Searched defs:init_1d_map (Results 1 - 2 of 2) sorted by path

/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Deval.c938 init_1d_map( struct gl_1d_map *map, int n, const float *initial ) function
1018 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
1019 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
1020 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
1021 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
1022 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
1023 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
1024 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
1025 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
1026 init_1d_map(
[all...]
/external/mesa3d/src/mesa/main/
H A Deval.c938 init_1d_map( struct gl_1d_map *map, int n, const float *initial ) function
1018 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
1019 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
1020 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
1021 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
1022 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
1023 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
1024 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
1025 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
1026 init_1d_map(
[all...]

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