Searched defs:fixedOffset (Results 1 - 6 of 6) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DPaintInvalidationState.cpp56 FloatPoint fixedOffset = renderer.localToContainerPoint(FloatPoint(), &m_paintInvalidationContainer, TraverseDocumentBoundaries); local
57 m_paintOffset = LayoutSize(fixedOffset.x(), fixedOffset.y());
H A DLayoutState.cpp59 FloatPoint fixedOffset = renderer.view()->localToAbsolute(FloatPoint(), IsFixed); local
60 m_layoutOffset = LayoutSize(fixedOffset.x(), fixedOffset.y()) + offset;
H A DFloatingObjects.cpp372 LayoutUnit FloatingObjects::logicalLeftOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit *heightRemaining) argument
375 ComputeFloatOffsetForFloatLayoutAdapter<FloatingObject::FloatLeft> adapter(m_renderer, logicalTopAsInt, logicalTopAsInt, fixedOffset);
384 LayoutUnit FloatingObjects::logicalRightOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit *heightRemaining) argument
387 ComputeFloatOffsetForFloatLayoutAdapter<FloatingObject::FloatRight> adapter(m_renderer, logicalTopAsInt, logicalTopAsInt, fixedOffset);
393 return std::min(fixedOffset, adapter.offset());
396 LayoutUnit FloatingObjects::logicalLeftOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight) argument
398 ComputeFloatOffsetForLineLayoutAdapter<FloatingObject::FloatLeft> adapter(m_renderer, roundToInt(logicalTop), roundToInt(logicalTop + logicalHeight), fixedOffset);
404 LayoutUnit FloatingObjects::logicalRightOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight) argument
406 ComputeFloatOffsetForLineLayoutAdapter<FloatingObject::FloatRight> adapter(m_renderer, roundToInt(logicalTop), roundToInt(logicalTop + logicalHeight), fixedOffset);
409 return std::min(fixedOffset, adapte
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H A DRenderBlockFlow.h218 LayoutUnit logicalRightOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit logicalHeight = 0) const argument
220 return adjustLogicalRightOffsetForLine(logicalRightFloatOffsetForLine(logicalTop, fixedOffset, logicalHeight), applyTextIndent);
222 LayoutUnit logicalLeftOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit logicalHeight = 0) const argument
224 return adjustLogicalLeftOffsetForLine(logicalLeftFloatOffsetForLine(logicalTop, fixedOffset, logicalHeight), applyTextIndent);
270 LayoutUnit logicalRightFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, LayoutUnit logicalHeight) const;
271 LayoutUnit logicalLeftFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, LayoutUnit logicalHeight) const;
273 LayoutUnit logicalRightOffsetForPositioningFloat(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit* heightRemaining) const;
274 LayoutUnit logicalLeftOffsetForPositioningFloat(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit* heightRemaining) const;
H A DRenderBlockFlow.cpp2192 LayoutUnit RenderBlockFlow::logicalLeftOffsetForPositioningFloat(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit* heightRemaining) const argument
2194 LayoutUnit offset = fixedOffset;
2196 offset = m_floatingObjects->logicalLeftOffsetForPositioningFloat(fixedOffset, logicalTop, heightRemaining);
2200 LayoutUnit RenderBlockFlow::logicalRightOffsetForPositioningFloat(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit* heightRemaining) const argument
2202 LayoutUnit offset = fixedOffset;
2204 offset = m_floatingObjects->logicalRightOffsetForPositioningFloat(fixedOffset, logicalTop, heightRemaining);
2719 LayoutUnit RenderBlockFlow::logicalLeftFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, LayoutUnit logicalHeight) const argument
2722 return m_floatingObjects->logicalLeftOffset(fixedOffset, logicalTop, logicalHeight);
2724 return fixedOffset;
2727 LayoutUnit RenderBlockFlow::logicalRightFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, LayoutUni argument
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/external/qemu/distrib/sdl-1.2.15/src/video/symbian/EKA1/
H A DSDL_epocvideo.cpp872 const TPoint fixedOffset = Private->EPOC_ScreenOffset; local
908 TInt targetStartOffset = fixedOffset.iX + rect2.x + (fixedOffset.iY +rect2.y) * targetScanlineLength;
1009 const TPoint fixedOffset = Private->EPOC_ScreenOffset;
1045 const TInt targetStartOffset = // = (fixedOffset.iX + (rect2.x / skipValue) + (fixedOffset.iY + rect2.y) * targetScanlineLength ) ;
1047 (fixedOffset.iX + (rect2.x / skipValue) + (fixedOffset.iY + rect2.y) * targetScanlineLength ) :
1048 (fixedOffset.iX + rect2.x + (fixedOffset
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