/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | texgen.h | 40 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 43 _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ); 46 _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); 49 _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 52 _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 59 _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params); 62 _es_TexGenf(GLenum coord, GLenum pname, GLfloat param); 65 _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params); 71 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) argument 76 _mesa_TexGeni( GLenum coord, GLenu argument [all...] |
H A D | texgen.c | 52 GLenum coord) 55 return (coord == GL_TEXTURE_GEN_STR_OES) 59 switch (coord) { 75 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) argument 84 _mesa_lookup_enum_by_nr(coord), 96 texgen = get_texgen(ctx, texUnit, coord); 98 _mesa_error(ctx, GL_INVALID_ENUM, "glTexGen(coord)"); 117 if (coord == GL_S || coord == GL_T) 121 if (coord ! 51 get_texgen(struct gl_context *ctx, struct gl_texture_unit *texUnit, GLenum coord) argument 193 _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) argument 210 _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) argument 221 _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) argument 228 _es_TexGenf(GLenum coord, GLenum pname, GLfloat param) argument 243 _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params) argument 259 _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) argument 276 _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) argument 286 _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) argument 297 _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) argument 335 _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) argument 381 _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) argument [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | texgen.h | 40 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 43 _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ); 46 _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); 49 _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 52 _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 59 _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params); 62 _es_TexGenf(GLenum coord, GLenum pname, GLfloat param); 65 _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params); 71 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) argument 76 _mesa_TexGeni( GLenum coord, GLenu argument [all...] |
H A D | texgen.c | 52 GLenum coord) 55 return (coord == GL_TEXTURE_GEN_STR_OES) 59 switch (coord) { 75 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) argument 84 _mesa_lookup_enum_by_nr(coord), 96 texgen = get_texgen(ctx, texUnit, coord); 98 _mesa_error(ctx, GL_INVALID_ENUM, "glTexGen(coord)"); 117 if (coord == GL_S || coord == GL_T) 121 if (coord ! 51 get_texgen(struct gl_context *ctx, struct gl_texture_unit *texUnit, GLenum coord) argument 193 _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) argument 210 _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) argument 221 _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) argument 228 _es_TexGenf(GLenum coord, GLenum pname, GLfloat param) argument 243 _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params) argument 259 _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) argument 276 _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) argument 286 _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) argument 297 _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) argument 335 _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) argument 381 _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) argument [all...] |
/external/chromium_org/ppapi/cpp/ |
H A D | image_data.cc | 65 const uint32_t* ImageData::GetAddr32(const Point& coord) const { 67 return const_cast<ImageData*>(this)->GetAddr32(coord); 70 uint32_t* ImageData::GetAddr32(const Point& coord) { argument 74 &static_cast<char*>(data())[coord.y() * stride() + coord.x() * 4]);
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/external/chromium_org/third_party/mesa/src/src/mesa/math/ |
H A D | m_dotprod_tmp.h | 39 GLfloat *coord = coord_vec->start; local 46 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) { 47 *out = (coord[0] * plane0 + 48 coord[1] * plane1 + 59 GLfloat *coord = coord_vec->start; local 67 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) { 68 *out = (coord[0] * plane0 + 69 coord[1] * plane1 + 70 coord[2] * plane2 + 81 GLfloat *coord local [all...] |
/external/mesa3d/src/mesa/math/ |
H A D | m_dotprod_tmp.h | 39 GLfloat *coord = coord_vec->start; local 46 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) { 47 *out = (coord[0] * plane0 + 48 coord[1] * plane1 + 59 GLfloat *coord = coord_vec->start; local 67 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) { 68 *out = (coord[0] * plane0 + 69 coord[1] * plane1 + 70 coord[2] * plane2 + 81 GLfloat *coord local [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextUtil.cpp | 55 const float coord[] = local 89 ctx.bufferData(GL_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(coord)*sizeof(float), &coord[0], GL_STATIC_DRAW); 125 const float coord[] = local 147 ctx.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, &coord[0]);
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
H A D | nv10_state_tex.c | 47 struct gl_texgen *coord = get_texgen_coord(unit, j); local 48 float *k = get_texgen_coeff(coord); 56 PUSH_DATA (push, nvgl_texgen_mode(coord->Mode));
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H A D | nv20_state_tex.c | 47 struct gl_texgen *coord = get_texgen_coord(unit, j); local 48 float *k = get_texgen_coeff(coord); 56 PUSH_DATA (push, nvgl_texgen_mode(coord->Mode));
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nv10_state_tex.c | 47 struct gl_texgen *coord = get_texgen_coord(unit, j); local 48 float *k = get_texgen_coeff(coord); 56 PUSH_DATA (push, nvgl_texgen_mode(coord->Mode));
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H A D | nv20_state_tex.c | 47 struct gl_texgen *coord = get_texgen_coord(unit, j); local 48 float *k = get_texgen_coeff(coord); 56 PUSH_DATA (push, nvgl_texgen_mode(coord->Mode));
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
H A D | r200_fragshader.c | 335 /* r coord */ 337 /* q coord */ 376 When passing coords, need R200_TEXCOORD_VOLUME, otherwise loose a coord */ 454 GLuint coord = shader->SetupInst[1][reg].src; local 484 if (coord >= GL_REG_0_ATI) { 486 txformat_multi |= (coord - GL_REG_0_ATI + 2) << R200_PASS2_COORDS_REG_SHIFT; 489 (R200_PPX_OUTPUT_REG_0_SHIFT + coord - GL_REG_0_ATI); 491 txformat |= (coord - GL_TEXTURE0_ARB) << R200_TXFORMAT_ST_ROUTE_SHIFT;
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H A D | r200_tex.c | 450 GLenum coord, 449 r200TexGen( struct gl_context *ctx, GLenum coord, GLenum pname, const GLfloat *params ) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
H A D | radeon_tex.c | 393 GLenum coord, 392 radeonTexGen( struct gl_context *ctx, GLenum coord, GLenum pname, const GLfloat *params ) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
H A D | t_vb_fog.c | 156 GLfloat *coord; local 187 coord = input->start; 189 *coord = FABSF(*coord); 190 STRIDE_F(coord, input->stride); 202 coord = VB->EyePtr->start; 204 input->data[i][0] = FABSF(coord[2]); 205 STRIDE_F(coord, VB->EyePtr->stride);
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H A D | t_vb_program.c | 97 GLfloat *coord = (GLfloat *)clip->data; local 102 GLfloat dp = (coord[0] * a + 103 coord[1] * b + 104 coord[2] * c + 105 coord[3] * d); 112 STRIDE_F(coord, stride);
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H A D | t_vb_texgen.c | 105 GLfloat *coord = (GLfloat *)eye->start; local 110 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(norm,normal->stride)) { 112 COPY_3V( u, coord ); 132 GLfloat *coord = eye->start; local 138 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(norm,normal->stride)) { 140 COPY_2V( u, coord ); 181 GLfloat *coord = eye->start; local 189 COPY_3V( u, coord ); 195 STRIDE_F(coord,stride); 208 GLfloat *coord local [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | r200_fragshader.c | 335 /* r coord */ 337 /* q coord */ 376 When passing coords, need R200_TEXCOORD_VOLUME, otherwise loose a coord */ 454 GLuint coord = shader->SetupInst[1][reg].src; local 484 if (coord >= GL_REG_0_ATI) { 486 txformat_multi |= (coord - GL_REG_0_ATI + 2) << R200_PASS2_COORDS_REG_SHIFT; 489 (R200_PPX_OUTPUT_REG_0_SHIFT + coord - GL_REG_0_ATI); 491 txformat |= (coord - GL_TEXTURE0_ARB) << R200_TXFORMAT_ST_ROUTE_SHIFT;
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H A D | r200_tex.c | 450 GLenum coord, 449 r200TexGen( struct gl_context *ctx, GLenum coord, GLenum pname, const GLfloat *params ) argument
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_tex.c | 393 GLenum coord, 392 radeonTexGen( struct gl_context *ctx, GLenum coord, GLenum pname, const GLfloat *params ) argument
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/external/mesa3d/src/mesa/tnl/ |
H A D | t_vb_fog.c | 156 GLfloat *coord; local 187 coord = input->start; 189 *coord = FABSF(*coord); 190 STRIDE_F(coord, input->stride); 202 coord = VB->EyePtr->start; 204 input->data[i][0] = FABSF(coord[2]); 205 STRIDE_F(coord, VB->EyePtr->stride);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
H A D | i915_fpc_emit.c | 183 * \param coord the i915 source texcoord operand 190 uint coord, 194 const uint k = UREG(GET_UREG_TYPE(coord), GET_UREG_NR(coord)); 216 if ( (coord & ~ignore ) != (k & ~ignore) ) { 228 coord, 0, 0 ); /* src0, src1, src2 */ 231 coord = tempReg; 239 i915_emit_texld( p, tmp, A0_DEST_CHANNEL_ALL, sampler, coord, opcode, num_coord ); 255 if (GET_UREG_TYPE(coord) == REG_TYPE_R && 256 p->register_phases[GET_UREG_NR(coord)] 186 i915_emit_texld( struct i915_fp_compile *p, uint dest, uint destmask, uint sampler, uint coord, uint opcode, uint num_coord ) argument [all...] |
/external/chromium_org/third_party/skia/src/gpu/effects/ |
H A D | GrBicubicEffect.cpp | 94 fsBuilder->codeAppendf("\tvec2 coord = %s - %s * vec2(0.5);\n", coords2D.c_str(), imgInc); 95 // We unnormalize the coord in order to determine our fractional offset (f) within the texel 96 // We then snap coord to a texel center and renormalize. The snap prevents cases where the 100 fsBuilder->codeAppend("\tvec2 f = fract(coord);\n"); 101 fsBuilder->codeAppendf("\tcoord = (coord - f + vec2(0.5)) * %s;\n", imgInc); 105 SkString coord; local 106 coord.printf("coord + %s * vec2(%d, %d)", imgInc, x - 1, y - 1); 109 fDomain.sampleTexture(fsBuilder, domain, sampleVar.c_str(), coord, samplers[0]);
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/external/deqp/framework/common/ |
H A D | tcuTexVerifierUtil.cpp | 46 Vec2 computeNonNormalizedCoordBounds (const bool normalizedCoords, const int dim, const float coord, const int coordBits, const int uvBits) argument 48 const float coordErr = computeFloatingPointError(coord, coordBits); 49 const float minN = coord - coordErr; 50 const float maxN = coord + coordErr; 61 void getPossibleCubeFaces (const Vec3& coord, const IVec3& bits, CubeFace* faces, int& numFaces) argument 63 const float x = coord.x(); 64 const float y = coord.y(); 65 const float z = coord.z();
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