Searched defs:max_vertex_accessed (Results 1 - 2 of 2) sorted by relevance
/external/chromium_org/gpu/command_buffer/service/ |
H A D | vertex_attrib_manager.cc | 165 GLuint max_vertex_accessed, 189 GLuint count = attrib->MaxVertexAccessed(primcount, max_vertex_accessed); 160 ValidateBindings( const char* function_name, GLES2Decoder* decoder, FeatureInfo* feature_info, Program* current_program, GLuint max_vertex_accessed, bool instanced, GLsizei primcount) argument
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H A D | gles2_cmd_decoder.cc | 1488 const char* function_name, GLuint max_vertex_accessed, bool instanced, 1494 const char* function_name, GLuint max_vertex_accessed, bool* simulated); 1509 GLuint max_vertex_accessed, bool* simulated, GLsizei primcount); 6349 const char* function_name, GLuint max_vertex_accessed, bool instanced, 6369 max_vertex_accessed, 6375 const char* function_name, GLuint max_vertex_accessed, bool* simulated) { 6394 GLuint num_vertices = max_vertex_accessed + 1; 6478 GLuint max_vertex_accessed, bool* simulated, GLsizei primcount) { 6506 max_vertex_accessed); 6556 max_vertex_accessed); 6348 IsDrawValid( const char* function_name, GLuint max_vertex_accessed, bool instanced, GLsizei primcount) argument 6374 SimulateAttrib0( const char* function_name, GLuint max_vertex_accessed, bool* simulated) argument 6476 SimulateFixedAttribs( const char* function_name, GLuint max_vertex_accessed, bool* simulated, GLsizei primcount) argument 6633 GLuint max_vertex_accessed = first + count - 1; local 6750 GLuint max_vertex_accessed; local 6852 GLuint max_vertex_accessed = 0; local [all...] |
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