Searched defs:fragmentSource (Results 1 - 20 of 20) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fShaderStateQueryTests.cpp107 const std::string fragmentSource = tcu::StringTemplate(fragmentSourceTemplate).specialize(shaderArgs); local
109 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
H A Des31fFboNoAttachmentTests.cpp77 const char* const fragmentSource = "#version 310 es\n" local
86 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource));
184 const char* const fragmentSource = "#version 310 es\n" local
191 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource));
H A Des31fGeometryShaderTests.cpp601 std::ostringstream fragmentSource; local
659 // fragmentSource
661 fragmentSource << "#version 310 es\n"
665 fragmentSource << "in mediump vec4 v_frag_" << i << ";\n";
667 fragmentSource << "void main (void)\n"
672 fragmentSource << "\tfragColor = vec4(1.0, 0.0, 0.0, 1.0);\n";
676 fragmentSource << "\tfragColor = v_frag_0;\n";
680 fragmentSource << "\tfragColor = v_frag_0 + v_frag_1.yxzw;\n";
686 fragmentSource << "}\n";
763 << sglr::pdec::FragmentSource(fragmentSource
[all...]
H A Des31fProgramUniformTests.cpp1667 const string fragmentSource = generateFragmentSource(basicUniforms); local
1668 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
/external/deqp/framework/opengl/
H A DgluContextInfo.cpp44 TryCompileProgram (const char* vertexSource, const char* fragmentSource) argument
46 , m_fragmentSource (fragmentSource)
/external/deqp/modules/gles2/functional/
H A Des2fReadPixelsTests.cpp86 const char* fragmentSource = local
92 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
H A Des2fShaderStateQueryTests.cpp1376 std::string fragmentSource = frag.str(); local
1377 const char* fragmentSourceCStr = fragmentSource.c_str();
H A Des2fUniformApiTests.cpp1754 const string fragmentSource = generateFragmentSource(basicUniforms); local
1755 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
/external/deqp/modules/gles3/functional/
H A Des3fReadPixelsTests.cpp109 std::stringstream fragmentSource; local
112 fragmentSource <<
116 fragmentSource << "layout(location = 0) out mediump ivec4 o_color;\n";
118 fragmentSource << "layout(location = 0) out mediump uvec4 o_color;\n";
120 fragmentSource << "layout(location = 0) out mediump vec4 o_color;\n";
122 fragmentSource <<
127 fragmentSource << "\to_color = uvec4(0, 0, 0, 1000);\n";
129 fragmentSource << "\to_color = ivec4(0, 0, 0, 1000);\n";
131 fragmentSource << "\to_color = vec4(0.0, 0.0, 0.0, 1.0);\n";
133 fragmentSource <<
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H A Des3fShaderStateQueryTests.cpp1636 std::string fragmentSource = frag.str(); local
1637 const char* fragmentSourceCStr = fragmentSource.c_str();
H A Des3fUniformApiTests.cpp2164 const string fragmentSource = generateFragmentSource(basicUniforms); local
2165 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
/external/deqp/modules/gles2/stress/
H A Des2sSpecialFloatTests.cpp245 const char* const fragmentSource = (useTexture) ? (fragmentSourceTex) : (fragmentSourceNoTex); local
257 const glu::ShaderProgram patternProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
/external/deqp/modules/gles3/stress/
H A Des3sSpecialFloatTests.cpp253 const char* const fragmentSource = (useTexture) ? (fragmentSourceTex) : (fragmentSourceNoTex); local
265 const glu::ShaderProgram patternProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
/external/chromium_org/third_party/libjingle/source/talk/app/webrtc/java/android/org/webrtc/
H A DVideoRendererGui.java176 private int createProgram(String vertexSource, String fragmentSource) { argument
178 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
/external/deqp/modules/egl/
H A DteglGLES2SharingTests.cpp67 Program (const char* vertexSource, const char* fragmentSource) argument
85 const char* source = ndx ? fragmentSource : vertexSource;
H A DteglImageFormatTests.cpp66 Program (const char* vertexSource, const char* fragmentSource) argument
84 const char* source = ndx ? fragmentSource : vertexSource;
/external/deqp/modules/glshared/
H A DglsLongStressCase.hpp195 std::string fragmentSource; member in struct:deqp::gls::ProgramContext
207 , fragmentSource (fragShaderSource_)
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
H A Dorg.eclipse.equinox.p2.metadata_2.0.0.v20100601.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ...
H A Dorg.eclipse.jdt.core_3.6.2.v_A76_R36x.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ...
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.jdt.debug_3.6.1.v20100715_r361/
H A Djdimodel.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ...

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