Searched defs:hlsl (Results 1 - 3 of 3) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
H A D | HLSLCompiler.cpp | 73 ShaderBlob *HLSLCompiler::compileToBinary(gl::InfoLog &infoLog, const char *hlsl, const char *profile, argument 78 if (!hlsl) 89 HRESULT result = compileFunc(hlsl, strlen(hlsl), gl::g_fakepath, NULL, NULL, "main", profile, optimizationFlags[i], 0, &binary, &errorMessage); 96 TRACE("\n%s", hlsl);
|
H A D | ShaderD3D.cpp | 415 const std::string &hlsl = getTranslatedSource(); local 416 if (!hlsl.empty()) 428 const std::string &hlsl = getTranslatedSource(); local 429 if (!hlsl.empty())
|
/external/chromium_org/third_party/angle/src/compiler/translator/ |
H A D | UniformHLSL.cpp | 203 TString hlsl; local 205 hlsl += "cbuffer " + blockName + " : register(b" + str(registerIndex) + ")\n" 210 hlsl += " " + InterfaceBlockStructName(interfaceBlock) + " " + 216 hlsl += interfaceBlockMembersString(interfaceBlock, blockStorage); 219 hlsl += "};\n\n"; 221 return hlsl; 242 TString hlsl; local 254 hlsl += padHelper.prePaddingString(fieldType); 257 hlsl += " " + InterfaceBlockFieldTypeString(field, blockStorage) + 264 hlsl [all...] |
Completed in 567 milliseconds