Searched defs:m_gatherType (Results 1 - 1 of 1) sorted by path
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureGatherTests.cpp | 981 const GatherType m_gatherType; member in class:deqp::gles31::Functional::__anon20356::TextureGatherCase 1035 , m_gatherType (gatherType) 1051 DE_ASSERT((m_gatherType == GATHERTYPE_BASIC) == (m_offsetSize == OFFSETSIZE_NONE)); 1239 if (requireGpuShader5(m_gatherType) && !m_context.getContextInfo().isExtensionSupported("GL_EXT_gpu_shader5")) 1342 const bool needPixelCoordInShader = m_gatherType == GATHERTYPE_OFFSET_DYNAMIC; 1347 m_program = MovePtr<ShaderProgram>(new ShaderProgram(renderCtx, genProgramSources(m_gatherType, m_textureType, m_textureFormat, gatherArgs, refZExpr, getOffsetRange()))); 1352 << genGatherFuncCall(m_gatherType, m_textureFormat, gatherArgs, refZExpr, getOffsetRange(), 0) 1479 const MovePtr<PixelOffsets> pixelOffsets = makePixelOffsetsFunctor(m_gatherType, gatherArgs, getOffsetRange()); 1667 m_iterations = generateBasic2DCaseIterations(m_gatherType, m_textureFormat, getOffsetRange()); 1764 const vector<GatherArgs> basicIterations = generateBasic2DCaseIterations(m_gatherType, m_textureForma [all...] |
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