Searched defs:numFramesPlayed (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/cmds/stagefright/
H A DSimplePlayer.cpp610 uint32_t numFramesPlayed; local
611 CHECK_EQ(state->mAudioTrack->getPosition(&numFramesPlayed), (status_t)OK);
615 - (state->mNumFramesWritten - numFramesPlayed);
/frameworks/av/media/libmediaplayerservice/nuplayer/
H A DNuPlayerRenderer.cpp395 uint32_t numFramesPlayed; local
396 CHECK_EQ(mAudioSink->getPosition(&numFramesPlayed),
400 mNumFramesWritten - numFramesPlayed;
660 uint32_t numFramesPlayed; local
661 if (mAudioSink->getPosition(&numFramesPlayed) != OK) {
666 mAudioSink->frameCount() - (mNumFramesWritten - numFramesPlayed);
1313 uint32_t numFramesPlayed; local
1320 numFramesPlayed = ts.mPosition;
1335 //ALOGD("getTimestamp: OK %d %lld", numFramesPlayed, (long long)numFramesPlayedAt);
1337 numFramesPlayed
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