Searched defs:genFragmentShaderSource (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fTextureGatherTests.cpp1003 static glu::FragmentSource genFragmentShaderSource (bool requireGpuShader5, int numTexCoordComponents, glu::DataType samplerType, const string& funcCall, bool useNormalizedCoordInput, bool usePixCoord);
1112 glu::FragmentSource TextureGatherCase::genFragmentShaderSource (bool requireGpuShader5, function in class:deqp::gles31::Functional::__anon20356::TextureGatherCase
1228 << genFragmentShaderSource(requireGpuShader5(gatherType), numDims, samplerType, funcCall, useNormalizedCoord, usePixCoord);

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