Searched defs:minVal (Results 1 - 25 of 28) sorted by relevance

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/external/smack/src/com/kenai/jbosh/
H A DAbstractIntegerAttr.java53 * @param minVal minimum value to allow
57 protected final void checkMinValue(int minVal) throws BOSHException { argument
59 if (intVal < minVal) {
62 + "Must be >= " + minVal));
/external/aac/libAACenc/src/
H A Dnoisedet.cpp170 FIXP_DBL fhelp1, fhelp2, fhelp3, fhelp4, maxVal, minVal; local
190 minVal = fixMin(fhelp1, fhelp2);
191 minVal = fixMin(minVal, fhelp3);
192 minVal = fixMin(minVal, fhelp4);
197 refVal = minVal << leadingBits;
/external/skia/src/core/
H A DSkTileGrid.h107 T* minVal = NULL; local
116 if (NULL == minVal || (*candidate) < (*minVal)) {
117 minVal = candidate;
120 } else if (!((*minVal) < (*candidate))) {
121 // We don't require operator==; if !(candidate<minVal) && !(minVal<candidate),
122 // candidate==minVal and we have to add this tile to the range searched.
128 if (minVal != NULL) {
131 if (pos != SkTileGrid::kTileFinished && (*tileData[tile])[pos] == minVal) {
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/external/deqp/framework/randomshaders/
H A DrsgVariableValue.cpp165 ValueRange::ValueRange (const VariableType& type, const ConstValueAccess& minVal, const ConstValueAccess& maxVal) argument
170 getMin() = minVal.value();
174 ValueRange::ValueRange (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) argument
179 getMin() = ConstValueAccess(type, minVal).value();
H A DrsgUtils.cpp67 float minVal = valueRange.component(ndx).getMin().asFloat(); local
69 dst.component(ndx).asFloat() = getQuantizedFloat(rnd, minVal, maxVal, quantizeStep);
76 int minVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0; local
78 dst.component(ndx).asBool() = rnd.getInt(minVal, maxVal) == 1;
87 int minVal = valueRange.component(ndx).getMin().asInt(); local
89 dst.component(ndx).asInt() = rnd.getInt(minVal, maxVal);
195 bool minVal = rnd.getBool(); local
196 bool maxVal = minVal ? true : rnd.getBool();
197 valueRange.getMin().component(ndx).asBool() = minVal;
210 int minVal local
228 float minVal = minFloatVal + step*minStep; local
304 float minVal = valueRange.component(ndx).getMin().asFloat(); local
313 int minVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0; local
324 int minVal = valueRange.component(ndx).getMin().asInt(); local
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H A DrsgVariableValue.hpp201 ConstValueRangeAccess (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) : m_type(&type), m_min(const_cast<Scalar*>(minVal)), m_max(const_cast<Scalar*>(maxVal)) {} argument
243 ValueRangeAccess (const VariableType& type, Scalar* minVal, Scalar* maxVal) : ConstValueRangeAccess(type, minVal, maxVal) {} argument
275 ValueRange (const VariableType& type, const ConstValueAccess& minVal, const ConstValueAccess& maxVal);
276 ValueRange (const VariableType& type, const Scalar* minVal, const Scalar* maxVal);
H A DrsgExpression.cpp187 int minVal = minIntVal + rnd.getInt(0, maxRangeLen-rangeLen); local
188 int maxVal = minVal + rangeLen;
190 valueRange.getMin().component(ndx).asInt() = minVal;
209 float minVal = minFloatVal + step*minStep; local
210 float maxVal = minVal + step*rangeLen;
212 valueRange.getMin().component(ndx).asFloat() = minVal;
362 float minVal = -10.0f; local
368 minVal = valueRange.getMin().component(0).asFloat();
371 if (Scalar::min<float>() == minVal)
372 minVal
393 float minVal = valueRange.getMin().asFloat(); local
420 int minVal = -16; local
448 int minVal = valueRange.getMin().asInt(); local
474 int minVal = 0; local
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/external/libvpx/libvpx/third_party/libmkv/
H A DEbmlWriter.c26 int64_t minVal = 0xff; local
29 if (val < minVal)
32 minVal = (minVal << 7);
87 unsigned long minVal; local
90 minVal = 0x7fLU; /* mask to compare for byte size */
93 if (ui < minVal) {
97 minVal <<= 7;
/external/skia/src/utils/
H A DSkTextureCompressor.cpp82 uint8_t minVal = 255; local
85 minVal = SkTMin(pixels[i], minVal);
89 SkASSERT(!is_extremal(minVal));
93 generate_palette(palette, maxVal, minVal);
116 (static_cast<uint64_t>(minVal) << 8) |
124 uint8_t minVal = 255; local
131 minVal = SkTMin(pixels[i], minVal);
135 SkASSERT(!is_extremal(minVal));
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/external/chromium_org/third_party/skia/src/utils/
H A DSkTextureCompressor_LATC.cpp130 uint8_t minVal = 255; local
133 minVal = SkTMin(pixels[i], minVal);
137 SkASSERT(!is_extremal(minVal));
141 generate_latc_palette(palette, maxVal, minVal);
164 (static_cast<uint64_t>(minVal) << 8) |
172 uint8_t minVal = 255; local
179 minVal = SkTMin(pixels[i], minVal);
183 SkASSERT(!is_extremal(minVal));
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/external/deqp/framework/common/
H A DtcuImageCompare.cpp45 Vec4 minVal; local
54 minVal = refMin;
64 minVal[0] = de::min(minVal[0], resMin[0]);
65 minVal[1] = de::min(minVal[1], resMin[1]);
66 minVal[2] = de::min(minVal[2], resMin[2]);
67 minVal[3] = de::min(minVal[
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H A DtcuTextureUtil.cpp427 static inline float linearInterpolate (float t, float minVal, float maxVal) argument
429 return minVal + (maxVal - minVal) * t;
584 static void fillWithComponentGradients1D (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal) argument
591 float r = linearInterpolate(s, minVal.x(), maxVal.x());
592 float g = linearInterpolate(s, minVal.y(), maxVal.y());
593 float b = linearInterpolate(s, minVal.z(), maxVal.z());
594 float a = linearInterpolate(s, minVal.w(), maxVal.w());
600 static void fillWithComponentGradients2D (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal) argument
609 float r = linearInterpolate(( s + t) *0.5f, minVal
619 fillWithComponentGradients3D(const PixelBufferAccess& dst, const Vec4& minVal, const Vec4& maxVal) argument
642 fillWithComponentGradients(const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal) argument
846 estimatePixelValueRange(const ConstPixelBufferAccess& access, Vec4& minVal, Vec4& maxVal) argument
897 Vec4 minVal, maxVal; local
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H A DtcuTexLookupVerifier.cpp129 T minVal = vec[0]; local
131 minVal = de::min(minVal, vec[ndx]);
132 return minVal;
220 const tcu::Vec4 minVal = min(quad) - prec.colorThreshold; local
222 return boolAll(logicalOr(logicalAnd(greaterThanEqual(result, minVal), lessThanEqual(result, maxVal)), logicalNot(prec.colorMask)));
227 const tcu::Vec4 minVal = min(min(quad0), min(quad1)) - prec.colorThreshold; local
229 return boolAll(logicalOr(logicalAnd(greaterThanEqual(result, minVal), lessThanEqual(result, maxVal)), logicalNot(prec.colorMask)));
234 const tcu::Vec4 minVal = min(min(line0), min(line1)) - prec.colorThreshold; local
236 return boolAll(logicalOr(logicalAnd(greaterThanEqual(result, minVal), lessThanEqua
246 const tcu::Vec4 minVal = min(min(quad00), min(min(quad01), min(min(quad10), min(quad11)))) - prec.colorThreshold; local
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H A DtcuTexture.cpp107 deInt64 minVal = std::numeric_limits<T>::min(); local
123 intVal = de::max(minVal, de::min(maxVal, intVal));
/external/deqp/modules/gles2/accuracy/
H A Des2aVaryingInterpolationTests.cpp100 InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective);
112 InterpolationCase::InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective) argument
115 , m_min (minVal)
300 Vec3 minVal; member in struct:deqp::gles2::Accuracy::__anon19860
323 addChild(new InterpolationCase(m_context, baseName.c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].maxVal, false));
324 addChild(new InterpolationCase(m_context, (baseName + "_proj").c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].maxVal, true));
/external/deqp/modules/gles3/accuracy/
H A Des3aVaryingInterpolationTests.cpp103 InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective);
115 InterpolationCase::InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective) argument
118 , m_min (minVal)
307 Vec3 minVal; member in struct:deqp::gles3::Accuracy::__anon19984
330 addChild(new InterpolationCase(m_context, baseName.c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].maxVal, false));
331 addChild(new InterpolationCase(m_context, (baseName + "_proj").c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].maxVal, true));
/external/deqp/modules/gles31/functional/
H A Des31fShaderAtomicOpTests.cpp269 const int minVal = 1; local
274 *(int*)((deUint8*)inputs + stride*valNdx) = rnd.getInt(minVal, maxVal);
424 const int minVal = isSigned ? -maxVal : 0;
427 *(int*)((deUint8*)inputs + stride*valNdx) = rnd.getInt(minVal, maxVal);
506 const int minVal = isSigned ? -maxVal : 0;
509 *(int*)((deUint8*)inputs + stride*valNdx) = rnd.getInt(minVal, maxVal);
H A Des31fTextureGatherTests.cpp86 static void fillWithRandomColorTiles (const PixelBufferAccess& dst, const Vec4& minVal, const Vec4& maxVal, deUint32 seed) argument
102 color[i] = rnd.getFloat(minVal[i], maxVal[i]);
/external/deqp/modules/glshared/
H A DglsRandomShaderCase.cpp180 float minVal = valueRange.getMin().component(compNdx).asFloat(); local
188 dst[compNdx] = minVal + f * (maxVal-minVal);
H A DglsTextureTestUtil.hpp569 inline LogGradientFmt formatGradient (const tcu::Vec4* minVal, const tcu::Vec4* maxVal) { return LogGradientFmt(minVal, maxVal); } argument
/external/valgrind/main/coregrind/
H A Dm_wordfm.c423 UWord minKey, UWord minVal,
429 UWord vLowerBound = minVal;
675 UWord minKey, UWord minVal,
683 minKey, minVal,
420 avl_find_bounds( AvlNode* t, UWord* kMinP, UWord* vMinP, UWord* kMaxP, UWord* vMaxP, UWord minKey, UWord minVal, UWord maxKey, UWord maxVal, UWord key, Word(*kCmp)(UWord,UWord) ) argument
672 findBoundsFM( WordFM* fm, UWord* kMinP, UWord* vMinP, UWord* kMaxP, UWord* vMaxP, UWord minKey, UWord minVal, UWord maxKey, UWord maxVal, UWord key ) argument
/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dtexcompress_fxt1.c1078 GLint minVal; local
1086 minVal = 2000; /* big enough */
1090 if (minVal > t) {
1091 minVal = t;
1099 minVal = 2000; /* big enough */
1103 if (minVal > t) {
1104 minVal = t;
/external/mesa3d/src/mesa/main/
H A Dtexcompress_fxt1.c1078 GLint minVal; local
1086 minVal = 2000; /* big enough */
1090 if (minVal > t) {
1091 minVal = t;
1099 minVal = 2000; /* big enough */
1103 if (minVal > t) {
1104 minVal = t;
/external/opencv/cv/src/
H A Dcvhistogram.cpp277 double minVal, maxVal; local
296 CV_CALL( cvMinMaxLoc( &mat, &minVal, &maxVal, &minPt, &maxPt ));
370 m.i = CV_TOGGLE_FLT(minv); minVal = m.f;
375 minVal = maxVal = 0;
388 *value_min = (float)minVal;
/external/opencv/ml/src/
H A Dml_inner_functions.cpp275 double minVal, maxVal; local
307 CV_CALL(cvMinMaxLoc (&data_comp, &minVal, &maxVal, &minLoc, &maxLoc));
309 CV_CALL(cvRandArr (&rng, &centers_comp, CV_RAND_UNI, cvScalarAll(minVal), cvScalarAll(maxVal)));

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