Searched defs:m_uniforms (Results 1 - 7 of 7) sorted by relevance

/external/deqp/modules/glshared/
H A DglsRandomShaderCase.hpp101 std::vector<rsg::VariableValue> m_uniforms; member in class:deqp::gls::RandomShaderCase
H A DglsUniformBlockCase.hpp196 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); }
198 inline Iterator begin (void) { return m_uniforms.begin(); }
199 inline ConstIterator begin (void) const { return m_uniforms.begin(); }
200 inline Iterator end (void) { return m_uniforms.end(); }
201 inline ConstIterator end (void) const { return m_uniforms.end(); }
206 std::vector<Uniform> m_uniforms; member in class:deqp::gls::ub::UniformBlock
/external/deqp/framework/randomshaders/
H A DrsgShader.hpp110 std::vector<ShaderInput*>& getUniforms (void) { return m_uniforms; }
114 const std::vector<ShaderInput*>& getUniforms (void) const { return m_uniforms; }
124 std::vector<ShaderInput*> m_uniforms; member in class:rsg::Shader
/external/deqp/framework/opengl/simplereference/
H A DsglrShaderProgram.hpp176 std::vector<Uniform> m_uniforms; member in class:sglr::pdec::ShaderProgramDeclaration
245 std::vector<UniformSlot> m_uniforms; member in class:sglr::ShaderProgram
/external/deqp/modules/gles2/functional/
H A Des2fUniformApiTests.cpp272 int getNumUniforms (void) const { return (int)m_uniforms.size(); }
274 Uniform& getUniform (const int ndx) { return m_uniforms[ndx]; }
275 const Uniform& getUniform (const int ndx) const { return m_uniforms[ndx]; }
277 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); }
287 // Add the contents of m_uniforms and m_structTypes to receiver, and remove them from this one.
291 for (int i = 0; i < (int)m_uniforms.size(); i++)
292 receiver.addUniform(m_uniforms[i]);
293 m_uniforms.clear();
302 for (int i = 0; i < (int)m_uniforms.size(); i++)
303 if (typeContainsMatchingBasicType(m_uniforms[
486 vector<Uniform> m_uniforms; member in namespace:deqp::gles2::Functional
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/external/deqp/modules/gles31/functional/
H A Des31fProgramUniformTests.cpp318 int getNumUniforms (void) const { return (int)m_uniforms.size(); }
320 Uniform& getUniform (const int ndx) { return m_uniforms[ndx]; }
321 const Uniform& getUniform (const int ndx) const { return m_uniforms[ndx]; }
323 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); }
333 // Add the contents of m_uniforms and m_structTypes to receiver, and remove them from this one.
337 for (int i = 0; i < (int)m_uniforms.size(); i++)
338 receiver.addUniform(m_uniforms[i]);
339 m_uniforms.clear();
348 for (int i = 0; i < (int)m_uniforms.size(); i++)
349 if (typeContainsMatchingBasicType(m_uniforms[
503 vector<Uniform> m_uniforms; member in class:deqp::gles31::Functional::__anon20290::UniformCollection
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/external/deqp/modules/gles3/functional/
H A Des3fUniformApiTests.cpp338 int getNumUniforms (void) const { return (int)m_uniforms.size(); }
340 Uniform& getUniform (const int ndx) { return m_uniforms[ndx]; }
341 const Uniform& getUniform (const int ndx) const { return m_uniforms[ndx]; }
343 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); }
353 // Add the contents of m_uniforms and m_structTypes to receiver, and remove them from this one.
357 for (int i = 0; i < (int)m_uniforms.size(); i++)
358 receiver.addUniform(m_uniforms[i]);
359 m_uniforms.clear();
368 for (int i = 0; i < (int)m_uniforms.size(); i++)
369 if (typeContainsMatchingBasicType(m_uniforms[
552 vector<Uniform> m_uniforms; member in namespace:deqp::gles3::Functional
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