Searched defs:lodX (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/third_party/skia/src/utils/
H A DSkPatchUtils.cpp168 int lodX = static_cast<int>(SkMaxScalar(topLength, bottomLength) / kPartitionSize); local
171 return SkISize::Make(SkMax32(8, lodX), SkMax32(8, lodY));
203 const SkColor colors[4], const SkPoint texCoords[4], int lodX, int lodY) {
204 if (lodX < 1 || lodY < 1 || NULL == cubics || NULL == data) {
209 const int64_t lodX64 = (lodX + 1),
219 if (data->fVertexCount > 10000 || lodX > 200 || lodY > 200) {
220 SkScalar weightX = static_cast<SkScalar>(lodX) / (lodX + lodY);
221 SkScalar weightY = static_cast<SkScalar>(lodY) / (lodX + lodY);
224 // 60000 indices ( sqrt(60000 / 6) that comes from data->fIndexCount = lodX * lod
202 getVertexData(SkPatchUtils::VertexData* data, const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], int lodX, int lodY) argument
[all...]
/external/deqp/modules/gles2/functional/
H A Des2fTextureFilteringTests.cpp211 float lodX; member in struct:deqp::gles2::Functional::__anon19909
229 const float lodX = cases[caseNdx].lodX; local
233 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth());
/external/deqp/modules/gles3/functional/
H A Des3fTextureFilteringTests.cpp211 float lodX; member in struct:deqp::gles3::Functional::__anon20078
229 const float lodX = cases[caseNdx].lodX; local
233 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth());
851 const float lodX = curCase.lod.x(); local
855 const float sX = deFloatExp2(lodX)*float(viewport.width) / float(m_gradientTex->getRefTexture().getWidth());
1091 const float lodX = curCase.lod.x(); local
1097 const float sX = deFloatExp2(lodX)*float(viewport.width) / float(m_gradientTex->getRefTexture().getWidth());
H A Des3fTextureShadowTests.cpp277 float lodX; member in struct:deqp::gles3::Functional::__anon20102
298 const float lodX = cases[caseNdx].lodX; local
302 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth());
831 float lodX; member in struct:deqp::gles3::Functional::__anon20103
855 const float lodX = cases[caseNdx].lodX; local
859 const float sX = deFloatExp2(lodX)*viewportW / float(tex->getRefTexture().getWidth());

Completed in 159 milliseconds