Searched defs:coord (Results 1 - 25 of 96) sorted by relevance

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/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dtexgen.h40 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
43 _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param );
46 _mesa_TexGeni( GLenum coord, GLenum pname, GLint param );
49 _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
52 _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params );
59 _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params);
62 _es_TexGenf(GLenum coord, GLenum pname, GLfloat param);
65 _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params);
71 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) argument
76 _mesa_TexGeni( GLenum coord, GLenu argument
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H A Dtexgen.c52 GLenum coord)
55 return (coord == GL_TEXTURE_GEN_STR_OES)
59 switch (coord) {
75 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) argument
84 _mesa_lookup_enum_by_nr(coord),
96 texgen = get_texgen(ctx, texUnit, coord);
98 _mesa_error(ctx, GL_INVALID_ENUM, "glTexGen(coord)");
117 if (coord == GL_S || coord == GL_T)
121 if (coord !
51 get_texgen(struct gl_context *ctx, struct gl_texture_unit *texUnit, GLenum coord) argument
193 _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) argument
210 _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) argument
221 _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) argument
228 _es_TexGenf(GLenum coord, GLenum pname, GLfloat param) argument
243 _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params) argument
259 _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) argument
276 _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) argument
286 _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) argument
297 _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) argument
335 _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) argument
381 _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) argument
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/external/mesa3d/src/mesa/main/
H A Dtexgen.h40 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
43 _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param );
46 _mesa_TexGeni( GLenum coord, GLenum pname, GLint param );
49 _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
52 _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params );
59 _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params);
62 _es_TexGenf(GLenum coord, GLenum pname, GLfloat param);
65 _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params);
71 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) argument
76 _mesa_TexGeni( GLenum coord, GLenu argument
[all...]
H A Dtexgen.c52 GLenum coord)
55 return (coord == GL_TEXTURE_GEN_STR_OES)
59 switch (coord) {
75 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) argument
84 _mesa_lookup_enum_by_nr(coord),
96 texgen = get_texgen(ctx, texUnit, coord);
98 _mesa_error(ctx, GL_INVALID_ENUM, "glTexGen(coord)");
117 if (coord == GL_S || coord == GL_T)
121 if (coord !
51 get_texgen(struct gl_context *ctx, struct gl_texture_unit *texUnit, GLenum coord) argument
193 _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) argument
210 _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) argument
221 _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) argument
228 _es_TexGenf(GLenum coord, GLenum pname, GLfloat param) argument
243 _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params) argument
259 _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) argument
276 _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) argument
286 _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) argument
297 _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) argument
335 _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) argument
381 _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) argument
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/external/chromium_org/ppapi/cpp/
H A Dimage_data.cc65 const uint32_t* ImageData::GetAddr32(const Point& coord) const {
67 return const_cast<ImageData*>(this)->GetAddr32(coord);
70 uint32_t* ImageData::GetAddr32(const Point& coord) { argument
74 &static_cast<char*>(data())[coord.y() * stride() + coord.x() * 4]);
/external/chromium_org/third_party/mesa/src/src/mesa/math/
H A Dm_dotprod_tmp.h39 GLfloat *coord = coord_vec->start; local
46 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) {
47 *out = (coord[0] * plane0 +
48 coord[1] * plane1 +
59 GLfloat *coord = coord_vec->start; local
67 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) {
68 *out = (coord[0] * plane0 +
69 coord[1] * plane1 +
70 coord[2] * plane2 +
81 GLfloat *coord local
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/external/mesa3d/src/mesa/math/
H A Dm_dotprod_tmp.h39 GLfloat *coord = coord_vec->start; local
46 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) {
47 *out = (coord[0] * plane0 +
48 coord[1] * plane1 +
59 GLfloat *coord = coord_vec->start; local
67 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) {
68 *out = (coord[0] * plane0 +
69 coord[1] * plane1 +
70 coord[2] * plane2 +
81 GLfloat *coord local
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/external/deqp/framework/opengl/simplereference/
H A DsglrContextUtil.cpp55 const float coord[] = local
89 ctx.bufferData(GL_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(coord)*sizeof(float), &coord[0], GL_STATIC_DRAW);
125 const float coord[] = local
147 ctx.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, &coord[0]);
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
H A Dnv10_state_tex.c47 struct gl_texgen *coord = get_texgen_coord(unit, j); local
48 float *k = get_texgen_coeff(coord);
56 PUSH_DATA (push, nvgl_texgen_mode(coord->Mode));
H A Dnv20_state_tex.c47 struct gl_texgen *coord = get_texgen_coord(unit, j); local
48 float *k = get_texgen_coeff(coord);
56 PUSH_DATA (push, nvgl_texgen_mode(coord->Mode));
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnv10_state_tex.c47 struct gl_texgen *coord = get_texgen_coord(unit, j); local
48 float *k = get_texgen_coeff(coord);
56 PUSH_DATA (push, nvgl_texgen_mode(coord->Mode));
H A Dnv20_state_tex.c47 struct gl_texgen *coord = get_texgen_coord(unit, j); local
48 float *k = get_texgen_coeff(coord);
56 PUSH_DATA (push, nvgl_texgen_mode(coord->Mode));
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
H A Dr200_fragshader.c335 /* r coord */
337 /* q coord */
376 When passing coords, need R200_TEXCOORD_VOLUME, otherwise loose a coord */
454 GLuint coord = shader->SetupInst[1][reg].src; local
484 if (coord >= GL_REG_0_ATI) {
486 txformat_multi |= (coord - GL_REG_0_ATI + 2) << R200_PASS2_COORDS_REG_SHIFT;
489 (R200_PPX_OUTPUT_REG_0_SHIFT + coord - GL_REG_0_ATI);
491 txformat |= (coord - GL_TEXTURE0_ARB) << R200_TXFORMAT_ST_ROUTE_SHIFT;
H A Dr200_tex.c450 GLenum coord,
449 r200TexGen( struct gl_context *ctx, GLenum coord, GLenum pname, const GLfloat *params ) argument
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
H A Dradeon_tex.c393 GLenum coord,
392 radeonTexGen( struct gl_context *ctx, GLenum coord, GLenum pname, const GLfloat *params ) argument
/external/chromium_org/third_party/mesa/src/src/mesa/tnl/
H A Dt_vb_fog.c156 GLfloat *coord; local
187 coord = input->start;
189 *coord = FABSF(*coord);
190 STRIDE_F(coord, input->stride);
202 coord = VB->EyePtr->start;
204 input->data[i][0] = FABSF(coord[2]);
205 STRIDE_F(coord, VB->EyePtr->stride);
H A Dt_vb_program.c97 GLfloat *coord = (GLfloat *)clip->data; local
102 GLfloat dp = (coord[0] * a +
103 coord[1] * b +
104 coord[2] * c +
105 coord[3] * d);
112 STRIDE_F(coord, stride);
H A Dt_vb_texgen.c105 GLfloat *coord = (GLfloat *)eye->start; local
110 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(norm,normal->stride)) {
112 COPY_3V( u, coord );
132 GLfloat *coord = eye->start; local
138 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(norm,normal->stride)) {
140 COPY_2V( u, coord );
181 GLfloat *coord = eye->start; local
189 COPY_3V( u, coord );
195 STRIDE_F(coord,stride);
208 GLfloat *coord local
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/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dr200_fragshader.c335 /* r coord */
337 /* q coord */
376 When passing coords, need R200_TEXCOORD_VOLUME, otherwise loose a coord */
454 GLuint coord = shader->SetupInst[1][reg].src; local
484 if (coord >= GL_REG_0_ATI) {
486 txformat_multi |= (coord - GL_REG_0_ATI + 2) << R200_PASS2_COORDS_REG_SHIFT;
489 (R200_PPX_OUTPUT_REG_0_SHIFT + coord - GL_REG_0_ATI);
491 txformat |= (coord - GL_TEXTURE0_ARB) << R200_TXFORMAT_ST_ROUTE_SHIFT;
H A Dr200_tex.c450 GLenum coord,
449 r200TexGen( struct gl_context *ctx, GLenum coord, GLenum pname, const GLfloat *params ) argument
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_tex.c393 GLenum coord,
392 radeonTexGen( struct gl_context *ctx, GLenum coord, GLenum pname, const GLfloat *params ) argument
/external/mesa3d/src/mesa/tnl/
H A Dt_vb_fog.c156 GLfloat *coord; local
187 coord = input->start;
189 *coord = FABSF(*coord);
190 STRIDE_F(coord, input->stride);
202 coord = VB->EyePtr->start;
204 input->data[i][0] = FABSF(coord[2]);
205 STRIDE_F(coord, VB->EyePtr->stride);
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
H A Di915_fpc_emit.c183 * \param coord the i915 source texcoord operand
190 uint coord,
194 const uint k = UREG(GET_UREG_TYPE(coord), GET_UREG_NR(coord));
216 if ( (coord & ~ignore ) != (k & ~ignore) ) {
228 coord, 0, 0 ); /* src0, src1, src2 */
231 coord = tempReg;
239 i915_emit_texld( p, tmp, A0_DEST_CHANNEL_ALL, sampler, coord, opcode, num_coord );
255 if (GET_UREG_TYPE(coord) == REG_TYPE_R &&
256 p->register_phases[GET_UREG_NR(coord)]
186 i915_emit_texld( struct i915_fp_compile *p, uint dest, uint destmask, uint sampler, uint coord, uint opcode, uint num_coord ) argument
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/external/chromium_org/third_party/skia/src/gpu/effects/
H A DGrBicubicEffect.cpp94 fsBuilder->codeAppendf("\tvec2 coord = %s - %s * vec2(0.5);\n", coords2D.c_str(), imgInc);
95 // We unnormalize the coord in order to determine our fractional offset (f) within the texel
96 // We then snap coord to a texel center and renormalize. The snap prevents cases where the
100 fsBuilder->codeAppend("\tvec2 f = fract(coord);\n");
101 fsBuilder->codeAppendf("\tcoord = (coord - f + vec2(0.5)) * %s;\n", imgInc);
105 SkString coord; local
106 coord.printf("coord + %s * vec2(%d, %d)", imgInc, x - 1, y - 1);
109 fDomain.sampleTexture(fsBuilder, domain, sampleVar.c_str(), coord, samplers[0]);
/external/deqp/framework/common/
H A DtcuTexVerifierUtil.cpp46 Vec2 computeNonNormalizedCoordBounds (const bool normalizedCoords, const int dim, const float coord, const int coordBits, const int uvBits) argument
48 const float coordErr = computeFloatingPointError(coord, coordBits);
49 const float minN = coord - coordErr;
50 const float maxN = coord + coordErr;
61 void getPossibleCubeFaces (const Vec3& coord, const IVec3& bits, CubeFace* faces, int& numFaces) argument
63 const float x = coord.x();
64 const float y = coord.y();
65 const float z = coord.z();

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