Searched defs:inDesc (Results 1 - 5 of 5) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/cdrom/macosx/
H A DAudioFilePlayer.c42 static void PrintStreamDesc (AudioStreamBasicDescription *inDesc) argument
44 if (!inDesc) {
50 printf (" Sample Rate:%f\n", inDesc->mSampleRate);
51 printf (" Format ID:%s\n", (char*)&inDesc->mFormatID);
52 printf (" Format Flags:%lX\n", inDesc->mFormatFlags);
53 printf (" Bytes per Packet:%ld\n", inDesc->mBytesPerPacket);
54 printf (" Frames per Packet:%ld\n", inDesc->mFramesPerPacket);
55 printf (" Bytes per Frame:%ld\n", inDesc->mBytesPerFrame);
56 printf (" Channels per Frame:%ld\n", inDesc->mChannelsPerFrame);
57 printf (" Bits per Channel:%ld\n", inDesc
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/common/
H A Dxmlconfig.c493 GLboolean inDesc; member in struct:OptInfoData
635 if (data->inDesc)
637 data->inDesc = GL_TRUE;
643 if (data->inDesc)
651 if (!(data->inOption && data->inDesc))
675 data->inDesc = GL_FALSE;
721 userData.inDesc = GL_FALSE;
/external/mesa3d/src/mesa/drivers/dri/common/
H A Dxmlconfig.c493 GLboolean inDesc; member in struct:OptInfoData
635 if (data->inDesc)
637 data->inDesc = GL_TRUE;
643 if (data->inDesc)
651 if (!(data->inOption && data->inDesc))
675 data->inDesc = GL_FALSE;
721 userData.inDesc = GL_FALSE;
/external/chromium_org/third_party/skia/src/gpu/
H A DGrContext.cpp456 GrTexture* GrContext::lockAndRefScratchTexture(const GrTextureDesc& inDesc, ScratchTexMatch match) { argument
458 SkASSERT((inDesc.fFlags & kRenderTarget_GrTextureFlagBit) ||
459 !(inDesc.fFlags & kNoStencil_GrTextureFlagBit));
462 SkASSERT(this->isConfigRenderable(kAlpha_8_GrPixelConfig, inDesc.fSampleCnt > 0) ||
463 !(inDesc.fFlags & kRenderTarget_GrTextureFlagBit) ||
464 (inDesc.fConfig != kAlpha_8_GrPixelConfig));
467 !(inDesc.fFlags & kRenderTarget_GrTextureFlagBit)) {
469 return create_scratch_texture(fGpu, fResourceCache, inDesc);
472 GrTextureDesc desc = inDesc;
510 desc.fFlags = inDesc
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/external/skia/src/gpu/
H A DGrContext.cpp434 GrTexture* GrContext::lockAndRefScratchTexture(const GrTextureDesc& inDesc, ScratchTexMatch match) { argument
436 SkASSERT((inDesc.fFlags & kRenderTarget_GrTextureFlagBit) ||
437 !(inDesc.fFlags & kNoStencil_GrTextureFlagBit));
440 SkASSERT(this->isConfigRenderable(kAlpha_8_GrPixelConfig, inDesc.fSampleCnt > 0) ||
441 !(inDesc.fFlags & kRenderTarget_GrTextureFlagBit) ||
442 (inDesc.fConfig != kAlpha_8_GrPixelConfig));
445 !(inDesc.fFlags & kRenderTarget_GrTextureFlagBit)) {
447 return create_scratch_texture(fGpu, fResourceCache, inDesc);
450 GrTextureDesc desc = inDesc;
488 desc.fFlags = inDesc
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