Searched defs:flushed_depth_texture (Results 1 - 8 of 8) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeonsi/
H A Dr600_resource.h52 struct r600_resource_texture *flushed_depth_texture; member in struct:r600_resource_texture
/external/mesa3d/src/gallium/drivers/radeonsi/
H A Dr600_resource.h52 struct r600_resource_texture *flushed_depth_texture; member in struct:r600_resource_texture
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r600/
H A Dr600_resource.h56 struct r600_texture *flushed_depth_texture; member in struct:r600_texture
H A Dr600_blit.c139 struct r600_texture *flushed_depth_texture = staging ? local
140 staging : texture->flushed_depth_texture;
198 surf_tmpl.format = flushed_depth_texture->resource.b.b.format;
204 &flushed_depth_texture->resource.b.b, &surf_tmpl);
H A Dr600_texture.c236 if (rtex->flushed_depth_texture)
237 pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
566 struct r600_texture **flushed_depth_texture = staging ? local
567 staging : &rtex->flushed_depth_texture;
569 if (!staging && rtex->flushed_depth_texture)
587 *flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
588 if (*flushed_depth_texture == NULL) {
593 (*flushed_depth_texture)->is_flushing_texture = TRUE;
/external/mesa3d/src/gallium/drivers/r600/
H A Dr600_resource.h56 struct r600_texture *flushed_depth_texture; member in struct:r600_texture
H A Dr600_blit.c139 struct r600_texture *flushed_depth_texture = staging ? local
140 staging : texture->flushed_depth_texture;
198 surf_tmpl.format = flushed_depth_texture->resource.b.b.format;
204 &flushed_depth_texture->resource.b.b, &surf_tmpl);
H A Dr600_texture.c236 if (rtex->flushed_depth_texture)
237 pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
566 struct r600_texture **flushed_depth_texture = staging ? local
567 staging : &rtex->flushed_depth_texture;
569 if (!staging && rtex->flushed_depth_texture)
587 *flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
588 if (*flushed_depth_texture == NULL) {
593 (*flushed_depth_texture)->is_flushing_texture = TRUE;

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