Searched defs:rshader (Results 1 - 6 of 6) sorted by relevance
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r600/ |
H A D | evergreen_state.c | 2971 struct r600_shader *rshader = &shader->shader; local 2982 for (i = 0; i < rshader->ninput; i++) { 2985 if (rshader->input[i].name == TGSI_SEMANTIC_POSITION) 2987 else if (rshader->input[i].name == TGSI_SEMANTIC_FACE) 2991 if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR) 2993 if (rshader->input[i].interpolate == TGSI_INTERPOLATE_PERSPECTIVE) 2995 if (rshader->input[i].centroid) 2999 sid = rshader->input[i].spi_sid; 3005 if (rshader->input[i].name == TGSI_SEMANTIC_POSITION || 3006 rshader 3120 struct r600_shader *rshader = &shader->shader; local [all...] |
H A D | r600_shader.c | 63 struct r600_shader *rshader = &shader->shader; local 70 pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, rshader->bc.ndw * 4); 76 for (i = 0; i < rshader->bc.ndw; ++i) { 77 ptr[i] = bswap_32(rshader->bc.bytecode[i]); 80 memcpy(ptr, rshader->bc.bytecode, rshader->bc.ndw * sizeof(*ptr)); 85 switch (rshader->processor_type) {
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H A D | r600_state.c | 2465 struct r600_shader *rshader = &shader->shader; local 2474 for (i = 0; i < rshader->ninput; i++) { 2475 if (rshader->input[i].name == TGSI_SEMANTIC_POSITION) 2477 if (rshader->input[i].name == TGSI_SEMANTIC_FACE) 2480 sid = rshader->input[i].spi_sid; 2484 if (rshader->input[i].name == TGSI_SEMANTIC_POSITION || 2485 rshader->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT || 2486 (rshader->input[i].interpolate == TGSI_INTERPOLATE_COLOR && 2490 if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC && 2491 rctx->sprite_coord_enable & (1 << rshader 2584 struct r600_shader *rshader = &shader->shader; local [all...] |
/external/mesa3d/src/gallium/drivers/r600/ |
H A D | evergreen_state.c | 2971 struct r600_shader *rshader = &shader->shader; local 2982 for (i = 0; i < rshader->ninput; i++) { 2985 if (rshader->input[i].name == TGSI_SEMANTIC_POSITION) 2987 else if (rshader->input[i].name == TGSI_SEMANTIC_FACE) 2991 if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR) 2993 if (rshader->input[i].interpolate == TGSI_INTERPOLATE_PERSPECTIVE) 2995 if (rshader->input[i].centroid) 2999 sid = rshader->input[i].spi_sid; 3005 if (rshader->input[i].name == TGSI_SEMANTIC_POSITION || 3006 rshader 3120 struct r600_shader *rshader = &shader->shader; local [all...] |
H A D | r600_shader.c | 63 struct r600_shader *rshader = &shader->shader; local 70 pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, rshader->bc.ndw * 4); 76 for (i = 0; i < rshader->bc.ndw; ++i) { 77 ptr[i] = bswap_32(rshader->bc.bytecode[i]); 80 memcpy(ptr, rshader->bc.bytecode, rshader->bc.ndw * sizeof(*ptr)); 85 switch (rshader->processor_type) {
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H A D | r600_state.c | 2465 struct r600_shader *rshader = &shader->shader; local 2474 for (i = 0; i < rshader->ninput; i++) { 2475 if (rshader->input[i].name == TGSI_SEMANTIC_POSITION) 2477 if (rshader->input[i].name == TGSI_SEMANTIC_FACE) 2480 sid = rshader->input[i].spi_sid; 2484 if (rshader->input[i].name == TGSI_SEMANTIC_POSITION || 2485 rshader->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT || 2486 (rshader->input[i].interpolate == TGSI_INTERPOLATE_COLOR && 2490 if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC && 2491 rctx->sprite_coord_enable & (1 << rshader 2584 struct r600_shader *rshader = &shader->shader; local [all...] |
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