Searched defs:positionY (Results 1 - 6 of 6) sorted by relevance

/external/chromium_org/content/public/android/java/src/org/chromium/content/browser/
H A DPositionObserver.java15 void onPositionChanged(int positionX, int positionY); argument
/external/chromium_org/third_party/webrtc/modules/video_capture/windows/
H A Ddevice_info_mf.cc46 uint32_t positionY) {
41 DisplayCaptureSettingsDialogBox( const char* deviceUniqueIdUTF8, const char* dialogTitleUTF8, void* parentWindow, uint32_t positionX, uint32_t positionY) argument
H A Ddevice_info_ds.cc743 uint32_t positionY)
781 positionY, // Vertical position for the dialog box.
738 DisplayCaptureSettingsDialogBox( const char* deviceUniqueIdUTF8, const char* dialogTitleUTF8, void* parentWindow, uint32_t positionX, uint32_t positionY) argument
/external/chromium_org/third_party/webrtc/video_engine/
H A Dvie_input_manager.cc151 uint32_t positionY) {
159 positionY);
146 DisplayCaptureSettingsDialogBox( const char* device_unique_idUTF8, const char* dialog_titleUTF8, void* parent_window, uint32_t positionX, uint32_t positionY) argument
/external/replicaisland/src/com/replica/replicaisland/
H A DGameObjectFactory.java691 public GameObject spawnPlayer(float positionX, float positionY) { argument
695 object.getPosition().set(positionX, positionY);
1161 public GameObject spawnEnemyBrobot(float positionX, float positionY, boolean flipHorizontal) { argument
1166 object.getPosition().set(positionX, positionY);
1333 public GameObject spawnEnemySnailBomb(float positionX, float positionY, boolean flipHorizontal) { argument
1342 object.getPosition().set(positionX, positionY);
1482 public GameObject spawnEnemyShadowSlime(float positionX, float positionY, boolean flipHorizontal) { argument
1494 object.getPosition().set(positionX, positionY);
1700 public GameObject spawnEnemyMudman(float positionX, float positionY, boolean flipHorizontal) { argument
1705 object.getPosition().set(positionX, positionY);
1883 spawnEnemySkeleton(float positionX, float positionY, boolean flipHorizontal) argument
2036 spawnEnemyKaraguin(float positionX, float positionY, boolean flipHorizontal) argument
2133 spawnEnemyPinkNamazu(float positionX, float positionY, boolean flipHorizontal) argument
2299 spawnEnemyBat(float positionX, float positionY, boolean flipHorizontal) argument
2400 spawnEnemySting(float positionX, float positionY, boolean flipHorizontal) argument
2499 spawnEnemyOnion(float positionX, float positionY, boolean flipHorizontal) argument
2615 spawnEnemyWanda(float positionX, float positionY, boolean flipHorizontal) argument
2844 spawnEnemyKyle(float positionX, float positionY, boolean flipHorizontal) argument
3027 spawnEnemyKyleDead(float positionX, float positionY) argument
3093 spawnEnemyAndouDead(float positionX, float positionY) argument
3161 spawnEnemyKabocha(float positionX, float positionY, boolean flipHorizontal) argument
3277 spawnRokudouTerminal(float positionX, float positionY) argument
3363 spawnKabochaTerminal(float positionX, float positionY) argument
3448 spawnEnemyEvilKabocha(float positionX, float positionY, boolean flipHorizontal) argument
3612 spawnEnemyRokudou(float positionX, float positionY, boolean flipHorizontal) argument
3830 spawnPlayerGhost(float positionX, float positionY, GameObject player, float lifeTime) argument
3939 spawnEnergyBall(float positionX, float positionY, boolean flipHorizontal) argument
4021 spawnWandaShot(float positionX, float positionY, boolean flipHorizontal) argument
4103 spawnCannonBall(float positionX, float positionY, boolean flipHorizontal) argument
4178 spawnTurretBullet(float positionX, float positionY, boolean flipHorizontal) argument
4252 spawnBrobotBullet(float positionX, float positionY, boolean flipHorizontal) argument
4317 spawnCoin(float positionX, float positionY) argument
4413 spawnRuby(float positionX, float positionY) argument
4502 spawnDiary(float positionX, float positionY) argument
4603 spawnObjectDoor(float positionX, float positionY, GameObjectType type, boolean solid) argument
4784 spawnObjectButton(float positionX, float positionY, GameObjectType type) argument
4899 spawnObjectCannon(float positionX, float positionY) argument
4983 spawnObjectBrobotSpawner(float positionX, float positionY, boolean flipHorizontal) argument
5107 spawnObjectInfiniteSpawner(float positionX, float positionY) argument
5121 spawnObjectCrusherAndou(float positionX, float positionY) argument
5256 spawnObjectBreakableBlock(float positionX, float positionY) argument
5362 spawnObjectTheSource(float positionX, float positionY) argument
5455 spawnObjectSign(float positionX, float positionY) argument
5515 spawnObjectTurret(float positionX, float positionY, boolean flipHorizontal) argument
5661 spawnDust(float positionX, float positionY, boolean flipHorizontal) argument
5719 spawnEffectExplosionSmall(float positionX, float positionY) argument
5794 spawnEffectExplosionLarge(float positionX, float positionY) argument
5882 spawnEffectExplosionGiant(float positionX, float positionY) argument
6072 spawnGhostNPC(float positionX, float positionY) argument
6108 spawnCameraBias(float positionX, float positionY) argument
6131 spawnEffectSmokeBig(float positionX, float positionY) argument
6252 spawnEffectSmokeSmall(float positionX, float positionY) argument
6322 spawnEffectCrushFlash(float positionX, float positionY) argument
6419 spawnEffectFlash(float positionX, float positionY) argument
6483 spawnFrameRateWatcher(float positionX, float positionY) argument
6514 spawnBreakableBlockPiece(float positionX, float positionY) argument
6569 spawnBreakableBlockPieceSpawner(float positionX, float positionY) argument
6602 spawnSmokePoof(float positionX, float positionY) argument
6650 spawnGemEffect(float positionX, float positionY) argument
6693 spawnGemEffectSpawner(float positionX, float positionY) argument
[all...]
/external/chromium_org/third_party/android_platform/webview/
H A Dframeworks.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/location/ android/location/Address$1.class ...

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