/external/deqp/modules/glshared/ |
H A D | glsVertexArrayTests.cpp | 60 namespace gls namespace in namespace:deqp 2232 } // gls
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H A D | glsBuiltinPrecisionTests.hpp | 36 namespace gls namespace in namespace:deqp 64 } // gls
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H A D | glsDrawTest.cpp | 65 namespace gls namespace in namespace:deqp 277 static MethodInfo getMethodInfo (gls::DrawTestSpec::DrawMethod method) 2062 DE_ASSERT(((const deUint8*)indexOffset - (const deUint8*)DE_NULL) % gls::DrawTestSpec::indexTypeSize(indexType) == 0); // \note This is checked in spec validation 2066 command.firstIndex = (glw::GLuint)(((const deUint8*)indexOffset - (const deUint8*)DE_NULL) / gls::DrawTestSpec::indexTypeSize(indexType)); 2305 int dataTypeSize = gls::DrawTestSpec::inputTypeSize(inputType); 2323 int dataTypeSize = gls::DrawTestSpec::inputTypeSize(inputType); 3029 if (drawMethod != gls::DrawTestSpec::DRAWMETHOD_DRAWARRAYS && drawMethod != gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS) 3031 if (drawMethod == gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS && (indexType != INDEXTYPE_BYTE && indexType != INDEXTYPE_SHORT)) 3044 if (!attribs[ndx].useDefaultAttribute && attribs[ndx].storage == gls [all...] |
H A D | glsLongStressTestUtil.hpp | 23 * \brief Utilities for tests with gls::LongStressCase. 34 namespace gls namespace in namespace:deqp 44 gls::ProgramContext generateBufferContext (int numDummyAttributes) const; 45 gls::ProgramContext generateTextureContext (int numTextureObjects, int texWid, int texHei, float positionFactor) const; 46 gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei) const; 47 gls::ProgramContext generateFragmentPointLightContext (int texWid, int texHei) const; 48 gls::ProgramContext generateVertexUniformLoopLightContext (int texWid, int texHei) const; 58 } // gls
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H A D | glsShaderLibrary.hpp | 35 namespace gls namespace in namespace:deqp 57 } // gls
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H A D | glsRandomShaderProgram.hpp | 38 namespace gls namespace in namespace:deqp 66 } // gls
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H A D | glsFragOpInteractionCase.hpp | 44 namespace gls namespace in namespace:deqp 74 gls::RandomShaderProgram* m_program; 87 } // gls
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H A D | glsShaderConstExprTests.hpp | 44 namespace gls namespace in namespace:deqp 79 } // gls
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H A D | glsFragmentOpUtil.hpp | 40 namespace gls namespace in namespace:deqp 150 } // gls
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H A D | glsMemoryStressCase.hpp | 34 namespace gls namespace in namespace:deqp 83 } // gls
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H A D | glsRandomShaderCase.hpp | 41 namespace gls namespace in namespace:deqp 111 } // gls
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H A D | glsScissorTests.hpp | 44 namespace gls namespace in namespace:deqp 105 } // gls
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H A D | glsShaderConstExprTests.cpp | 35 namespace gls namespace in namespace:deqp 50 using gls::sl::ShaderCase; 219 } // gls
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H A D | glsShaderExecUtil.hpp | 42 namespace gls namespace in namespace:deqp 105 } // gls
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H A D | glsShaderPerformanceCase.hpp | 35 namespace gls namespace in namespace:deqp 97 } // gls
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H A D | glsStateChangePerfTestCases.hpp | 42 namespace gls namespace in namespace:deqp 133 } // gls
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H A D | glsStateQueryUtil.hpp | 32 namespace gls namespace in namespace:deqp 176 } // gls
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H A D | glsTextureBufferCase.hpp | 37 namespace gls namespace in namespace:deqp 98 } // gls
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H A D | glsFboCompletenessTests.hpp | 37 namespace gls namespace in namespace:deqp 54 using namespace deqp::gls::FboUtil; 55 using namespace deqp::gls::FboUtil::config; 144 } // gls
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H A D | glsInteractionTestUtil.cpp | 35 namespace gls namespace in namespace:deqp 220 void computeRandomQuad (de::Random& rnd, gls::FragmentOpUtil::IntegerQuad& quad, int targetWidth, int targetHeight) 267 } // gls
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H A D | glsInteractionTestUtil.hpp | 38 namespace gls namespace in namespace:deqp 117 gls::FragmentOpUtil::IntegerQuad quad; 122 void computeRandomQuad (de::Random& rnd, gls::FragmentOpUtil::IntegerQuad& quad, int targetWidth, int targetHeight); 126 } // gls
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H A D | glsLongStressTestUtil.cpp | 21 * \brief Utilities for tests with gls::LongStressCase. 42 namespace gls namespace in namespace:deqp 88 gls::ProgramContext ProgramLibrary::generateBufferContext (const int numDummyAttributes) const 126 gls::ProgramContext context(substitute(vertexTemplate, firstLevelParams).c_str(), substitute(fragmentTemplate).c_str(), "a_position"); 128 context.attributes.push_back(gls::VarSpec("a_position", Vec3(-0.1f), Vec3(0.1f))); 131 context.attributes.push_back(gls::VarSpec("a_in" + de::toString(i), Vec4(0.0f), Vec4(1.0f / (float)numDummyAttributes))); 136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid, const int texHei, const float positionFactor) const 161 gls::ProgramContext context(substitute(vertexTemplate).c_str(), substitute(fragmentTemplate).c_str(), "a_position"); 163 context.attributes.push_back(gls::VarSpec("a_position", Vec3(-positionFactor), Vec3(positionFactor))); 164 context.attributes.push_back(gls [all...] |
H A D | glsRandomUniformBlockCase.hpp | 37 namespace gls namespace in namespace:deqp 100 } // gls
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H A D | glsRasterizationTestUtil.hpp | 34 namespace gls namespace in namespace:deqp 166 } // gls
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H A D | glsSamplerObjectTest.hpp | 37 namespace gls namespace in namespace:deqp 159 } // gls
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