatus(PP_Resource context_id, GLenum target) argument 156 Clear(PP_Resource context_id, GLbitfield mask) argument 163 ClearColor(PP_Resource context_id, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) argument 174 ClearDepthf(PP_Resource context_id, GLclampf depth) argument 181 ClearStencil(PP_Resource context_id, GLint s) argument 188 ColorMask(PP_Resource context_id, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) argument 199 CompileShader(PP_Resource context_id, GLuint shader) argument 206 CompressedTexImage2D(PP_Resource context_id, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data) argument 222 CompressedTexSubImage2D(PP_Resource context_id, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data) argument 246 CopyTexImage2D(PP_Resource context_id, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) argument 262 CopyTexSubImage2D(PP_Resource context_id, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) argument 277 CreateProgram(PP_Resource context_id) argument 286 CreateShader(PP_Resource context_id, GLenum type) argument 295 CullFace(PP_Resource context_id, GLenum mode) argument 302 DeleteBuffers(PP_Resource context_id, GLsizei n, const GLuint* buffers) argument 309 DeleteFramebuffers(PP_Resource context_id, GLsizei n, const GLuint* framebuffers) argument 318 DeleteProgram(PP_Resource context_id, GLuint program) argument 325 DeleteRenderbuffers(PP_Resource context_id, GLsizei n, const GLuint* renderbuffers) argument 334 DeleteShader(PP_Resource context_id, GLuint shader) argument 341 DeleteTextures(PP_Resource context_id, GLsizei n, const GLuint* textures) argument 348 DepthFunc(PP_Resource context_id, GLenum func) argument 355 DepthMask(PP_Resource context_id, GLboolean flag) argument 362 DepthRangef(PP_Resource context_id, GLclampf zNear, GLclampf zFar) argument 369 DetachShader(PP_Resource context_id, GLuint program, GLuint shader) argument 376 Disable(PP_Resource context_id, GLenum cap) argument 383 DisableVertexAttribArray(PP_Resource context_id, GLuint index) argument 390 DrawArrays(PP_Resource context_id, GLenum mode, GLint first, GLsizei count) argument 400 DrawElements(PP_Resource context_id, GLenum mode, GLsizei count, GLenum type, const void* indices) argument 411 Enable(PP_Resource context_id, GLenum cap) argument 418 EnableVertexAttribArray(PP_Resource context_id, GLuint index) argument 425 Finish(PP_Resource context_id) argument 432 Flush(PP_Resource context_id) argument 439 FramebufferRenderbuffer(PP_Resource context_id, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) argument 451 FramebufferTexture2D(PP_Resource context_id, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) argument 463 FrontFace(PP_Resource context_id, GLenum mode) argument 470 GenBuffers(PP_Resource context_id, GLsizei n, GLuint* buffers) argument 477 GenerateMipmap(PP_Resource context_id, GLenum target) argument 484 GenFramebuffers(PP_Resource context_id, GLsizei n, GLuint* framebuffers) argument 491 GenRenderbuffers(PP_Resource context_id, GLsizei n, GLuint* renderbuffers) argument 500 GenTextures(PP_Resource context_id, GLsizei n, GLuint* textures) argument 507 GetActiveAttrib(PP_Resource context_id, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) argument 521 GetActiveUniform(PP_Resource context_id, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) argument 535 GetAttachedShaders(PP_Resource context_id, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) argument 546 GetAttribLocation(PP_Resource context_id, GLuint program, const char* name) argument 557 GetBooleanv(PP_Resource context_id, GLenum pname, GLboolean* params) argument 564 GetBufferParameteriv(PP_Resource context_id, GLenum target, GLenum pname, GLint* params) argument 574 GetError(PP_Resource context_id) argument 583 GetFloatv(PP_Resource context_id, GLenum pname, GLfloat* params) argument 590 GetFramebufferAttachmentParameteriv(PP_Resource context_id, GLenum target, GLenum attachment, GLenum pname, GLint* params) argument 601 GetIntegerv(PP_Resource context_id, GLenum pname, GLint* params) argument 608 GetProgramiv(PP_Resource context_id, GLuint program, GLenum pname, GLint* params) argument 618 GetProgramInfoLog(PP_Resource context_id, GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) argument 629 GetRenderbufferParameteriv(PP_Resource context_id, GLenum target, GLenum pname, GLint* params) argument 639 GetShaderiv(PP_Resource context_id, GLuint shader, GLenum pname, GLint* params) argument 649 GetShaderInfoLog(PP_Resource context_id, GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) argument 660 GetShaderPrecisionFormat(PP_Resource context_id, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) argument 671 GetShaderSource(PP_Resource context_id, GLuint shader, GLsizei bufsize, GLsizei* length, char* source) argument 682 GetString(PP_Resource context_id, GLenum name) argument 691 GetTexParameterfv(PP_Resource context_id, GLenum target, GLenum pname, GLfloat* params) argument 701 GetTexParameteriv(PP_Resource context_id, GLenum target, GLenum pname, GLint* params) argument 711 GetUniformfv(PP_Resource context_id, GLuint program, GLint location, GLfloat* params) argument 721 GetUniformiv(PP_Resource context_id, GLuint program, GLint location, GLint* params) argument 731 GetUniformLocation(PP_Resource context_id, GLuint program, const char* name) argument 742 GetVertexAttribfv(PP_Resource context_id, GLuint index, GLenum pname, GLfloat* params) argument 752 GetVertexAttribiv(PP_Resource context_id, GLuint index, GLenum pname, GLint* params) argument 762 GetVertexAttribPointerv(PP_Resource context_id, GLuint index, GLenum pname, void** pointer) argument 772 Hint(PP_Resource context_id, GLenum target, GLenum mode) argument 779 IsBuffer(PP_Resource context_id, GLuint buffer) argument 788 IsEnabled(PP_Resource context_id, GLenum cap) argument 797 IsFramebuffer(PP_Resource context_id, GLuint framebuffer) argument 806 IsProgram(PP_Resource context_id, GLuint program) argument 815 IsRenderbuffer(PP_Resource context_id, GLuint renderbuffer) argument 824 IsShader(PP_Resource context_id, GLuint shader) argument 833 IsTexture(PP_Resource context_id, GLuint texture) argument 842 LineWidth(PP_Resource context_id, GLfloat width) argument 849 LinkProgram(PP_Resource context_id, GLuint program) argument 856 PixelStorei(PP_Resource context_id, GLenum pname, GLint param) argument 863 PolygonOffset(PP_Resource context_id, GLfloat factor, GLfloat units) argument 870 ReadPixels(PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) argument 884 ReleaseShaderCompiler(PP_Resource context_id) argument 891 RenderbufferStorage(PP_Resource context_id, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) argument 902 SampleCoverage(PP_Resource context_id, GLclampf value, GLboolean invert) argument 909 Scissor(PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height) argument 920 ShaderBinary(PP_Resource context_id, GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length) argument 932 ShaderSource(PP_Resource context_id, GLuint shader, GLsizei count, const char** str, const GLint* length) argument 943 StencilFunc(PP_Resource context_id, GLenum func, GLint ref, GLuint mask) argument 950 StencilFuncSeparate(PP_Resource context_id, GLenum face, GLenum func, GLint ref, GLuint mask) argument 961 StencilMask(PP_Resource context_id, GLuint mask) argument 968 StencilMaskSeparate(PP_Resource context_id, GLenum face, GLuint mask) argument 975 StencilOp(PP_Resource context_id, GLenum fail, GLenum zfail, GLenum zpass) argument 985 StencilOpSeparate(PP_Resource context_id, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) argument 996 TexImage2D(PP_Resource context_id, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels) argument 1020 TexParameterf(PP_Resource context_id, GLenum target, GLenum pname, GLfloat param) argument 1030 TexParameterfv(PP_Resource context_id, GLenum target, GLenum pname, const GLfloat* params) argument 1040 TexParameteri(PP_Resource context_id, GLenum target, GLenum pname, GLint param) argument 1050 TexParameteriv(PP_Resource context_id, GLenum target, GLenum pname, const GLint* params) argument 1060 TexSubImage2D(PP_Resource context_id, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels) argument 1077 Uniform1f(PP_Resource context_id, GLint location, GLfloat x) argument 1084 Uniform1fv(PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) argument 1094 Uniform1i(PP_Resource context_id, GLint location, GLint x) argument 1101 Uniform1iv(PP_Resource context_id, GLint location, GLsizei count, const GLint* v) argument 1111 Uniform2f(PP_Resource context_id, GLint location, GLfloat x, GLfloat y) argument 1118 Uniform2fv(PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) argument 1128 Uniform2i(PP_Resource context_id, GLint location, GLint x, GLint y) argument 1135 Uniform2iv(PP_Resource context_id, GLint location, GLsizei count, const GLint* v) argument 1145 Uniform3f(PP_Resource context_id, GLint location, GLfloat x, GLfloat y, GLfloat z) argument 1156 Uniform3fv(PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) argument 1166 Uniform3i(PP_Resource context_id, GLint location, GLint x, GLint y, GLint z) argument 1177 Uniform3iv(PP_Resource context_id, GLint location, GLsizei count, const GLint* v) argument 1187 Uniform4f(PP_Resource context_id, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) argument 1199 Uniform4fv(PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) argument 1209 Uniform4i(PP_Resource context_id, GLint location, GLint x, GLint y, GLint z, GLint w) argument 1221 Uniform4iv(PP_Resource context_id, GLint location, GLsizei count, const GLint* v) argument 1231 UniformMatrix2fv(PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) argument 1242 UniformMatrix3fv(PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) argument 1253 UniformMatrix4fv(PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) argument 1264 UseProgram(PP_Resource context_id, GLuint program) argument 1271 ValidateProgram(PP_Resource context_id, GLuint program) argument 1278 VertexAttrib1f(PP_Resource context_id, GLuint indx, GLfloat x) argument 1285 VertexAttrib1fv(PP_Resource context_id, GLuint indx, const GLfloat* values) argument 1294 VertexAttrib2f(PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y) argument 1301 VertexAttrib2fv(PP_Resource context_id, GLuint indx, const GLfloat* values) argument 1310 VertexAttrib3f(PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y, GLfloat z) argument 1321 VertexAttrib3fv(PP_Resource context_id, GLuint indx, const GLfloat* values) argument 1330 VertexAttrib4f(PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) argument 1342 VertexAttrib4fv(PP_Resource context_id, GLuint indx, const GLfloat* values) argument 1351 VertexAttribPointer(PP_Resource context_id, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr) argument 1364 Viewport(PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height) argument [all...] |
/external/chromium_org/ppapi/shared_impl/ |
H A D | ppb_opengles2_shared.cc | 30 void ActiveTexture(PP_Resource context_id, GLenum texture) { argument 31 Enter3D enter(context_id, true); 37 void AttachShader(PP_Resource context_id, GLuint program, GLuint shader) { argument 38 Enter3D enter(context_id, true); 44 void BindAttribLocation(PP_Resource context_id, argument 48 Enter3D enter(context_id, true); 54 void BindBuffer(PP_Resource context_id, GLenum target, GLuint buffer) { argument 55 Enter3D enter(context_id, true); 61 void BindFramebuffer(PP_Resource context_id, argument 64 Enter3D enter(context_id, tru 70 BindRenderbuffer(PP_Resource context_id, GLenum target, GLuint renderbuffer) argument 79 BindTexture(PP_Resource context_id, GLenum target, GLuint texture) argument 86 BlendColor(PP_Resource context_id, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) argument 97 BlendEquation(PP_Resource context_id, GLenum mode) argument 104 BlendEquationSeparate(PP_Resource context_id, GLenum modeRGB, GLenum modeAlpha) argument 113 BlendFunc(PP_Resource context_id, GLenum sfactor, GLenum dfactor) argument 120 BlendFuncSeparate(PP_Resource context_id, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) argument 131 BufferData(PP_Resource context_id, GLenum target, GLsizeiptr size, const void* data, GLenum usage) argument 142 BufferSubData(PP_Resource context_id, GLenum target, GLintptr offset, GLsizeiptr size, const void* data) argument 153 CheckFramebufferStatus(PP_Resource context_id, GLenum target) argument 162 Clear(PP_Resource context_id, GLbitfield mask) argument 169 ClearColor(PP_Resource context_id, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) argument 180 ClearDepthf(PP_Resource context_id, GLclampf depth) argument 187 ClearStencil(PP_Resource context_id, GLint s) argument 194 ColorMask(PP_Resource context_id, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) argument 205 CompileShader(PP_Resource context_id, GLuint shader) argument 212 CompressedTexImage2D(PP_Resource context_id, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data) argument 228 CompressedTexSubImage2D(PP_Resource context_id, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data) argument 252 CopyTexImage2D(PP_Resource context_id, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) argument 268 CopyTexSubImage2D(PP_Resource context_id, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) argument 284 CreateProgram(PP_Resource context_id) argument 293 CreateShader(PP_Resource context_id, GLenum type) argument 302 CullFace(PP_Resource context_id, GLenum mode) argument 309 DeleteBuffers(PP_Resource context_id, GLsizei n, const GLuint* buffers) argument 316 DeleteFramebuffers(PP_Resource context_id, GLsizei n, const GLuint* framebuffers) argument 325 DeleteProgram(PP_Resource context_id, GLuint program) argument 332 DeleteRenderbuffers(PP_Resource context_id, GLsizei n, const GLuint* renderbuffers) argument 341 DeleteShader(PP_Resource context_id, GLuint shader) argument 348 DeleteTextures(PP_Resource context_id, GLsizei n, const GLuint* textures) argument 355 DepthFunc(PP_Resource context_id, GLenum func) argument 362 DepthMask(PP_Resource context_id, GLboolean flag) argument 369 DepthRangef(PP_Resource context_id, GLclampf zNear, GLclampf zFar) argument 376 DetachShader(PP_Resource context_id, GLuint program, GLuint shader) argument 383 Disable(PP_Resource context_id, GLenum cap) argument 390 DisableVertexAttribArray(PP_Resource context_id, GLuint index) argument 397 DrawArrays(PP_Resource context_id, GLenum mode, GLint first, GLsizei count) argument 407 DrawElements(PP_Resource context_id, GLenum mode, GLsizei count, GLenum type, const void* indices) argument 418 Enable(PP_Resource context_id, GLenum cap) argument 425 EnableVertexAttribArray(PP_Resource context_id, GLuint index) argument 432 Finish(PP_Resource context_id) argument 439 Flush(PP_Resource context_id) argument 446 FramebufferRenderbuffer(PP_Resource context_id, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) argument 458 FramebufferTexture2D(PP_Resource context_id, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) argument 471 FrontFace(PP_Resource context_id, GLenum mode) argument 478 GenBuffers(PP_Resource context_id, GLsizei n, GLuint* buffers) argument 485 GenerateMipmap(PP_Resource context_id, GLenum target) argument 492 GenFramebuffers(PP_Resource context_id, GLsizei n, GLuint* framebuffers) argument 499 GenRenderbuffers(PP_Resource context_id, GLsizei n, GLuint* renderbuffers) argument 508 GenTextures(PP_Resource context_id, GLsizei n, GLuint* textures) argument 515 GetActiveAttrib(PP_Resource context_id, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) argument 530 GetActiveUniform(PP_Resource context_id, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) argument 545 GetAttachedShaders(PP_Resource context_id, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) argument 556 GetAttribLocation(PP_Resource context_id, GLuint program, const char* name) argument 567 GetBooleanv(PP_Resource context_id, GLenum pname, GLboolean* params) argument 574 GetBufferParameteriv(PP_Resource context_id, GLenum target, GLenum pname, GLint* params) argument 584 GetError(PP_Resource context_id) argument 593 GetFloatv(PP_Resource context_id, GLenum pname, GLfloat* params) argument 600 GetFramebufferAttachmentParameteriv(PP_Resource context_id, GLenum target, GLenum attachment, GLenum pname, GLint* params) argument 612 GetIntegerv(PP_Resource context_id, GLenum pname, GLint* params) argument 619 GetProgramiv(PP_Resource context_id, GLuint program, GLenum pname, GLint* params) argument 629 GetProgramInfoLog(PP_Resource context_id, GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) argument 640 GetRenderbufferParameteriv(PP_Resource context_id, GLenum target, GLenum pname, GLint* params) argument 650 GetShaderiv(PP_Resource context_id, GLuint shader, GLenum pname, GLint* params) argument 660 GetShaderInfoLog(PP_Resource context_id, GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) argument 671 GetShaderPrecisionFormat(PP_Resource context_id, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) argument 683 GetShaderSource(PP_Resource context_id, GLuint shader, GLsizei bufsize, GLsizei* length, char* source) argument 694 GetString(PP_Resource context_id, GLenum name) argument 703 GetTexParameterfv(PP_Resource context_id, GLenum target, GLenum pname, GLfloat* params) argument 713 GetTexParameteriv(PP_Resource context_id, GLenum target, GLenum pname, GLint* params) argument 723 GetUniformfv(PP_Resource context_id, GLuint program, GLint location, GLfloat* params) argument 733 GetUniformiv(PP_Resource context_id, GLuint program, GLint location, GLint* params) argument 743 GetUniformLocation(PP_Resource context_id, GLuint program, const char* name) argument 754 GetVertexAttribfv(PP_Resource context_id, GLuint index, GLenum pname, GLfloat* params) argument 764 GetVertexAttribiv(PP_Resource context_id, GLuint index, GLenum pname, GLint* params) argument 774 GetVertexAttribPointerv(PP_Resource context_id, GLuint index, GLenum pname, void** pointer) argument 784 Hint(PP_Resource context_id, GLenum target, GLenum mode) argument 791 IsBuffer(PP_Resource context_id, GLuint buffer) argument 800 IsEnabled(PP_Resource context_id, GLenum cap) argument 809 IsFramebuffer(PP_Resource context_id, GLuint framebuffer) argument 818 IsProgram(PP_Resource context_id, GLuint program) argument 827 IsRenderbuffer(PP_Resource context_id, GLuint renderbuffer) argument 836 IsShader(PP_Resource context_id, GLuint shader) argument 845 IsTexture(PP_Resource context_id, GLuint texture) argument 854 LineWidth(PP_Resource context_id, GLfloat width) argument 861 LinkProgram(PP_Resource context_id, GLuint program) argument 868 PixelStorei(PP_Resource context_id, GLenum pname, GLint param) argument 875 PolygonOffset(PP_Resource context_id, GLfloat factor, GLfloat units) argument 882 ReadPixels(PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) argument 896 ReleaseShaderCompiler(PP_Resource context_id) argument 903 RenderbufferStorage(PP_Resource context_id, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) argument 915 SampleCoverage(PP_Resource context_id, GLclampf value, GLboolean invert) argument 922 Scissor(PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height) argument 933 ShaderBinary(PP_Resource context_id, GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length) argument 945 ShaderSource(PP_Resource context_id, GLuint shader, GLsizei count, const char** str, const GLint* length) argument 956 StencilFunc(PP_Resource context_id, GLenum func, GLint ref, GLuint mask) argument 963 StencilFuncSeparate(PP_Resource context_id, GLenum face, GLenum func, GLint ref, GLuint mask) argument 974 StencilMask(PP_Resource context_id, GLuint mask) argument 981 StencilMaskSeparate(PP_Resource context_id, GLenum face, GLuint mask) argument 988 StencilOp(PP_Resource context_id, GLenum fail, GLenum zfail, GLenum zpass) argument 998 StencilOpSeparate(PP_Resource context_id, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) argument 1009 TexImage2D(PP_Resource context_id, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels) argument 1033 TexParameterf(PP_Resource context_id, GLenum target, GLenum pname, GLfloat param) argument 1043 TexParameterfv(PP_Resource context_id, GLenum target, GLenum pname, const GLfloat* params) argument 1053 TexParameteri(PP_Resource context_id, GLenum target, GLenum pname, GLint param) argument 1063 TexParameteriv(PP_Resource context_id, GLenum target, GLenum pname, const GLint* params) argument 1073 TexSubImage2D(PP_Resource context_id, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels) argument 1090 Uniform1f(PP_Resource context_id, GLint location, GLfloat x) argument 1097 Uniform1fv(PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) argument 1107 Uniform1i(PP_Resource context_id, GLint location, GLint x) argument 1114 Uniform1iv(PP_Resource context_id, GLint location, GLsizei count, const GLint* v) argument 1124 Uniform2f(PP_Resource context_id, GLint location, GLfloat x, GLfloat y) argument 1131 Uniform2fv(PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) argument 1141 Uniform2i(PP_Resource context_id, GLint location, GLint x, GLint y) argument 1148 Uniform2iv(PP_Resource context_id, GLint location, GLsizei count, const GLint* v) argument 1158 Uniform3f(PP_Resource context_id, GLint location, GLfloat x, GLfloat y, GLfloat z) argument 1169 Uniform3fv(PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) argument 1179 Uniform3i(PP_Resource context_id, GLint location, GLint x, GLint y, GLint z) argument 1190 Uniform3iv(PP_Resource context_id, GLint location, GLsizei count, const GLint* v) argument 1200 Uniform4f(PP_Resource context_id, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) argument 1212 Uniform4fv(PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) argument 1222 Uniform4i(PP_Resource context_id, GLint location, GLint x, GLint y, GLint z, GLint w) argument 1234 Uniform4iv(PP_Resource context_id, GLint location, GLsizei count, const GLint* v) argument 1244 UniformMatrix2fv(PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) argument 1255 UniformMatrix3fv(PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) argument 1266 UniformMatrix4fv(PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) argument 1277 UseProgram(PP_Resource context_id, GLuint program) argument 1284 ValidateProgram(PP_Resource context_id, GLuint program) argument 1291 VertexAttrib1f(PP_Resource context_id, GLuint indx, GLfloat x) argument 1298 VertexAttrib1fv(PP_Resource context_id, GLuint indx, const GLfloat* values) argument 1307 VertexAttrib2f(PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y) argument 1314 VertexAttrib2fv(PP_Resource context_id, GLuint indx, const GLfloat* values) argument 1323 VertexAttrib3f(PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y, GLfloat z) argument 1334 VertexAttrib3fv(PP_Resource context_id, GLuint indx, const GLfloat* values) argument 1343 VertexAttrib4f(PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) argument 1355 VertexAttrib4fv(PP_Resource context_id, GLuint indx, const GLfloat* values) argument 1364 VertexAttribPointer(PP_Resource context_id, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr) argument 1378 Viewport(PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height) argument 1389 BlitFramebufferEXT(PP_Resource context_id, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) argument 1407 RenderbufferStorageMultisampleEXT(PP_Resource context_id, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) argument 1420 GenQueriesEXT(PP_Resource context_id, GLsizei n, GLuint* queries) argument 1427 DeleteQueriesEXT(PP_Resource context_id, GLsizei n, const GLuint* queries) argument 1436 IsQueryEXT(PP_Resource context_id, GLuint id) argument 1445 BeginQueryEXT(PP_Resource context_id, GLenum target, GLuint id) argument 1452 EndQueryEXT(PP_Resource context_id, GLenum target) argument 1459 GetQueryivEXT(PP_Resource context_id, GLenum target, GLenum pname, GLint* params) argument 1469 GetQueryObjectuivEXT(PP_Resource context_id, GLuint id, GLenum pname, GLuint* params) argument 1479 GenVertexArraysOES(PP_Resource context_id, GLsizei n, GLuint* arrays) argument 1486 DeleteVertexArraysOES(PP_Resource context_id, GLsizei n, const GLuint* arrays) argument 1495 IsVertexArrayOES(PP_Resource context_id, GLuint array) argument 1504 BindVertexArrayOES(PP_Resource context_id, GLuint array) argument 1511 EnableFeatureCHROMIUM(PP_Resource context_id, const char* feature) argument 1520 MapBufferSubDataCHROMIUM(PP_Resource context_id, GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) argument 1534 UnmapBufferSubDataCHROMIUM(PP_Resource context_id, const void* mem) argument 1541 MapTexSubImage2DCHROMIUM(PP_Resource context_id, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access) argument 1560 UnmapTexSubImage2DCHROMIUM(PP_Resource context_id, const void* mem) argument 1567 DrawArraysInstancedANGLE(PP_Resource context_id, GLenum mode, GLint first, GLsizei count, GLsizei primcount) argument 1579 DrawElementsInstancedANGLE(PP_Resource context_id, GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount) argument 1592 VertexAttribDivisorANGLE(PP_Resource context_id, GLuint index, GLuint divisor) argument 1601 DrawBuffersEXT(PP_Resource context_id, GLsizei count, const GLenum* bufs) argument [all...] |