Searched defs:render_pass_id (Results 1 - 8 of 8) sorted by relevance

/external/chromium_org/cc/layers/
H A Dappend_quads_data.h9 #include "cc/quads/render_pass_id.h"
19 render_pass_id(0, 0) {}
21 explicit AppendQuadsData(RenderPassId render_pass_id) argument
26 render_pass_id(render_pass_id) {}
37 const RenderPassId render_pass_id; member in struct:cc::AppendQuadsData
H A Drender_surface_impl.cc140 RenderPassId render_pass_id) {
232 render_pass_id,
135 AppendQuads( RenderPass* render_pass, const OcclusionTracker<LayerImpl>& occlusion_tracker, AppendQuadsData* append_quads_data, bool for_replica, RenderPassId render_pass_id) argument
/external/chromium_org/cc/quads/
H A Drender_pass_draw_quad.h13 #include "cc/quads/render_pass_id.h"
26 RenderPassId render_pass_id,
38 RenderPassId render_pass_id,
45 RenderPassId render_pass_id; member in class:cc::RenderPassDrawQuad
H A Drender_pass_draw_quad.cc16 : render_pass_id(RenderPassId(-1, -1)),
26 RenderPassId render_pass_id,
32 DCHECK_GT(render_pass_id.layer_id, 0);
33 DCHECK_GE(render_pass_id.index, 0);
42 render_pass_id,
55 RenderPassId render_pass_id,
61 DCHECK_GT(render_pass_id.layer_id, 0);
62 DCHECK_GE(render_pass_id.index, 0);
66 this->render_pass_id = render_pass_id;
23 SetNew(const SharedQuadState* shared_quad_state, const gfx::Rect& rect, const gfx::Rect& visible_rect, RenderPassId render_pass_id, ResourceProvider::ResourceId mask_resource_id, const gfx::RectF& mask_uv_rect, const FilterOperations& filters, const gfx::Vector2dF& filters_scale, const FilterOperations& background_filters) argument
50 SetAll(const SharedQuadState* shared_quad_state, const gfx::Rect& rect, const gfx::Rect& opaque_rect, const gfx::Rect& visible_rect, bool needs_blending, RenderPassId render_pass_id, ResourceProvider::ResourceId mask_resource_id, const gfx::RectF& mask_uv_rect, const FilterOperations& filters, const gfx::Vector2dF& filters_scale, const FilterOperations& background_filters) argument
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H A Drender_pass.cc118 pass_quad->render_pass_id);
210 RenderPassId render_pass_id) {
214 copy_quad->render_pass_id = render_pass_id;
207 CopyFromAndAppendRenderPassDrawQuad( const RenderPassDrawQuad* quad, const SharedQuadState* shared_quad_state, RenderPassId render_pass_id) argument
/external/chromium_org/cc/surfaces/
H A Dsurface_aggregator_test_helpers.h10 #include "cc/quads/render_pass_id.h"
43 quad.render_pass_id = id;
53 RenderPassId render_pass_id; member in struct:cc::test::Quad
59 render_pass_id(-1, -1) {}
H A Dsurface_aggregator_test_helpers.cc54 void AddTestRenderPassQuad(TestRenderPass* pass, RenderPassId render_pass_id) { argument
70 render_pass_id,
87 AddTestRenderPassQuad(pass, desc.render_pass_id);
126 EXPECT_EQ(expected_quad.render_pass_id, render_pass_quad->render_pass_id);
/external/chromium_org/cc/trees/
H A Dlayer_tree_host_impl.cc956 RenderPassId render_pass_id,
959 frame.render_passes_by_id.find(render_pass_id);
994 RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id;
1002 FindRenderPassById(quad.render_pass_id, frame);
1018 RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id, frame);
1060 RemoveRenderPassesRecursive(render_pass_quad->render_pass_id, frame);
955 FindRenderPassById( RenderPassId render_pass_id, const LayerTreeHostImpl::FrameData& frame) argument

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