Searched defs:numPackets (Results 1 - 25 of 26) sorted by relevance

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/external/deqp/framework/opengl/simplereference/
H A DsglrShaderProgram.cpp215 void ShaderProgram::shadePrimitives (rr::GeometryEmitter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invocationID) const argument
218 DE_UNREF(verticesIn && packets && numPackets && invocationID);
/external/chromium_org/third_party/webrtc/modules/audio_coding/main/test/
H A DChannel.cc170 currentFrameSizeStats->numPackets++;
235 _payloadStats[n].frameSizeStats[k].numPackets = 0;
270 _payloadStats[n].frameSizeStats[k].numPackets = 0;
312 void Channel::Stats(uint32_t* numPackets) { argument
316 memset(numPackets, 0, MAX_NUM_PAYLOADS * sizeof(uint32_t));
321 numPackets[k] = 0;
326 numPackets[k] += _payloadStats[k].frameSizeStats[n].numPackets;
382 (unsigned int) payloadStats.frameSizeStats[k].numPackets);
H A DChannel.h31 uint32_t numPackets; member in struct:webrtc::ACMTestFrameSizeStats
65 void Stats(uint32_t* numPackets);
/external/deqp/modules/gles2/functional/
H A Des2fDepthTests.cpp57 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
58 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
88 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
90 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
94 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
100 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des2fPolygonOffsetTests.cpp208 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
209 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
223 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
225 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
240 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
242 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des2fStencilTests.cpp88 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
90 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
98 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
104 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des2fClippingTests.cpp402 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
403 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
418 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
420 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
439 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
441 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des2fFboRenderTest.cpp93 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
95 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
99 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
105 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
146 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
148 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
157 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
159 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
209 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
211 for (int packetNdx = 0; packetNdx < numPackets;
220 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
[all...]
H A Des2fTextureSpecificationTests.cpp137 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
139 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
148 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
150 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
198 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
200 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
209 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
214 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
280 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
282 for (int packetNdx = 0; packetNdx < numPackets;
291 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
[all...]
H A Des2fTextureUnitTests.cpp249 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
250 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
452 void MultiTexShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
454 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
463 void MultiTexShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
469 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
/external/deqp/modules/gles3/functional/
H A Des3fDepthTests.cpp57 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
58 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
91 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
93 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
97 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
103 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des3fFboTestUtil.cpp111 void FlatColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
113 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
121 void FlatColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
131 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
137 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
143 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
196 void GradientShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
198 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
207 void GradientShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
212 for (int packetNdx = 0; packetNdx < numPackets;
371 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
525 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
632 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
740 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
837 shadeFragments(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
[all...]
H A Des3fPolygonOffsetTests.cpp211 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
212 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
226 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
228 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
243 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
245 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des3fStencilTests.cpp91 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
93 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
101 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
107 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des3fDrawTests.cpp583 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
584 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
615 void GridProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
617 for (int ndx = 0; ndx < numPackets; ++ndx)
624 void GridProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
626 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des3fShaderBuiltinVarTests.cpp903 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
905 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
920 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
922 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des3fClippingTests.cpp405 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
406 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
421 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
423 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
442 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
444 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des3fTextureUnitTests.cpp345 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
346 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
608 void MultiTexShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
610 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
619 void MultiTexShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
625 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
/external/deqp/modules/glshared/
H A DglsRandomShaderProgram.cpp169 void RandomShaderProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
176 while (packetOffset < numPackets)
178 const int numToExecute = de::min(numPackets-packetOffset, (int)rsg::EXEC_VEC_WIDTH);
248 void RandomShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
255 while (packetOffset < numPackets)
257 const int numPacketsToExecute = de::min(numPackets-packetOffset, (int)rsg::EXEC_VEC_WIDTH / (int)rr::NUM_FRAGMENTS_PER_PACKET);
H A DglsTextureBufferCase.cpp169 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
171 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
195 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
197 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
227 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
229 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
262 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
264 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
/external/deqp/modules/egl/
H A DteglColorClearCase.cpp307 int numPackets = numThreads * numPacketsPerThread; local
309 vector<SemaphoreSp> semaphores (numPackets+1);
H A DteglRenderTests.cpp216 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
218 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
233 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
235 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
883 const int numPackets = numThreads * packetsPerThread; local
900 vector<SemaphoreSp> semaphores (numPackets+1);
901 vector<DrawPrimitiveOp> drawOps (numPackets*opsPerPacket);
/external/deqp/framework/randomshaders/
H A DrsgProgramExecutor.cpp222 int numPackets = numVertices + ((numVertices%EXEC_VEC_WIDTH) ? 1 : 0); local
232 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
303 int numPackets = (width*height)/EXEC_VEC_WIDTH + (((width*height)%EXEC_VEC_WIDTH) ? 1 : 0); local
308 for (int packetNdx = 0; packetNdx < numPackets; packetNdx++)
/external/deqp/modules/gles31/functional/
H A Des31fFboTestUtil.cpp203 void Texture2DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
205 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
214 void Texture2DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
222 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
364 void TextureCubeArrayShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
368 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
379 void TextureCubeArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
387 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
H A Des31fDrawTests.cpp713 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
714 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
745 void GridProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
747 for (int ndx = 0; ndx < numPackets; ++ndx)
754 void GridProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const argument
756 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)

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