Searched defs:m_rnd (Results 1 - 20 of 20) sorted by relevance

/external/deqp/framework/common/
H A DtcuRandomValueIterator.hpp75 de::Random m_rnd; member in class:tcu::RandomValueIterator
82 : m_rnd (seed)
84 , m_curVal (numLeft > 0 ? getRandomValue<T>(m_rnd) : T())
94 m_curVal = getRandomValue<T>(m_rnd);
110 return (m_numLeft == 0 && other.m_numLeft == 0) || (m_numLeft == other.m_numLeft && m_rnd == other.m_rnd);
116 return !(m_numLeft == 0 && other.m_numLeft == 0) && (m_numLeft != other.m_numLeft || m_rnd != other.m_rnd);
/external/deqp/framework/delibs/decpp/
H A DdeRandom.hpp41 Random (deUint32 seed) { deRandom_init(&m_rnd, seed); }
44 float getFloat (void) { return deRandom_getFloat(&m_rnd); }
45 double getDouble (void) { return deRandom_getDouble(&m_rnd); }
46 bool getBool (void) { return deRandom_getBool(&m_rnd) == DE_TRUE; }
53 deUint32 getUint32 (void) { return deRandom_getUint32(&m_rnd); }
54 deUint16 getUint16 (void) { return (deUint16)deRandom_getUint32(&m_rnd); }
55 deUint8 getUint8 (void) { return (deUint8)deRandom_getUint32(&m_rnd); }
74 deRandom m_rnd; member in class:de::Random
/external/deqp/modules/gles3/stress/
H A Des3sSyncTests.cpp77 de::Random m_rnd; member in class:deqp::gles3::Stress::FenceSyncCase
88 , m_rnd (deStringHash(name))
180 generateVertices (vertices, m_numSyncs, m_rnd);
200 m_rnd.shuffle(m_syncObjects.begin(), m_syncObjects.end());
H A Des3sOcclusionQueryTests.cpp79 de::Random m_rnd; member in class:deqp::gles3::Stress::OcclusionQueryStressCase
94 , m_rnd (deStringHash(name))
176 vertices[4*i ] = m_rnd.getFloat(-1.0f, 1.0f);
177 vertices[4*i + 1] = m_rnd.getFloat(-1.0f, 1.0f);
178 vertices[4*i + 2] = m_rnd.getFloat(0.0f, 1.0f);
188 int vtxNdx = m_rnd.getInt(0, NUM_GENERATED_VERTICES-1);
199 int vtxNdx = m_rnd.getInt(0, NUM_GENERATED_VERTICES-1);
/external/deqp/modules/gles3/functional/
H A Des3fSyncTests.cpp86 de::Random m_rnd; member in class:deqp::gles3::Functional::FenceSyncCase
100 , m_rnd (deStringHash(name))
192 generateVertices (vertices, m_numPrimitives, m_rnd);
H A Des3fRasterizerDiscardTests.cpp104 de::Random m_rnd; member in class:deqp::gles3::Functional::RasterizerDiscardCase
118 , m_rnd (deStringHash(name))
307 generateVertices (vertices, m_numPrimitives, m_rnd, m_drawMode);
H A Des3fOcclusionQueryTests.cpp94 de::Random m_rnd; member in class:deqp::gles3::Functional::OcclusionQueryCase
110 , m_rnd (deStringHash(name))
229 OccluderType type = occOptions[m_rnd.getInt(0, (int)occOptions.size()-1)]; // Choosing a random occluder type from available options
237 generateVertices(occluderVertices, 2.0f, 2.0f, m_numOccludersPerDraw, 3, m_rnd, m_occluderSize, 0.0f, 0.6f); // Generate vertices for occluding primitives
251 int scissorBoxX = m_rnd.getInt(-DEPTH_CLEAR_OFFSET, targetW);
252 int scissorBoxY = m_rnd.getInt(-DEPTH_CLEAR_OFFSET, targetH);
253 int scissorBoxW = m_rnd.getInt( DEPTH_CLEAR_OFFSET, targetW+DEPTH_CLEAR_OFFSET);
254 int scissorBoxH = m_rnd.getInt( DEPTH_CLEAR_OFFSET, targetH+DEPTH_CLEAR_OFFSET);
277 generateVertices(occluderVertices, 2.0f, 2.0f, m_numOccludersPerDraw, 3, m_rnd, m_occluderSize, 0.0f, 0.6f);
294 int scissorBoxX = m_rnd
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H A Des3fShaderPrecisionTests.cpp227 de::Random m_rnd; member in class:deqp::gles3::Functional::ShaderFloatPrecisionCase
246 , m_rnd (deStringHash(name))
386 const float in0 = m_rnd.getFloat(m_rangeA.x(), m_rangeA.y());
387 const float in1 = m_rnd.getFloat(m_rangeB.x(), m_rangeB.y());
479 de::Random m_rnd; member in class:deqp::gles3::Functional::ShaderIntPrecisionCase
499 , m_rnd (deStringHash(name))
607 int in0 = extendTo32Bit(((isMaxRangeA ? (int)m_rnd.getUint32() : m_rnd.getInt(m_rangeA.x(), m_rangeA.y())) & mask), m_bits);
608 int in1 = extendTo32Bit(((isMaxRangeB ? (int)m_rnd.getUint32() : m_rnd
678 de::Random m_rnd; member in class:deqp::gles3::Functional::ShaderUintPrecisionCase
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H A Des3fMultisampleTests.cpp247 de::Random m_rnd; member in class:deqp::gles3::Functional::MultisampleCase
268 , m_rnd (deStringHash(name))
394 m_viewportX = m_rnd.getInt(0, m_renderWidth - m_viewportSize);
395 m_viewportY = m_rnd.getInt(0, m_renderHeight - m_viewportSize);
H A Des3fShaderApiTests.cpp228 ConstantShaderGenerator (de::Random& rnd) : m_rnd(rnd) {}
236 de::Random m_rnd; member in class:deqp::gles3::Functional::__anon20045::ConstantShaderGenerator
243 const float value = m_rnd.getFloat(0.0f, 1.0f);
689 , m_rnd (deStringHash(getName()) ^ 0x4fb2337d)
735 m_rnd.shuffle(indices.begin(), indices.end());
744 sources.lengths[ndx] = m_rnd.getInt(-10, -1);
806 de::Random m_rnd; member in class:deqp::gles3::Functional::ShaderSourceSplitCase
831 de::Random m_rnd; member in class:deqp::gles3::Functional::ProgramStateCase
837 , m_rnd (deStringHash(name) ^ 0x713de0ca)
889 ConstantShaderGenerator sourceGen (m_rnd);
1386 de::Random m_rnd; member in class:deqp::gles3::Functional::ProgramBinaryUniformResetCase
1405 de::Random m_rnd; member in class:deqp::gles3::Functional::ProgramBinaryPersistenceCase
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/external/deqp/modules/egl/
H A DteglMakeCurrentPerfTests.cpp89 de::Random m_rnd; member in class:deqp::egl::MakeCurrentPerfCase
154 , m_rnd (deStringHash(name))
495 EGLContext context = m_contexts[m_rnd.getUint32() % m_contexts.size()];
496 EGLSurface surface = m_surfaces[m_rnd.getUint32() % m_surfaces.size()];
H A DteglMemoryStressTests.cpp84 de::Random m_rnd; member in class:deqp::egl::__anon19832::MemoryAllocator
104 , m_rnd (seed)
153 ObjectType type = m_rnd.choose<ObjectType>(types.begin(), types.end());
193 const EGLint width = m_rnd.getInt(m_minWidth, m_maxWidth);
194 const EGLint height = m_rnd.getInt(m_minHeight, m_maxHeight);
211 EGLContext context = m_rnd.choose<EGLContext>(m_contexts.begin(), m_contexts.end());
212 const float red = m_rnd.getFloat();
213 const float green = m_rnd.getFloat();
214 const float blue = m_rnd.getFloat();
215 const float alpha = m_rnd
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/external/deqp/modules/gles2/performance/
H A Des2pDrawCallBatchingTests.cpp105 de::Random m_rnd; member in class:deqp::gles2::Performance::__anon19954::DrawCallBatchingTest
153 , m_rnd (deStringHash(name))
301 data.push_back(m_rnd.getUint32());
341 data.push_back(m_rnd.getUint32());
H A Des2pTextureUploadTests.cpp98 de::Random m_rnd; member in class:deqp::gles2::Performance::TextureUploadCase
114 , m_rnd (deStringHash(name))
/external/deqp/modules/gles31/functional/
H A Des31fMultisampleTests.cpp198 de::Random m_rnd; member in class:deqp::gles31::Functional::__anon20279::DefaultFBOMultisampleCase
213 , m_rnd (deStringHash(name))
370 m_viewportX = m_rnd.getInt(0, m_context.getRenderTarget().getWidth() - m_viewportSize);
371 m_viewportY = m_rnd.getInt(0, m_context.getRenderTarget().getHeight() - m_viewportSize);
/external/deqp/modules/glshared/
H A DglsLongStressCase.hpp320 de::Random m_rnd; member in class:deqp::gls::LongStressCase
H A DglsLifetimeTests.cpp697 Random m_rnd; member in class:deqp::gls::LifetimeTests::details::TestBase
704 , m_rnd (deStringHash(name))
711 m_rnd = Random(deStringHash(getName()));
816 const GLuint id = m_rnd.getUint32();
989 const GLuint refSeed = m_rnd.getUint32();
990 const GLuint newSeed = m_rnd.getUint32();
1070 const GLuint refSeed = m_rnd.getUint32();
1071 const GLuint newSeed = m_rnd.getUint32();
H A DglsBuiltinPrecisionTests.cpp4292 , m_rnd (0xdeadbeefu +
4319 Random m_rnd; member in class:deqp::gls::BuiltinPrecisionTests::PrecisionCase
4780 m_rnd)); local
4838 m_rnd)); local
/external/deqp/modules/gles2/functional/
H A Des2fMultisampleTests.cpp212 de::Random m_rnd; member in class:deqp::gles2::Functional::MultisampleCase
224 , m_rnd (deStringHash(name))
307 m_viewportX = m_rnd.getInt(0, m_context.getRenderTarget().getWidth() - m_viewportSize);
308 m_viewportY = m_rnd.getInt(0, m_context.getRenderTarget().getHeight() - m_viewportSize);
H A Des2fShaderApiTests.cpp183 ConstantShaderGenerator (de::Random& rnd) : m_rnd(rnd) {}
191 de::Random m_rnd; member in class:deqp::gles2::Functional::__anon19894::ConstantShaderGenerator
198 const float value = m_rnd.getFloat(0.0f, 1.0f);
632 , m_rnd (deStringHash(getName()) ^ 0x4fb2337d)
675 m_rnd.shuffle(indices.begin(), indices.end());
684 sources.lengths[ndx] = m_rnd.getInt(-10, -1);
746 de::Random m_rnd; member in class:deqp::gles2::Functional::ShaderSourceSplitCase
771 de::Random m_rnd; member in class:deqp::gles2::Functional::ProgramStateCase
777 , m_rnd (deStringHash(name) ^ 0x713de0ca)
829 ConstantShaderGenerator sourceGen (m_rnd);
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