Searched defs:precision (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/core/java/com/android/internal/widget/
H A DPointerLocationView.java840 public FasterStringBuilder append(float value, int precision) { argument
842 for (int i = 0; i < precision; i++) {
849 if (precision != 0) {
853 append((int) (value * scale), precision);
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp2990 /* void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) */
3002 GLint *precision = (GLint *) 0; local
3030 _exceptionMessage = "precision == null";
3048 precision = precision_base + precisionOffset;
3054 (GLint *)precision
3071 /* void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) */
3085 GLint *precision = (GLint *) 0; local
3094 precision = (GLint *)getPointer(_env, precision_buf, &_precisionArray, &_precisionRemaining, &_precisionBufferOffset);
3105 if (precision == NULL) {
3107 precision
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/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java1079 // C function void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
1086 int[] precision,
1090 // C function void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
1096 java.nio.IntBuffer precision
1081 glGetShaderPrecisionFormat( int shadertype, int precisiontype, int[] range, int rangeOffset, int[] precision, int precisionOffset ) argument
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_api.cpp2701 void GLTrace_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision) { argument
2725 // copy argument precision
2729 arg_precision->add_int64value((uintptr_t)precision);
2734 glContext->hooks->gl.glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
2740 (void *) precision,
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