/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
H A D | FilterEffectRenderer.h | 64 const LayoutRect& paintInvalidationRect() const { return m_paintInvalidationRect; } function in class:blink::FilterEffectRendererHelper
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H A D | RenderRegion.cpp | 122 void RenderRegion::paintInvalidationOfFlowThreadContentRectangle(const LayoutRect& paintInvalidationRect, const LayoutRect& flowThreadPortionRect, const LayoutRect& flowThreadPortionOverflowRect, const LayoutPoint& regionLocation) const argument 132 LayoutRect clippedRect(paintInvalidationRect);
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H A D | RenderSelectionInfo.h | 107 LayoutRect paintInvalidationRect = m_rects; local 112 RenderLayer::mapRectToPaintBackingCoordinates(m_paintInvalidationContainer, paintInvalidationRect); 113 m_object->invalidatePaintUsingContainer(m_paintInvalidationContainer, enclosingIntRect(paintInvalidationRect), InvalidationSelection);
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H A D | RenderLayerModelObject.cpp | 210 LayoutRect paintInvalidationRect = r; local 213 squashingLayer->setNeedsDisplayInRect(pixelSnappedIntRect(paintInvalidationRect), annotations);
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H A D | RenderImage.cpp | 233 LayoutRect paintInvalidationRect; local 238 paintInvalidationRect = enclosingIntRect(mapRect(*rect, FloatRect(FloatPoint(), imageSizeWithoutZoom), contentBoxRect())); 240 paintInvalidationRect.intersect(contentBoxRect()); 242 paintInvalidationRect = contentBoxRect(); 249 invalidatePaintRectangle(paintInvalidationRect); 294 IntRect paintInvalidationRect = enclosingIntRect(path.boundingRect()); local 295 paintInvalidationRect.moveBy(-absoluteContentBox().location()); 296 paintInvalidationRect.inflate(outlineWidth); 298 paintInvalidationOrMarkForLayout(false, &paintInvalidationRect);
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H A D | RenderBlockFlow.cpp | 2090 LayoutRect paintInvalidationRect; local 2092 paintInvalidationRect = LayoutRect(paintInvalidationLogicalLeft, m_paintInvalidationLogicalTop, paintInvalidationLogicalRight - paintInvalidationLogicalLeft, m_paintInvalidationLogicalBottom - m_paintInvalidationLogicalTop); 2094 paintInvalidationRect = LayoutRect(m_paintInvalidationLogicalTop, paintInvalidationLogicalLeft, m_paintInvalidationLogicalBottom - m_paintInvalidationLogicalTop, paintInvalidationLogicalRight - paintInvalidationLogicalLeft); 2097 adjustRectForColumns(paintInvalidationRect); 2101 paintInvalidationRect.move(-scrolledContentOffset()); 2104 paintInvalidationRect.intersect(LayoutRect(LayoutPoint(), size())); 2108 if (!paintInvalidationRect.isEmpty()) { 2112 invalidatePaintRectangle(paintInvalidationRect); // We need to do a partial paint invalidation of our content. 2114 invalidatePaintRectangle(reflectedRect(paintInvalidationRect));
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H A D | RenderBlock.cpp | 3055 LayoutRect paintInvalidationRect = r; local 3059 paintInvalidationRect.move(colRect.x() - logicalLeftOffset, - static_cast<int>(startColumn) * colHeight); 3061 paintInvalidationRect.move(- static_cast<int>(startColumn) * colHeight, colRect.y() - logicalLeftOffset); 3064 paintInvalidationRect.move(0, colRect.y() - startColumn * colHeight - beforeBorderPadding); 3066 paintInvalidationRect.move(colRect.x() - startColumn * colHeight - beforeBorderPadding, 0); 3068 paintInvalidationRect.intersect(colRect); 3069 result.unite(paintInvalidationRect);
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/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
H A D | RenderSVGBlock.cpp | 104 void RenderSVGBlock::computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) const argument 106 SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationRect, paintInvalidationState);
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H A D | RenderSVGInline.cpp | 93 void RenderSVGInline::computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) const argument 95 SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationRect, paintInvalidationState);
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H A D | RenderSVGModelObject.cpp | 59 void RenderSVGModelObject::computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) const argument 61 SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationRect, paintInvalidationState);
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H A D | RenderSVGResourceMasker.cpp | 69 FloatRect paintInvalidationRect = object->paintInvalidationRectInLocalCoordinates(); local 70 if (paintInvalidationRect.isEmpty() || !element()->hasChildren()) 74 context->beginTransparencyLayer(1, &paintInvalidationRect); 86 FloatRect paintInvalidationRect = object->paintInvalidationRectInLocalCoordinates(); local 95 context->beginLayer(1, CompositeDestinationIn, &paintInvalidationRect, maskLayerFilter);
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H A D | RenderSVGResourceClipper.cpp | 150 const FloatRect& paintInvalidationRect, GraphicsContext* context, ClipperState& clipperState) 157 if (paintInvalidationRect.isEmpty() || m_inClipExpansion) 180 context->beginTransparencyLayer(1, &paintInvalidationRect); 189 if (clipPathClipper && !clipPathClipper->applyClippingToContext(this, targetBoundingBox, paintInvalidationRect, context, clipPathClipperState)) { 206 context->beginLayer(1, CompositeSourceIn, &paintInvalidationRect); 149 applyClippingToContext(RenderObject* target, const FloatRect& targetBoundingBox, const FloatRect& paintInvalidationRect, GraphicsContext* context, ClipperState& clipperState) argument
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H A D | SVGRenderingContext.cpp | 117 FloatRect paintInvalidationRect = m_object->paintInvalidationRectInLocalCoordinates(); local 118 m_paintInfo->context->clip(paintInvalidationRect);
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H A D | RenderSVGRoot.cpp | 361 LayoutRect paintInvalidationRect = enclosingLayoutRect(contentPaintInvalidationRect); local 367 paintInvalidationRect.unite(decoratedPaintInvalidationRect); 371 LayoutRect rect = enclosingIntRect(paintInvalidationRect); 376 void RenderSVGRoot::computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) const argument 380 paintInvalidationRect = m_localToBorderBoxTransform.mapRect(paintInvalidationRect); 384 paintInvalidationRect.intersect(pixelSnappedBorderBoxRect()); 386 LayoutRect rect = enclosingIntRect(paintInvalidationRect); 388 paintInvalidationRect = rect;
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H A D | RenderSVGText.cpp | 99 FloatRect paintInvalidationRect = rect; local 100 paintInvalidationRect.inflate(style()->outlineWidth()); 101 computeFloatRectForPaintInvalidation(paintInvalidationContainer, paintInvalidationRect, paintInvalidationState); 102 rect = enclosingLayoutRect(paintInvalidationRect); 490 FloatRect paintInvalidationRect = strokeBoundingBox(); local 491 SVGRenderSupport::intersectPaintInvalidationRectWithResources(this, paintInvalidationRect); 494 textShadow->adjustRectForShadow(paintInvalidationRect); 496 return paintInvalidationRect;
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H A D | SVGRenderSupport.cpp | 56 FloatRect paintInvalidationRect = object->paintInvalidationRectInLocalCoordinates(); 57 paintInvalidationRect.inflate(object->style()->outlineWidth()); 59 object->computeFloatRectForPaintInvalidation(paintInvalidationContainer, paintInvalidationRect, paintInvalidationState); 60 return enclosingLayoutRect(paintInvalidationRect); 63 void SVGRenderSupport::computeFloatRectForPaintInvalidation(const RenderObject* object, const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) argument 66 paintInvalidationRect = object->localToParentTransform().mapRect(paintInvalidationRect); 67 object->parent()->computeFloatRectForPaintInvalidation(paintInvalidationContainer, paintInvalidationRect, paintInvalidationState); 255 void SVGRenderSupport::intersectPaintInvalidationRectWithResources(const RenderObject* renderer, FloatRect& paintInvalidationRect) argument 264 paintInvalidationRect [all...] |
/external/chromium_org/third_party/WebKit/Source/core/frame/ |
H A D | FrameView.cpp | 315 IntRect paintInvalidationRect = rect; 316 paintInvalidationRect.move(renderer->borderLeft() + renderer->paddingLeft(), 318 renderer->invalidatePaintRectangle(paintInvalidationRect); 1249 LayoutRect paintInvalidationRect = layer->renderer()->previousPaintInvalidationRect(); local 1256 paintInvalidationRect.unite(paintInvalidationRectIncludingNonCompositingDescendants(child)); 1258 return paintInvalidationRect; 1673 IntRect paintInvalidationRect = r; local 1674 paintInvalidationRect.move(-scrollOffset()); 1675 m_trackedPaintInvalidationRects.append(paintInvalidationRect);
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