Searched defs:isCube (Results 1 - 4 of 4) sorted by relevance

/external/deqp/modules/glshared/
H A DglsTextureTestUtil.cpp1087 bool isCube = de::inRange<int>(program, PROGRAM_CUBE_FLOAT, PROGRAM_CUBE_SHADOW_BIAS); local
1135 else if (isCube || (is2D && isArray) || is3D)
1202 sampler = isCube ? "samplerCube" : "sampler2D";
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/
H A Dnv50_ir.h747 int isCube() const { return descTable[target].cube ? 1 : 0; } function in class:nv50_ir::TexInstruction::Target
/external/deqp/modules/gles31/functional/
H A Des31fShaderImageLoadStoreTests.cpp1072 const bool isCube = m_reference.getImageType() == TEXTURETYPE_CUBE; local
1073 const ConstPixelBufferAccess referenceSlice = tcu::getSubregion(isCube ? m_reference.getCubeFaceAccess(glslImageFuncZToCubeFace(sliceOrFaceNdx))
1079 + (isCube ? "face " + string(glu::getCubeMapFaceName(cubeFaceToGLFace(glslImageFuncZToCubeFace(sliceOrFaceNdx))))
/external/mesa3d/src/gallium/drivers/nv50/codegen/
H A Dnv50_ir.h747 int isCube() const { return descTable[target].cube ? 1 : 0; } function in class:nv50_ir::TexInstruction::Target

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