Searched defs:minCoord (Results 1 - 6 of 6) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fTextureFilteringTests.cpp93 tcu::Vec2 minCoord; member in struct:deqp::gles2::Functional::Texture2DFilteringCase::FilterCase
103 , minCoord (minCoord_)
284 m_testCtx.getLog() << TestLog::Message << "Texture coordinates: " << curCase.minCoord << " -> " << curCase.maxCoord << TestLog::EndMessage;
285 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord);
H A Des2fShaderTextureFunctionTests.cpp79 tcu::Vec4 minCoord; member in struct:deqp::gles2::Functional::__anon19907::TextureLookupSpec
91 , minCoord (0.0f)
106 , minCoord (minCoord_)
280 Vec4 s = m_lookupSpec.maxCoord-m_lookupSpec.minCoord;
281 Vec4 b = m_lookupSpec.minCoord;
332 float proj = isProj ? 1.0f/m_lookupSpec.minCoord[m_lookupSpec.function == FUNCTION_TEXTUREPROJ3 ? 2 : 3] : 1.0f;
357 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*m_textureSpec.width / (float)viewportSize[0];
358 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*m_textureSpec.height / (float)viewportSize[1];
395 DE_ASSERT(de::abs(m_lookupSpec.minCoord[2] - m_lookupSpec.maxCoord[2]) < 0.005);
396 DE_ASSERT(de::abs(m_lookupSpec.minCoord[
[all...]
/external/deqp/modules/gles3/functional/
H A Des3fTextureFilteringTests.cpp95 tcu::Vec2 minCoord; member in struct:deqp::gles3::Functional::Texture2DFilteringCase::FilterCase
105 , minCoord (minCoord_)
284 m_testCtx.getLog() << TestLog::Message << "Texture coordinates: " << curCase.minCoord << " -> " << curCase.maxCoord << TestLog::EndMessage;
285 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord);
H A Des3fTextureShadowTests.cpp178 tcu::Vec2 minCoord; member in struct:deqp::gles3::Functional::Texture2DShadowCase::FilterCase
190 , minCoord (minCoord_)
346 m_testCtx.getLog() << TestLog::Message << "Texture coordinates: " << curCase.minCoord << " -> " << curCase.maxCoord << TestLog::EndMessage;
347 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord);
722 tcu::Vec3 minCoord; member in struct:deqp::gles3::Functional::Texture2DArrayShadowCase::FilterCase
734 , minCoord (minCoord_)
893 curCase.minCoord.x(), curCase.minCoord.y(), curCase.minCoord.z(),
894 curCase.minCoord
[all...]
H A Des3fShaderTextureFunctionTests.cpp104 tcu::Vec4 minCoord; member in struct:deqp::gles3::Functional::__anon20076::TextureLookupSpec
125 , minCoord (0.0f)
152 , minCoord (minCoord_)
556 Vec4 s = m_lookupSpec.maxCoord-m_lookupSpec.minCoord;
557 Vec4 b = m_lookupSpec.minCoord;
636 float proj = isProj ? 1.0f/m_lookupSpec.minCoord[m_lookupSpec.function == FUNCTION_TEXTUREPROJ3 ? 2 : 3] : 1.0f;
661 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*m_textureSpec.width / (float)viewportSize[0];
662 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*m_textureSpec.height / (float)viewportSize[1];
712 DE_ASSERT(de::abs(m_lookupSpec.minCoord[2] - m_lookupSpec.maxCoord[2]) < 0.005);
713 DE_ASSERT(de::abs(m_lookupSpec.minCoord[
[all...]
/external/deqp/modules/gles31/functional/
H A Des31fShaderHelperInvocationTests.cpp104 const float minCoord = isTri ? -1.5f : -1.0f; local
112 (*dst)[ndx][0] = rnd->getFloat(minCoord, maxCoord);
113 (*dst)[ndx][1] = rnd->getFloat(minCoord, maxCoord);

Completed in 364 milliseconds