Searched defs:s_postfix (Results 1 - 5 of 5) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fShaderPackingFunctionTests.cpp122 static const char* s_postfix[] = local
128 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
129 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
130 return s_postfix[precision];
135 static const char* s_postfix[] = local
140 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
141 return s_postfix[shaderType];
H A Des3fShaderCommonFunctionTests.cpp392 static const char* s_postfix[] = local
398 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
399 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
400 return s_postfix[precision];
405 static const char* s_postfix[] = local
410 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
411 return s_postfix[shaderType];
/external/deqp/modules/gles31/functional/
H A Des31fShaderPackingFunctionTests.cpp122 static const char* s_postfix[] = local
128 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
129 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
130 return s_postfix[precision];
135 static const char* s_postfix[] = local
144 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
145 return s_postfix[shaderType];
H A Des31fShaderIntegerFunctionTests.cpp324 static const char* s_postfix[] = local
330 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
331 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
332 return s_postfix[precision];
337 static const char* s_postfix[] = local
346 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
347 return s_postfix[shaderType];
H A Des31fShaderCommonFunctionTests.cpp419 static const char* s_postfix[] = local
425 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
426 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
427 return s_postfix[precision];
432 static const char* s_postfix[] = local
441 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
442 return s_postfix[shaderType];

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