Searched defs:inversePerspectiveMatrix (Results 1 - 3 of 3) sorted by relevance

/external/skia/src/pdf/
H A DSkPDFShader.cpp220 * inversePerspectiveMatrix is the inverse perspective matrix.
223 const SkMatrix& inversePerspectiveMatrix) {
225 if (!inversePerspectiveMatrix.hasPerspective()) {
234 const SkScalar p0 = inversePerspectiveMatrix[SkMatrix::kMPersp0];
235 const SkScalar p1 = inversePerspectiveMatrix[SkMatrix::kMPersp1];
236 const SkScalar p2 = inversePerspectiveMatrix[SkMatrix::kMPersp2];
222 apply_perspective_to_coordinates( const SkMatrix& inversePerspectiveMatrix) argument
/external/chromium_org/third_party/WebKit/Source/platform/transforms/
H A DTransformationMatrix.cpp335 TransformationMatrix::Matrix4 inversePerspectiveMatrix, transposedInversePerspectiveMatrix; local
336 inverse(perspectiveMatrix, inversePerspectiveMatrix);
337 transposeMatrix4(inversePerspectiveMatrix, transposedInversePerspectiveMatrix);
/external/chromium_org/third_party/skia/src/pdf/
H A DSkPDFShader.cpp220 * inversePerspectiveMatrix is the inverse perspective matrix.
223 const SkMatrix& inversePerspectiveMatrix) {
225 if (!inversePerspectiveMatrix.hasPerspective()) {
234 const SkScalar p0 = inversePerspectiveMatrix[SkMatrix::kMPersp0];
235 const SkScalar p1 = inversePerspectiveMatrix[SkMatrix::kMPersp1];
236 const SkScalar p2 = inversePerspectiveMatrix[SkMatrix::kMPersp2];
222 apply_perspective_to_coordinates( const SkMatrix& inversePerspectiveMatrix) argument

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