Searched defs:readTexture (Results 1 - 1 of 1) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | Renderer11.cpp | 2817 void Renderer11::packPixels(ID3D11Texture2D *readTexture, const PackPixelsParams ¶ms, uint8_t *pixelsOut) argument 2820 readTexture->GetDesc(&textureDesc); 2823 HRESULT hr = mDeviceContext->Map(readTexture, 0, D3D11_MAP_READ, 0, &mapping); 2895 mDeviceContext->Unmap(readTexture, 0); 2928 ID3D11Resource *readTexture = NULL; local 2938 readTexture = resolveMultisampledTexture(unresolvedTexture, readRenderTarget11->getSubresourceIndex()); 2943 HRESULT hresult = mDevice->CreateShaderResourceView(readTexture, NULL, &readSRV); 2946 SafeRelease(readTexture); 2953 readTexture = readRenderTarget11->getTexture(); 2954 readTexture [all...] |
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