/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/ |
H A D | PointLightSource.cpp | 42 void PointLightSource::updatePaintingData(PaintingData& paintingData, int x, int y, float z) const argument 44 paintingData.lightVector.setX(m_position.x() - x); 45 paintingData.lightVector.setY(m_position.y() - y); 46 paintingData.lightVector.setZ(m_position.z() - z); 47 paintingData.lightVectorLength = paintingData.lightVector.length();
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H A D | FEMorphology.h | 70 PaintingData* paintingData; member in struct:blink::FEMorphology::PlatformApplyParameters
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H A D | SpotLightSource.cpp | 43 void SpotLightSource::initPaintingData(PaintingData& paintingData) const 45 paintingData.privateColorVector = paintingData.colorVector; 46 paintingData.directionVector.setX(m_direction.x() - m_position.x()); 47 paintingData.directionVector.setY(m_direction.y() - m_position.y()); 48 paintingData.directionVector.setZ(m_direction.z() - m_position.z()); 49 paintingData.directionVector.normalize(); 52 paintingData.coneCutOffLimit = 0.0f; 53 paintingData.coneFullLight = -antiAliasTreshold; 60 paintingData 65 updatePaintingData(PaintingData& paintingData, int x, int y, float z) const argument [all...] |
H A D | FEConvolveMatrix.h | 113 PaintingData* paintingData; member in struct:blink::FEConvolveMatrix::InteriorPixelParameters
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H A D | FELighting.h | 81 LightSource::PaintingData paintingData; member in struct:blink::FELighting::PlatformApplyGenericParameters
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H A D | FETurbulence.h | 107 PaintingData* paintingData; member in struct:blink::FETurbulence::FillRegionParameters
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H A D | FETurbulence.cpp | 170 inline void FETurbulence::initPaint(PaintingData& paintingData) argument 175 if (paintingData.seed <= 0) 176 paintingData.seed = -(paintingData.seed % (s_randMaximum - 1)) + 1; 177 if (paintingData.seed > s_randMaximum - 1) 178 paintingData.seed = s_randMaximum - 1; 183 paintingData.latticeSelector[i] = i; 184 gradient = paintingData.gradient[channel][i]; 185 gradient[0] = static_cast<float>((paintingData.random() % (2 * s_blockSize)) - s_blockSize) / s_blockSize; 186 gradient[1] = static_cast<float>((paintingData 330 fillRegion(Uint8ClampedArray* pixelArray, PaintingData& paintingData, int startY, int endY, float baseFrequencyX, float baseFrequencyY) argument [all...] |
H A D | FEConvolveMatrix.cpp | 262 ALWAYS_INLINE void FEConvolveMatrix::fastSetInteriorPixels(PaintingData& paintingData, int clipRight, int clipBottom, int yStart, int yEnd) argument 265 int pixel = (m_targetOffset.y() * paintingData.width + m_targetOffset.x()) * 4; 291 totals[0] += m_kernelMatrix[kernelValue] * static_cast<float>(paintingData.srcPixelArray->item(kernelPixel++)); 292 totals[1] += m_kernelMatrix[kernelValue] * static_cast<float>(paintingData.srcPixelArray->item(kernelPixel++)); 293 totals[2] += m_kernelMatrix[kernelValue] * static_cast<float>(paintingData.srcPixelArray->item(kernelPixel++)); 295 totals[3] += m_kernelMatrix[kernelValue] * static_cast<float>(paintingData.srcPixelArray->item(kernelPixel)); 304 setDestinationPixels<preserveAlphaValues>(paintingData.dstPixelArray, pixel, totals, m_divisor, paintingData.bias, paintingData.srcPixelArray); 312 ALWAYS_INLINE int FEConvolveMatrix::getPixelValue(PaintingData& paintingData, in argument 343 fastSetOuterPixels(PaintingData& paintingData, int x1, int y1, int x2, int y2) argument 402 setInteriorPixels(PaintingData& paintingData, int clipRight, int clipBottom, int yStart, int yEnd) argument 412 setOuterPixels(PaintingData& paintingData, int x1, int y1, int x2, int y2) argument 448 PaintingData paintingData; local [all...] |
H A D | FELighting.cpp | 186 inline void FELighting::inlineSetPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData, argument 189 data.lightSource->updatePaintingData(paintingData, lightX, lightY, static_cast<float>(data.pixels->item(offset + cAlphaChannelOffset)) * data.surfaceScale); 195 lightStrength = m_diffuseConstant * paintingData.lightVector.z() / paintingData.lightVectorLength; 197 FloatPoint3D halfwayVector = paintingData.lightVector; 198 halfwayVector.setZ(halfwayVector.z() + paintingData.lightVectorLength); 213 lightStrength = m_diffuseConstant * (normalVector * paintingData.lightVector) / (normalVectorLength * paintingData.lightVectorLength); 215 FloatPoint3D halfwayVector = paintingData.lightVector; 216 halfwayVector.setZ(halfwayVector.z() + paintingData 235 setPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData, int lightX, int lightY, float factorX, float factorY, IntPoint& normalVector) argument 241 platformApplyGenericPaint(LightingData& data, LightSource::PaintingData& paintingData, int startY, int endY) argument 260 platformApplyGeneric(LightingData& data, LightSource::PaintingData& paintingData) argument 315 LightSource::PaintingData paintingData; local [all...] |
/external/chromium_org/third_party/skia/src/effects/ |
H A D | SkPerlinNoiseShader.cpp | 549 SkPerlinNoiseShader::PaintingData* paintingData, 552 return SkNEW_ARGS(GrPerlinNoiseEffect, (type, numOctaves, stitchTiles, paintingData, 591 SkPerlinNoiseShader::PaintingData* paintingData, 600 , fPaintingData(paintingData) { 997 SkPerlinNoiseShader::PaintingData* paintingData = local 1000 context, paintingData->getPermutationsBitmap(), NULL); 1002 context, paintingData->getNoiseBitmap(), NULL); 1011 paintingData, 1015 SkDELETE(paintingData); 547 Create(SkPerlinNoiseShader::Type type, int numOctaves, bool stitchTiles, SkPerlinNoiseShader::PaintingData* paintingData, GrTexture* permutationsTexture, GrTexture* noiseTexture, const SkMatrix& matrix, uint8_t alpha) argument 589 GrPerlinNoiseEffect(SkPerlinNoiseShader::Type type, int numOctaves, bool stitchTiles, SkPerlinNoiseShader::PaintingData* paintingData, GrTexture* permutationsTexture, GrTexture* noiseTexture, const SkMatrix& matrix, uint8_t alpha) argument
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