Searched defs:fragment_shader_saved (Results 1 - 2 of 2) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/cso_cache/
H A Dcso_context.c107 void *fragment_shader, *fragment_shader_saved; member in struct:cso_context
574 assert(!ctx->fragment_shader_saved);
575 ctx->fragment_shader_saved = ctx->fragment_shader;
580 if (ctx->fragment_shader_saved != ctx->fragment_shader) {
581 ctx->pipe->bind_fs_state(ctx->pipe, ctx->fragment_shader_saved);
582 ctx->fragment_shader = ctx->fragment_shader_saved;
584 ctx->fragment_shader_saved = NULL;
/external/mesa3d/src/gallium/auxiliary/cso_cache/
H A Dcso_context.c107 void *fragment_shader, *fragment_shader_saved; member in struct:cso_context
574 assert(!ctx->fragment_shader_saved);
575 ctx->fragment_shader_saved = ctx->fragment_shader;
580 if (ctx->fragment_shader_saved != ctx->fragment_shader) {
581 ctx->pipe->bind_fs_state(ctx->pipe, ctx->fragment_shader_saved);
582 ctx->fragment_shader = ctx->fragment_shader_saved;
584 ctx->fragment_shader_saved = NULL;

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