Searched defs:gl_context (Results 1 - 5 of 5) sorted by relevance

/external/chromium_org/content/test/data/gpu/functional_files/
H A Dcontext.js6 var gl_context; variable
9 gl_context = null;
11 gl_context = canvas.getContext("webgl") ||
14 if (!gl_context) {
25 if (gl_context) {
26 gl_context.clearColor(0.0, 0.0, 0.0, 1.0);
27 gl_context.enable(gl_context.DEPTH_TEST);
28 gl_context.depthFunc(gl_context
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/external/chromium_org/ui/gl/
H A Dgl_implementation_win.cc287 HGLRC gl_context = wglCreateContextFn(GLSurfaceWGL::GetDisplayDC()); local
288 if (!gl_context) {
292 if (!wglMakeCurrentFn(GLSurfaceWGL::GetDisplayDC(), gl_context)) {
294 wglDeleteContextFn(gl_context);
302 wglDeleteContext(gl_context);
/external/qemu/distrib/sdl-1.2.15/src/video/quartz/
H A DSDL_QuartzVideo.h97 NSOpenGLContext *gl_context; /* OpenGL rendering context */ member in struct:SDL_PrivateVideoData
137 #define gl_context (this->hidden->gl_context) macro
/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dmtypes.h77 struct gl_context;
2621 void (*Delete)(struct gl_context *ctx, struct gl_renderbuffer *rb);
2624 GLboolean (*AllocStorage)(struct gl_context *ctx,
3131 #define _NEW_MODELVIEW (1 << 0) /**< gl_context::ModelView */
3132 #define _NEW_PROJECTION (1 << 1) /**< gl_context::Projection */
3133 #define _NEW_TEXTURE_MATRIX (1 << 2) /**< gl_context::TextureMatrix */
3134 #define _NEW_COLOR (1 << 3) /**< gl_context::Color */
3135 #define _NEW_DEPTH (1 << 4) /**< gl_context::Depth */
3136 #define _NEW_EVAL (1 << 5) /**< gl_context::Eval, EvalMap */
3137 #define _NEW_FOG (1 << 6) /**< gl_context
3384 struct gl_context struct
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/external/mesa3d/src/mesa/main/
H A Dmtypes.h77 struct gl_context;
2621 void (*Delete)(struct gl_context *ctx, struct gl_renderbuffer *rb);
2624 GLboolean (*AllocStorage)(struct gl_context *ctx,
3131 #define _NEW_MODELVIEW (1 << 0) /**< gl_context::ModelView */
3132 #define _NEW_PROJECTION (1 << 1) /**< gl_context::Projection */
3133 #define _NEW_TEXTURE_MATRIX (1 << 2) /**< gl_context::TextureMatrix */
3134 #define _NEW_COLOR (1 << 3) /**< gl_context::Color */
3135 #define _NEW_DEPTH (1 << 4) /**< gl_context::Depth */
3136 #define _NEW_EVAL (1 << 5) /**< gl_context::Eval, EvalMap */
3137 #define _NEW_FOG (1 << 6) /**< gl_context
3384 struct gl_context struct
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