Searched defs:genFragmentShaderSource (Results 1 - 1 of 1) sorted by relevance
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureGatherTests.cpp | 1003 static glu::FragmentSource genFragmentShaderSource (bool requireGpuShader5, int numTexCoordComponents, glu::DataType samplerType, const string& funcCall, bool useNormalizedCoordInput, bool usePixCoord); 1112 glu::FragmentSource TextureGatherCase::genFragmentShaderSource (bool requireGpuShader5, function in class:deqp::gles31::Functional::__anon20356::TextureGatherCase 1228 << genFragmentShaderSource(requireGpuShader5(gatherType), numDims, samplerType, funcCall, useNormalizedCoord, usePixCoord);
|
Completed in 53 milliseconds