Searched defs:ray (Results 1 - 5 of 5) sorted by relevance

/external/chromium_org/third_party/skia/src/pathops/
H A DSkPathOpsCurve.h153 static void line_intersect_ray(const SkPoint a[2], const SkDLine& ray, SkIntersections* i) { argument
156 i->intersectRay(line, ray);
159 static void quad_intersect_ray(const SkPoint a[3], const SkDLine& ray, SkIntersections* i) { argument
162 i->intersectRay(quad, ray);
165 static void cubic_intersect_ray(const SkPoint a[4], const SkDLine& ray, SkIntersections* i) { argument
168 i->intersectRay(cubic, ray);
/external/skia/src/pathops/
H A DSkPathOpsCurve.h153 static void line_intersect_ray(const SkPoint a[2], const SkDLine& ray, SkIntersections* i) { argument
156 i->intersectRay(line, ray);
159 static void quad_intersect_ray(const SkPoint a[3], const SkDLine& ray, SkIntersections* i) { argument
162 i->intersectRay(quad, ray);
165 static void cubic_intersect_ray(const SkPoint a[4], const SkDLine& ray, SkIntersections* i) { argument
168 i->intersectRay(cubic, ray);
/external/pdfium/core/src/fxcodec/lcms2/lcms2-2.6/src/
H A Dcmssm.c478 cmsLine ray; local
500 // Create a ray line from centre to this point
502 LineOf2Points(&ray, &Lab, &Centre);
522 ClosestLineToLine(&temp, &ray, &edge);
/external/chromium_org/third_party/skia/experimental/Intersection/
H A DSimplify.cpp759 // FIXME: until I can think of something better, project a ray from the
765 _Line ray; local
773 ray[0] = partVerb == SkPath::kCubic_Verb && part[0].approximatelyEqual(part[1]) ?
775 ray[1].x = (part[0].x + part[partVerb].x) / 2;
776 ray[1].y = (part[0].y + part[partVerb].y) / 2;
777 SkASSERT(ray[0] != ray[1]);
778 roots = (*SegmentRayIntersect[fVerb])(fPts, ray, i);
779 rroots = (*SegmentRayIntersect[rh.fVerb])(rh.fPts, ray, ri);
795 dx = loc.x - ray[
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/external/skia/experimental/Intersection/
H A DSimplify.cpp759 // FIXME: until I can think of something better, project a ray from the
765 _Line ray; local
773 ray[0] = partVerb == SkPath::kCubic_Verb && part[0].approximatelyEqual(part[1]) ?
775 ray[1].x = (part[0].x + part[partVerb].x) / 2;
776 ray[1].y = (part[0].y + part[partVerb].y) / 2;
777 SkASSERT(ray[0] != ray[1]);
778 roots = (*SegmentRayIntersect[fVerb])(fPts, ray, i);
779 rroots = (*SegmentRayIntersect[rh.fVerb])(rh.fPts, ray, ri);
795 dx = loc.x - ray[
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