/external/llvm/test/MC/ARM/ |
H A D | comment.s | 21 far: label 43 @CHECK-LABEL: far:
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/external/chromium_org/third_party/angle/src/common/ |
H A D | platform.h | 64 # undef far macro
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/external/chromium_org/third_party/angle/src/compiler/translator/ |
H A D | Initialize.cpp | 563 TField *far = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("far"), zeroSourceLoc); local 566 fields->push_back(far);
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/external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/ |
H A D | graw_util.h | 189 float near, float far) 194 float half_depth = (far - near) / 2.0f; 186 graw_util_viewport(struct graw_info *info, float x, float y, float width, float height, float near, float far) argument
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H A D | quad-sample.c | 63 float near, float far) 65 float z = far; 68 float half_depth = ((float)far - (float)near) / 2.0f; 61 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | shader-leak.c | 53 float near, float far) 55 float z = far; 58 float half_depth = ((float)far - (float)near) / 2.0f; 51 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | tri-gs.c | 54 float near, float far) 56 float z = far; 59 float half_depth = ((float)far - (float)near) / 2.0f; 52 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | tri-instanced.c | 83 float near, float far) 85 float z = far; 88 float half_depth = ((float)far - (float)near) / 2.0f; 81 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | fs-test.c | 177 float near, float far) 179 float z = far; 182 float half_depth = ((float)far - (float)near) / 2.0f; 175 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | gs-test.c | 210 float near, float far) 212 float z = far; 215 float half_depth = ((float)far - (float)near) / 2.0f; 208 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | vs-test.c | 121 float near, float far) 123 float z = far; 126 float half_depth = ((float)far - (float)near) / 2.0f; 119 set_viewport( float x, float y, float width, float height, float near, float far) argument
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/external/mesa3d/src/gallium/tests/graw/ |
H A D | graw_util.h | 189 float near, float far) 194 float half_depth = (far - near) / 2.0f; 186 graw_util_viewport(struct graw_info *info, float x, float y, float width, float height, float near, float far) argument
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H A D | quad-sample.c | 63 float near, float far) 65 float z = far; 68 float half_depth = ((float)far - (float)near) / 2.0f; 61 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | shader-leak.c | 53 float near, float far) 55 float z = far; 58 float half_depth = ((float)far - (float)near) / 2.0f; 51 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | tri-gs.c | 54 float near, float far) 56 float z = far; 59 float half_depth = ((float)far - (float)near) / 2.0f; 52 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | tri-instanced.c | 83 float near, float far) 85 float z = far; 88 float half_depth = ((float)far - (float)near) / 2.0f; 81 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | fs-test.c | 177 float near, float far) 179 float z = far; 182 float half_depth = ((float)far - (float)near) / 2.0f; 175 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | gs-test.c | 210 float near, float far) 212 float z = far; 215 float half_depth = ((float)far - (float)near) / 2.0f; 208 set_viewport( float x, float y, float width, float height, float near, float far) argument
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H A D | vs-test.c | 121 float near, float far) 123 float z = far; 126 float half_depth = ((float)far - (float)near) / 2.0f; 119 set_viewport( float x, float y, float width, float height, float near, float far) argument
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/external/lldb/source/Plugins/Process/Utility/ |
H A D | RegisterContextDarwin_arm.h | 151 uint32_t far; /* Virtual Fault Address */ member in struct:RegisterContextDarwin_arm::EXC
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/external/chromium_org/third_party/webrtc/modules/audio_processing/utility/ |
H A D | delay_estimator.c | 18 // the far-end binary spectrum. 369 // Shift history of far-end binary spectrum bit counts and insert bit count 438 BinaryDelayEstimatorFarend* far = self->farend; local 440 if (history_size != far->history_size) { 441 // Only update far-end buffers if we need. 442 history_size = WebRtc_AllocateFarendBufferMemory(far, history_size); 551 // Update |mean_bit_counts| only when far-end signal has something to 552 // contribute. If |far_bit_counts| is zero the far-end signal is weak and 612 // and deeper than the best estimate so far
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/external/deqp/modules/gles2/functional/ |
H A D | es2fDepthStencilTests.cpp | 381 const float far = 1.0f; local 391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f);
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H A D | es2fClippingTests.cpp | 1330 // not in the volume but still between near and far planes 1355 // not between the near and the far planes. These should be clipped 1868 const float far = 30000.0f; local 1926 const tcu::Vec3 r2 = IVec3ToVec3(outside[ndx]) * far; 1978 const tcu::Vec4 p1 = tcu::Vec4(r1.x() * far * w1, r1.y() * far * w1, r1.z() * far * w1, w1); 1979 const tcu::Vec4 p2 = tcu::Vec4(r2.x() * far * w2, r2.y() * far * w2, r2.z() * far * w [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fDepthStencilTests.cpp | 381 const float far = 1.0f; local 391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f);
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H A D | es3fClippingTests.cpp | 1334 // not in the volume but still between near and far planes 1359 // not between the near and the far planes. These should be clipped 1872 const float far = 30000.0f; local 1930 const tcu::Vec3 r2 = IVec3ToVec3(outside[ndx]) * far; 1982 const tcu::Vec4 p1 = tcu::Vec4(r1.x() * far * w1, r1.y() * far * w1, r1.z() * far * w1, w1); 1983 const tcu::Vec4 p2 = tcu::Vec4(r2.x() * far * w2, r2.y() * far * w2, r2.z() * far * w [all...] |