Searched defs:inNdx (Results 1 - 5 of 5) sorted by relevance
/external/deqp/modules/gles3/functional/ |
H A D | es3fFboTestUtil.cpp | 261 for (int inNdx = 0; inNdx < (int)samplerTypes.size(); inNdx++) 263 << "texture(u_sampler" << inNdx << ", v_coord)) * u_texScale" << inNdx << " + u_texBias" << inNdx << ";\n"; local
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H A D | es3fTransformFeedbackTests.cpp | 694 int inNdx = outNdx/2 + outNdx%2; local 695 return inNdx < numInputs ? inNdx : 0; 720 int inNdx = getAttributeIndex(primitiveType, numInputs, outNdx); local 724 const deUint8* inPtr = inBasePtr + inStride*inNdx + attribute.offset + compNdx*sizeof(deUint32); 753 log << TestLog::Message << "Mismatch in " << output.name << " (" << attribute.name << "), output = " << outNdx << ", input = " << inNdx << ", component = " << compNdx << TestLog::EndMessage;
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H A D | es3fShaderMatrixTests.cpp | 1498 for (int inNdx = 0; inNdx < numInputs; inNdx++) 1500 const ShaderInput& in = inNdx > 0 ? m_in1 : m_in0; 1503 string& inValue = inNdx > 0 ? inValue1 : inValue0; 1538 op << "uniform " << precName << " " << typeName << " u_in" << inNdx << ";\n"; local 1539 inValue = string("u_in") + de::toString(inNdx); 1543 op << "const " << precName << " " << typeName << " in" << inNdx << " = "; local 1548 case TYPE_FLOAT: op << de::floatToString(s_constInFloat[inNdx], 1); break; 1549 case TYPE_FLOAT_VEC2: writeVectorConstructor<2>(op, s_constInVec2[inNdx]); brea [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fFboTestUtil.cpp | 104 for (int inNdx = 0; inNdx < (int)samplerTypes.size(); inNdx++) 106 << "texture(u_sampler" << inNdx << ", v_coord)) * u_texScale" << inNdx << " + u_texBias" << inNdx << ";\n"; local
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderMatrixTests.cpp | 824 for (int inNdx = 0; inNdx < numInputs; inNdx++) 826 const ShaderInput& in = inNdx > 0 ? m_in1 : m_in0; 829 string& inValue = inNdx > 0 ? inValue1 : inValue0; 864 op << "uniform " << precName << " " << typeName << " u_in" << inNdx << ";\n"; local 865 inValue = string("u_in") + de::toString(inNdx); 869 op << "const " << precName << " " << typeName << " in" << inNdx << " = "; local 874 case TYPE_FLOAT: op << de::floatToString(s_constInFloat[inNdx], 1); break; 875 case TYPE_FLOAT_VEC2: writeVectorConstructor<2>(op, s_constInVec2[inNdx]); brea [all...] |
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