Searched defs:m_gatherType (Results 1 - 1 of 1) sorted by path

/external/deqp/modules/gles31/functional/
H A Des31fTextureGatherTests.cpp981 const GatherType m_gatherType; member in class:deqp::gles31::Functional::__anon20356::TextureGatherCase
1035 , m_gatherType (gatherType)
1051 DE_ASSERT((m_gatherType == GATHERTYPE_BASIC) == (m_offsetSize == OFFSETSIZE_NONE));
1239 if (requireGpuShader5(m_gatherType) && !m_context.getContextInfo().isExtensionSupported("GL_EXT_gpu_shader5"))
1342 const bool needPixelCoordInShader = m_gatherType == GATHERTYPE_OFFSET_DYNAMIC;
1347 m_program = MovePtr<ShaderProgram>(new ShaderProgram(renderCtx, genProgramSources(m_gatherType, m_textureType, m_textureFormat, gatherArgs, refZExpr, getOffsetRange())));
1352 << genGatherFuncCall(m_gatherType, m_textureFormat, gatherArgs, refZExpr, getOffsetRange(), 0)
1479 const MovePtr<PixelOffsets> pixelOffsets = makePixelOffsetsFunctor(m_gatherType, gatherArgs, getOffsetRange());
1667 m_iterations = generateBasic2DCaseIterations(m_gatherType, m_textureFormat, getOffsetRange());
1764 const vector<GatherArgs> basicIterations = generateBasic2DCaseIterations(m_gatherType, m_textureForma
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