Searched defs:far (Results 1 - 25 of 28) sorted by relevance

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/external/llvm/test/MC/ARM/
H A Dcomment.s21 far: label
43 @CHECK-LABEL: far:
/external/chromium_org/third_party/angle/src/common/
H A Dplatform.h64 # undef far macro
/external/chromium_org/third_party/angle/src/compiler/translator/
H A DInitialize.cpp563 TField *far = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("far"), zeroSourceLoc); local
566 fields->push_back(far);
/external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/
H A Dgraw_util.h189 float near, float far)
194 float half_depth = (far - near) / 2.0f;
186 graw_util_viewport(struct graw_info *info, float x, float y, float width, float height, float near, float far) argument
H A Dquad-sample.c63 float near, float far)
65 float z = far;
68 float half_depth = ((float)far - (float)near) / 2.0f;
61 set_viewport( float x, float y, float width, float height, float near, float far) argument
H A Dshader-leak.c53 float near, float far)
55 float z = far;
58 float half_depth = ((float)far - (float)near) / 2.0f;
51 set_viewport( float x, float y, float width, float height, float near, float far) argument
H A Dtri-gs.c54 float near, float far)
56 float z = far;
59 float half_depth = ((float)far - (float)near) / 2.0f;
52 set_viewport( float x, float y, float width, float height, float near, float far) argument
H A Dtri-instanced.c83 float near, float far)
85 float z = far;
88 float half_depth = ((float)far - (float)near) / 2.0f;
81 set_viewport( float x, float y, float width, float height, float near, float far) argument
H A Dfs-test.c177 float near, float far)
179 float z = far;
182 float half_depth = ((float)far - (float)near) / 2.0f;
175 set_viewport( float x, float y, float width, float height, float near, float far) argument
H A Dgs-test.c210 float near, float far)
212 float z = far;
215 float half_depth = ((float)far - (float)near) / 2.0f;
208 set_viewport( float x, float y, float width, float height, float near, float far) argument
H A Dvs-test.c121 float near, float far)
123 float z = far;
126 float half_depth = ((float)far - (float)near) / 2.0f;
119 set_viewport( float x, float y, float width, float height, float near, float far) argument
/external/mesa3d/src/gallium/tests/graw/
H A Dgraw_util.h189 float near, float far)
194 float half_depth = (far - near) / 2.0f;
186 graw_util_viewport(struct graw_info *info, float x, float y, float width, float height, float near, float far) argument
H A Dquad-sample.c63 float near, float far)
65 float z = far;
68 float half_depth = ((float)far - (float)near) / 2.0f;
61 set_viewport( float x, float y, float width, float height, float near, float far) argument
H A Dshader-leak.c53 float near, float far)
55 float z = far;
58 float half_depth = ((float)far - (float)near) / 2.0f;
51 set_viewport( float x, float y, float width, float height, float near, float far) argument
H A Dtri-gs.c54 float near, float far)
56 float z = far;
59 float half_depth = ((float)far - (float)near) / 2.0f;
52 set_viewport( float x, float y, float width, float height, float near, float far) argument
H A Dtri-instanced.c83 float near, float far)
85 float z = far;
88 float half_depth = ((float)far - (float)near) / 2.0f;
81 set_viewport( float x, float y, float width, float height, float near, float far) argument
H A Dfs-test.c177 float near, float far)
179 float z = far;
182 float half_depth = ((float)far - (float)near) / 2.0f;
175 set_viewport( float x, float y, float width, float height, float near, float far) argument
H A Dgs-test.c210 float near, float far)
212 float z = far;
215 float half_depth = ((float)far - (float)near) / 2.0f;
208 set_viewport( float x, float y, float width, float height, float near, float far) argument
H A Dvs-test.c121 float near, float far)
123 float z = far;
126 float half_depth = ((float)far - (float)near) / 2.0f;
119 set_viewport( float x, float y, float width, float height, float near, float far) argument
/external/lldb/source/Plugins/Process/Utility/
H A DRegisterContextDarwin_arm.h151 uint32_t far; /* Virtual Fault Address */ member in struct:RegisterContextDarwin_arm::EXC
/external/chromium_org/third_party/webrtc/modules/audio_processing/utility/
H A Ddelay_estimator.c18 // the far-end binary spectrum.
369 // Shift history of far-end binary spectrum bit counts and insert bit count
438 BinaryDelayEstimatorFarend* far = self->farend; local
440 if (history_size != far->history_size) {
441 // Only update far-end buffers if we need.
442 history_size = WebRtc_AllocateFarendBufferMemory(far, history_size);
551 // Update |mean_bit_counts| only when far-end signal has something to
552 // contribute. If |far_bit_counts| is zero the far-end signal is weak and
612 // and deeper than the best estimate so far
/external/deqp/modules/gles2/functional/
H A Des2fDepthStencilTests.cpp381 const float far = 1.0f; local
391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f);
H A Des2fClippingTests.cpp1330 // not in the volume but still between near and far planes
1355 // not between the near and the far planes. These should be clipped
1868 const float far = 30000.0f; local
1926 const tcu::Vec3 r2 = IVec3ToVec3(outside[ndx]) * far;
1978 const tcu::Vec4 p1 = tcu::Vec4(r1.x() * far * w1, r1.y() * far * w1, r1.z() * far * w1, w1);
1979 const tcu::Vec4 p2 = tcu::Vec4(r2.x() * far * w2, r2.y() * far * w2, r2.z() * far * w
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/external/deqp/modules/gles3/functional/
H A Des3fDepthStencilTests.cpp381 const float far = 1.0f; local
391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f);
H A Des3fClippingTests.cpp1334 // not in the volume but still between near and far planes
1359 // not between the near and the far planes. These should be clipped
1872 const float far = 30000.0f; local
1930 const tcu::Vec3 r2 = IVec3ToVec3(outside[ndx]) * far;
1982 const tcu::Vec4 p1 = tcu::Vec4(r1.x() * far * w1, r1.y() * far * w1, r1.z() * far * w1, w1);
1983 const tcu::Vec4 p2 = tcu::Vec4(r2.x() * far * w2, r2.y() * far * w2, r2.z() * far * w
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