/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderStateQueryTests.cpp | 107 const std::string fragmentSource = tcu::StringTemplate(fragmentSourceTemplate).specialize(shaderArgs); local 109 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
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H A D | es31fFboNoAttachmentTests.cpp | 77 const char* const fragmentSource = "#version 310 es\n" local 86 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource)); 184 const char* const fragmentSource = "#version 310 es\n" local 191 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource));
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H A D | es31fGeometryShaderTests.cpp | 601 std::ostringstream fragmentSource; local 659 // fragmentSource 661 fragmentSource << "#version 310 es\n" 665 fragmentSource << "in mediump vec4 v_frag_" << i << ";\n"; 667 fragmentSource << "void main (void)\n" 672 fragmentSource << "\tfragColor = vec4(1.0, 0.0, 0.0, 1.0);\n"; 676 fragmentSource << "\tfragColor = v_frag_0;\n"; 680 fragmentSource << "\tfragColor = v_frag_0 + v_frag_1.yxzw;\n"; 686 fragmentSource << "}\n"; 763 << sglr::pdec::FragmentSource(fragmentSource [all...] |
H A D | es31fProgramUniformTests.cpp | 1667 const string fragmentSource = generateFragmentSource(basicUniforms); local 1668 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
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/external/deqp/framework/opengl/ |
H A D | gluContextInfo.cpp | 44 TryCompileProgram (const char* vertexSource, const char* fragmentSource) argument 46 , m_fragmentSource (fragmentSource)
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/external/deqp/modules/gles2/functional/ |
H A D | es2fReadPixelsTests.cpp | 86 const char* fragmentSource = local 92 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
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H A D | es2fShaderStateQueryTests.cpp | 1376 std::string fragmentSource = frag.str(); local 1377 const char* fragmentSourceCStr = fragmentSource.c_str();
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H A D | es2fUniformApiTests.cpp | 1754 const string fragmentSource = generateFragmentSource(basicUniforms); local 1755 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
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/external/deqp/modules/gles3/functional/ |
H A D | es3fReadPixelsTests.cpp | 109 std::stringstream fragmentSource; local 112 fragmentSource << 116 fragmentSource << "layout(location = 0) out mediump ivec4 o_color;\n"; 118 fragmentSource << "layout(location = 0) out mediump uvec4 o_color;\n"; 120 fragmentSource << "layout(location = 0) out mediump vec4 o_color;\n"; 122 fragmentSource << 127 fragmentSource << "\to_color = uvec4(0, 0, 0, 1000);\n"; 129 fragmentSource << "\to_color = ivec4(0, 0, 0, 1000);\n"; 131 fragmentSource << "\to_color = vec4(0.0, 0.0, 0.0, 1.0);\n"; 133 fragmentSource << [all...] |
H A D | es3fShaderStateQueryTests.cpp | 1636 std::string fragmentSource = frag.str(); local 1637 const char* fragmentSourceCStr = fragmentSource.c_str();
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H A D | es3fUniformApiTests.cpp | 2164 const string fragmentSource = generateFragmentSource(basicUniforms); local 2165 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
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/external/deqp/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 245 const char* const fragmentSource = (useTexture) ? (fragmentSourceTex) : (fragmentSourceNoTex); local 257 const glu::ShaderProgram patternProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
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/external/deqp/modules/gles3/stress/ |
H A D | es3sSpecialFloatTests.cpp | 253 const char* const fragmentSource = (useTexture) ? (fragmentSourceTex) : (fragmentSourceNoTex); local 265 const glu::ShaderProgram patternProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
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/external/chromium_org/third_party/libjingle/source/talk/app/webrtc/java/android/org/webrtc/ |
H A D | VideoRendererGui.java | 176 private int createProgram(String vertexSource, String fragmentSource) { argument 178 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
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/external/deqp/modules/egl/ |
H A D | teglGLES2SharingTests.cpp | 67 Program (const char* vertexSource, const char* fragmentSource) argument 85 const char* source = ndx ? fragmentSource : vertexSource;
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H A D | teglImageFormatTests.cpp | 66 Program (const char* vertexSource, const char* fragmentSource) argument 84 const char* source = ndx ? fragmentSource : vertexSource;
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/external/deqp/modules/glshared/ |
H A D | glsLongStressCase.hpp | 195 std::string fragmentSource; member in struct:deqp::gls::ProgramContext 207 , fragmentSource (fragShaderSource_)
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/ |
H A D | org.eclipse.equinox.p2.metadata_2.0.0.v20100601.jar | META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ... |
H A D | org.eclipse.jdt.core_3.6.2.v_A76_R36x.jar | META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ... |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.jdt.debug_3.6.1.v20100715_r361/ |
H A D | jdimodel.jar | META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ... |