/external/clang/test/Index/ |
H A D | print-bitwidth.c | 10 unsigned light : 1; member in struct:X 22 // CHECK: FieldDecl=light:10:12 (Definition) bitwidth=1
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/external/chromium_org/third_party/skia/include/effects/ |
H A D | SkLightingImageFilter.h | 73 SkLightingImageFilter(SkLight* light, 82 const SkLight* light() const { return fLight.get(); } function in class:SkLightingImageFilter
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/external/skia/include/effects/ |
H A D | SkLightingImageFilter.h | 73 SkLightingImageFilter(SkLight* light, 79 const SkLight* light() const { return fLight; } function in class:SkLightingImageFilter
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/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
H A D | t_vb_lighttmp.h | 91 struct gl_light *light; local 109 /* Add contribution from each enabled light source */ 110 foreach (light, &ctx->Light.EnabledList) { 116 GLfloat VP[3]; /* unit vector from vertex to light */ 121 if (!(light->_Flags & LIGHT_POSITIONAL)) { 122 /* directional light */ 123 COPY_3V(VP, light->_VP_inf_norm); 124 attenuation = light->_VP_inf_spot_attenuation; 127 GLfloat d; /* distance from vertex to light */ 129 SUB_3V(VP, light 269 struct gl_light *light; local 423 const struct gl_light *light = ctx->Light.EnabledList.next; local 534 const struct gl_light *light; local [all...] |
H A D | t_rasterpos.c | 29 #include "main/light.h" 123 const struct gl_light *light; local 131 foreach (light, &ctx->Light.EnabledList) { 133 GLfloat VP[3]; /* vector from vertex to light pos */ 137 if (!(light->_Flags & LIGHT_POSITIONAL)) { 138 /* light at infinity */ 139 COPY_3V(VP, light->_VP_inf_norm); 140 attenuation = light->_VP_inf_spot_attenuation; 143 /* local/positional light */ 146 /* VP = vector from vertex pos to light[ [all...] |
/external/chromium_org/third_party/skia/src/effects/ |
H A D | SkEmbossMask.cpp | 81 void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light) { argument 86 int specular = light.fSpecular; 87 int ambient = light.fAmbient; 88 SkFixed lx = SkScalarToFixed(light.fDirection[0]); 89 SkFixed ly = SkScalarToFixed(light.fDirection[1]); 90 SkFixed lz = SkScalarToFixed(light.fDirection[2]); 143 // value in the light, and just pass that in to this function.
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H A D | SkEmbossMaskFilter.cpp | 16 SkEmbossMaskFilter* SkEmbossMaskFilter::Create(SkScalar blurSigma, const Light& light) { argument 17 return SkNEW_ARGS(SkEmbossMaskFilter, (blurSigma, light)); 48 SkEmbossMaskFilter::Light light; local 50 memcpy(light.fDirection, direction, sizeof(light.fDirection)); 51 light.fAmbient = SkToU8(am); 52 light.fSpecular = SkToU8(sp); 54 return SkEmbossMaskFilter::Create(blurSigma, light); 68 SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light) argument 69 : fLight(light), fBlurSigm 108 Light light = fLight; local 137 Light light; local [all...] |
/external/mesa3d/src/mesa/tnl/ |
H A D | t_vb_lighttmp.h | 91 struct gl_light *light; local 109 /* Add contribution from each enabled light source */ 110 foreach (light, &ctx->Light.EnabledList) { 116 GLfloat VP[3]; /* unit vector from vertex to light */ 121 if (!(light->_Flags & LIGHT_POSITIONAL)) { 122 /* directional light */ 123 COPY_3V(VP, light->_VP_inf_norm); 124 attenuation = light->_VP_inf_spot_attenuation; 127 GLfloat d; /* distance from vertex to light */ 129 SUB_3V(VP, light 269 struct gl_light *light; local 423 const struct gl_light *light = ctx->Light.EnabledList.next; local 534 const struct gl_light *light; local [all...] |
H A D | t_rasterpos.c | 29 #include "main/light.h" 123 const struct gl_light *light; local 131 foreach (light, &ctx->Light.EnabledList) { 133 GLfloat VP[3]; /* vector from vertex to light pos */ 137 if (!(light->_Flags & LIGHT_POSITIONAL)) { 138 /* light at infinity */ 139 COPY_3V(VP, light->_VP_inf_norm); 140 attenuation = light->_VP_inf_spot_attenuation; 143 /* local/positional light */ 146 /* VP = vector from vertex pos to light[ [all...] |
/external/skia/src/effects/ |
H A D | SkEmbossMask.cpp | 81 void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light) { argument 86 int specular = light.fSpecular; 87 int ambient = light.fAmbient; 88 SkFixed lx = SkScalarToFixed(light.fDirection[0]); 89 SkFixed ly = SkScalarToFixed(light.fDirection[1]); 90 SkFixed lz = SkScalarToFixed(light.fDirection[2]); 143 // value in the light, and just pass that in to this function.
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H A D | SkEmbossMaskFilter.cpp | 16 SkEmbossMaskFilter* SkEmbossMaskFilter::Create(SkScalar blurSigma, const Light& light) { argument 17 return SkNEW_ARGS(SkEmbossMaskFilter, (blurSigma, light)); 48 SkEmbossMaskFilter::Light light; local 50 memcpy(light.fDirection, direction, sizeof(light.fDirection)); 51 light.fAmbient = SkToU8(am); 52 light.fSpecular = SkToU8(sp); 54 return SkEmbossMaskFilter::Create(blurSigma, light); 68 SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light) argument 69 : fLight(light), fBlurSigm 108 Light light = fLight; local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | light.c | 31 #include "light.h" 96 * per-light state. 104 struct gl_light *light; local 107 light = &ctx->Light.Light[lnum]; 111 if (TEST_EQ_4V(light->Ambient, params)) 114 COPY_4V( light->Ambient, params ); 117 if (TEST_EQ_4V(light->Diffuse, params)) 120 COPY_4V( light->Diffuse, params ); 123 if (TEST_EQ_4V(light->Specular, params)) 126 COPY_4V( light 200 _mesa_Lightf( GLenum light, GLenum pname, GLfloat param ) argument 210 _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) argument 282 _mesa_Lighti( GLenum light, GLenum pname, GLint param ) argument 292 _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ) argument 334 _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) argument 384 _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params ) argument 634 struct gl_light *light, *list = &ctx->Light.EnabledList; local 887 struct gl_light *light; local 949 struct gl_light *light; local [all...] |
H A D | es1_conversion.c | 15 #include "light.h" 234 _es_GetLightxv(GLenum light, GLenum pname, GLfixed *params) argument 240 if (light < GL_LIGHT0 || light > GL_LIGHT7) { 242 "glGetLightxv(light=0x%x)", light); local 268 _mesa_GetLightfv(light, pname, converted_params); 500 _es_Lightx(GLenum light, GLenum pname, GLfixed param) argument 502 _mesa_Lightf(light, pname, (GLfloat) (param / 65536.0f)); 506 _es_Lightxv(GLenum light, GLenu argument 514 "glLightxv(light=0x%x)", light); local [all...] |
/external/chromium_org/ui/gfx/ |
H A D | color_utils.cc | 132 uint8 light; local 135 light = 0; 137 light = 255; 139 light = SkDoubleToFixed(lightness) >> 8; 141 return SkColorSetARGB(alpha, light, light, light);
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/external/mesa3d/src/mesa/main/ |
H A D | light.c | 31 #include "light.h" 96 * per-light state. 104 struct gl_light *light; local 107 light = &ctx->Light.Light[lnum]; 111 if (TEST_EQ_4V(light->Ambient, params)) 114 COPY_4V( light->Ambient, params ); 117 if (TEST_EQ_4V(light->Diffuse, params)) 120 COPY_4V( light->Diffuse, params ); 123 if (TEST_EQ_4V(light->Specular, params)) 126 COPY_4V( light 200 _mesa_Lightf( GLenum light, GLenum pname, GLfloat param ) argument 210 _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) argument 282 _mesa_Lighti( GLenum light, GLenum pname, GLint param ) argument 292 _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ) argument 334 _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) argument 384 _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params ) argument 634 struct gl_light *light, *list = &ctx->Light.EnabledList; local 887 struct gl_light *light; local 949 struct gl_light *light; local [all...] |
H A D | es1_conversion.c | 15 #include "light.h" 234 _es_GetLightxv(GLenum light, GLenum pname, GLfixed *params) argument 240 if (light < GL_LIGHT0 || light > GL_LIGHT7) { 242 "glGetLightxv(light=0x%x)", light); local 268 _mesa_GetLightfv(light, pname, converted_params); 500 _es_Lightx(GLenum light, GLenum pname, GLfixed param) argument 502 _mesa_Lightf(light, pname, (GLfloat) (param / 65536.0f)); 506 _es_Lightxv(GLenum light, GLenu argument 514 "glLightxv(light=0x%x)", light); local [all...] |
/external/qemu/android/ |
H A D | qemulator.c | 32 qemulator_light_brightness( void* opaque, const char* light, int value ) argument 36 VERBOSE_PRINT(hw_control,"%s: light='%s' value=%d window=%p", __FUNCTION__, light, value, emulator->window); 37 if ( !strcmp(light, "lcd_backlight") ) {
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/external/qemu/distrib/sdl-1.2.15/test/ |
H A D | testalpha.c | 62 /* Create a "light" -- a yellowish surface with variable alpha */ 71 SDL_Surface *light; local 79 light = SDL_CreateRGBSurface(SDL_SWSURFACE, 2*radius, 2*radius, 16, 86 light = SDL_CreateRGBSurface(SDL_SWSURFACE, 2*radius, 2*radius, 32, 88 if ( light == NULL ) { 89 fprintf(stderr, "Couldn't create light: %s\n", SDL_GetError()); 94 /* Fill with a light yellow-orange color */ 95 skip = light->pitch-(light->w*light 153 FlashLight(SDL_Surface *screen, SDL_Surface *light, int x, int y) argument 247 MoveSprite(SDL_Surface *screen, SDL_Surface *light) argument 331 SDL_Surface *light; local [all...] |
/external/chromium_org/content/public/android/javatests/src/org/chromium/content/browser/ |
H A D | DeviceSensorsTest.java | 387 protected void gotLight(double light) { argument 388 mValue1 = light;
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/external/chromium_org/third_party/skia/src/views/ |
H A D | SkWidgets.cpp | 243 SkEmbossMaskFilter::Light light; local 245 light.fDirection[0] = SK_Scalar1/2; 246 light.fDirection[1] = SK_Scalar1/2; 247 light.fDirection[2] = SK_Scalar1/3; 248 light.fAmbient = 0x48; 249 light.fSpecular = 0x80; 253 light.fDirection[0] = -light.fDirection[0]; 254 light.fDirection[1] = -light [all...] |
/external/skia/src/views/ |
H A D | SkWidgets.cpp | 243 SkEmbossMaskFilter::Light light; local 245 light.fDirection[0] = SK_Scalar1/2; 246 light.fDirection[1] = SK_Scalar1/2; 247 light.fDirection[2] = SK_Scalar1/3; 248 light.fAmbient = 0x48; 249 light.fSpecular = 0x80; 253 light.fDirection[0] = -light.fDirection[0]; 254 light.fDirection[1] = -light [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_state.c | 257 nouveau_light(struct gl_context *ctx, GLenum light, GLenum pname, const GLfloat *params) argument 276 context_dirty_i(ctx, LIGHT_SOURCE, light - GL_LIGHT0); 279 context_dirty_i(ctx, LIGHT_SOURCE, light - GL_LIGHT0);
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/external/chromium_org/third_party/skia/samplecode/ |
H A D | SampleAll.cpp | 386 SkEmbossMaskFilter::Light light; local 387 light.fDirection[0] = SK_Scalar1/2; 388 light.fDirection[1] = SK_Scalar1/2; 389 light.fDirection[2] = SK_Scalar1/3; 390 light.fAmbient = 0x48; 391 light.fSpecular = 0x80; 393 SkEmbossMaskFilter* embossFilter = SkEmbossMaskFilter::Create(sigma, light);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_state.c | 257 nouveau_light(struct gl_context *ctx, GLenum light, GLenum pname, const GLfloat *params) argument 276 context_dirty_i(ctx, LIGHT_SOURCE, light - GL_LIGHT0); 279 context_dirty_i(ctx, LIGHT_SOURCE, light - GL_LIGHT0);
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/external/skia/samplecode/ |
H A D | SampleAll.cpp | 384 SkEmbossMaskFilter::Light light; local 385 light.fDirection[0] = SK_Scalar1/2; 386 light.fDirection[1] = SK_Scalar1/2; 387 light.fDirection[2] = SK_Scalar1/3; 388 light.fAmbient = 0x48; 389 light.fSpecular = 0x80; 391 SkEmbossMaskFilter* embossFilter = SkEmbossMaskFilter::Create(sigma, light);
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