Searched defs:perimeter (Results 1 - 3 of 3) sorted by relevance

/external/chromium_org/third_party/skia/experimental/AndroidPathRenderer/
H A DAndroidPathRenderer.cpp75 * from each vertex in a perimeter is calculated, the resultant lines connecting the offset vertices
100 static void getFillVerticesFromPerimeter(const SkTArray<Vertex, true>& perimeter, VertexBuffer* vertexBuffer) { argument
101 Vertex* buffer = vertexBuffer->alloc<Vertex>(perimeter.count());
107 int srcBindex = perimeter.count() - 1;
109 copyVertex(&buffer[currentIndex++], &perimeter[srcAindex]);
111 copyVertex(&buffer[currentIndex++], &perimeter[srcBindex]);
117 static void getStrokeVerticesFromPerimeter(const SkTArray<Vertex, true>& perimeter, float halfStrokeWidth, argument
119 Vertex* buffer = vertexBuffer->alloc<Vertex>(perimeter.count() * 2 + 2);
122 const Vertex* last = &(perimeter[perimeter
206 getFillVerticesFromPerimeterAA(const SkTArray<Vertex, true>& perimeter, VertexBuffer* vertexBuffer, float inverseScaleX, float inverseScaleY) argument
430 getStrokeVerticesFromPerimeterAA(const SkTArray<Vertex, true>& perimeter, float halfStrokeWidth, VertexBuffer* vertexBuffer, float inverseScaleX, float inverseScaleY) argument
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/external/opencv/cv/src/
H A Dcvshapedescr.cpp43 /* calculates length of a curve (e.g. contour perimeter) */
47 double perimeter = 0; local
122 perimeter += buffer.data.fl[j-1];
129 return perimeter;
/external/skia/experimental/AndroidPathRenderer/
H A DAndroidPathRenderer.cpp75 * from each vertex in a perimeter is calculated, the resultant lines connecting the offset vertices
100 static void getFillVerticesFromPerimeter(const SkTArray<Vertex, true>& perimeter, VertexBuffer* vertexBuffer) { argument
101 Vertex* buffer = vertexBuffer->alloc<Vertex>(perimeter.count());
107 int srcBindex = perimeter.count() - 1;
109 copyVertex(&buffer[currentIndex++], &perimeter[srcAindex]);
111 copyVertex(&buffer[currentIndex++], &perimeter[srcBindex]);
117 static void getStrokeVerticesFromPerimeter(const SkTArray<Vertex, true>& perimeter, float halfStrokeWidth, argument
119 Vertex* buffer = vertexBuffer->alloc<Vertex>(perimeter.count() * 2 + 2);
122 const Vertex* last = &(perimeter[perimeter
206 getFillVerticesFromPerimeterAA(const SkTArray<Vertex, true>& perimeter, VertexBuffer* vertexBuffer, float inverseScaleX, float inverseScaleY) argument
430 getStrokeVerticesFromPerimeterAA(const SkTArray<Vertex, true>& perimeter, float halfStrokeWidth, VertexBuffer* vertexBuffer, float inverseScaleX, float inverseScaleY) argument
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