/external/replicaisland/src/com/replica/replicaisland/ |
H A D | HitPoint.java | 20 public Vector2 hitPoint; field in class:HitPoint 28 hitPoint = null;
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H A D | BackgroundCollisionComponent.java | 325 int left, int right, float centerY, Vector2 hitPoint, Vector2 hitNormal, 349 hitPoint, hitNormal, parentObject)) { 351 currentPosition.x = (hitPoint.x + offset); 360 int bottom, int top, float centerX, Vector2 hitPoint, Vector2 hitNormal, 381 hitPoint, hitNormal, parentObject)) { 384 currentPosition.y = (hitPoint.y + offset); 411 final float obj1Distance = object1.hitPoint.distance2(mOrigin); 412 final float obj2Distance = object2.hitPoint.distance2(mOrigin); 324 sweepHorizontal(Vector2 previousPosition, Vector2 currentPosition, Vector2 delta, int left, int right, float centerY, Vector2 hitPoint, Vector2 hitNormal, GameObject parentObject) argument 359 sweepVertical(Vector2 previousPosition, Vector2 currentPosition, Vector2 delta, int bottom, int top, float centerX, Vector2 hitPoint, Vector2 hitNormal, GameObject parentObject) argument
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H A D | CollisionSystem.java | 103 * @param hitPoint The point of intersection between a ray and a surface, if one is found. 110 Vector2 hitPoint, Vector2 hitNormal, GameObject excludeObject) { 117 executeRay(startPoint, endPoint, hitPoint, hitNormal, mTileSegmentTester) != -1) { 131 final float firstCollisionDistance = startPoint.distance2(hitPoint); 134 hitPoint.set(tempHitPoint); 139 hitPoint.set(tempHitPoint); 272 * @param hitPoint Set to the intersection coordinates if an intersection is found. 280 Vector2 hitPoint, Vector2 hitNormal, TileVisitor visitor) { 305 hitPoint, hitNormal, currentX, currentY)) { 325 * @param hitPoint Se 109 castRay(Vector2 startPoint, Vector2 endPoint, Vector2 movementDirection, Vector2 hitPoint, Vector2 hitNormal, GameObject excludeObject) argument 277 executeStraigtRay(final Vector2 startPoint, final Vector2 endPoint, final int startTileX, final int startTileY, final int endTileX, final int endTileY, final int deltaX, final int deltaY, Vector2 hitPoint, Vector2 hitNormal, TileVisitor visitor) argument 330 executeRay(Vector2 startPoint, Vector2 endPoint, Vector2 hitPoint, Vector2 hitNormal, TileVisitor visitor) argument 431 testSegmentAgainstList(FixedSizeArray<LineSegment> segments, Vector2 startPoint, Vector2 endPoint, Vector2 hitPoint, Vector2 hitNormal, Vector2 movementDirection, GameObject excludeObject) argument 600 visit(CollisionTile tile, Vector2 startPoint, Vector2 endPoint, Vector2 hitPoint, Vector2 hitNormal, int tileX, int tileY) argument 647 visit(CollisionTile tile, Vector2 startPoint, Vector2 endPoint, Vector2 hitPoint, Vector2 hitNormal, int tileX, int tileY) argument 699 calculateIntersection(Vector2 otherStart, Vector2 otherEnd, Vector2 hitPoint) argument 729 calculateIntersectionBox(float left, float right, float top, float bottom, Vector2 hitPoint) argument [all...] |
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
H A D | RenderSVGResourceClipper.cpp | 351 IntPoint hitPoint; local 352 HitTestResult result(hitPoint);
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
H A D | RenderLayer.cpp | 2425 LayoutPoint hitPoint = hitTestLocation.point(); local 2426 if (!request.isChildFrameHitTest() && ((request.active() || request.release()) || (request.move() && hitTestArea.contains(hitPoint.x(), hitPoint.y()))) && isRootLayer()) {
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/external/chromium_org/third_party/WebKit/Source/web/ |
H A D | WebViewImpl.cpp | 1156 void WebViewImpl::computeScaleAndScrollForBlockRect(const WebPoint& hitPoint, const WebRect& blockRect, float padding, float defaultScaleWhenAlreadyLegible, float& scale, WebPoint& scroll) argument 1200 rect.y = std::max<float>(rect.y, hitPoint.y + padding - screenHeight); 1207 rect.x = std::max<float>(rect.x, hitPoint.x + padding - screenWidth);
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