/external/chromium_org/third_party/angle/src/compiler/translator/ |
H A D | ScalarizeVecAndMatConstructorArgs.h | 15 ScalarizeVecAndMatConstructorArgs(sh::GLenum shaderType, argument 18 mShaderType(shaderType),
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H A D | BuiltInFunctionEmulator.cpp | 268 BuiltInFunctionEmulator::BuiltInFunctionEmulator(sh::GLenum shaderType) argument 270 if (shaderType == GL_FRAGMENT_SHADER) {
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H A D | Compiler.h | 90 sh::GLenum getShaderType() const { return shaderType; } 148 sh::GLenum shaderType; member in class:TCompiler
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H A D | ParseContext.h | 31 shaderType(type), 50 sh::GLenum shaderType; // vertex or fragment language (future: pack or unpack) member in struct:TParseContext
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H A D | ValidateLimitations.cpp | 138 ValidateLimitations::ValidateLimitations(sh::GLenum shaderType, argument 140 : mShaderType(shaderType),
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/external/deqp/modules/gles3/stress/ |
H A D | es3sLongShaderTests.cpp | 82 const char* getConstShaderSource (const glu::ShaderType shaderType) argument 84 DE_ASSERT(shaderType == glu::SHADERTYPE_VERTEX || shaderType == glu::SHADERTYPE_FRAGMENT); 86 if (shaderType == glu::SHADERTYPE_VERTEX) 162 glu::ShaderType shaderType; 169 : shaderType (shaderTypeInit) 214 DE_ASSERT(m_spec.shaderType == glu::SHADERTYPE_VERTEX || m_spec.shaderType == glu::SHADERTYPE_FRAGMENT); 222 return glu::ShaderSource(m_spec.shaderType, m_source); 233 if (m_spec.shaderType [all...] |
H A D | es3sLongRunningShaderTests.cpp | 80 glu::ShaderType shaderType; member in struct:deqp::gles3::Stress::__anon20252::LongRunningShaderCase::Params 125 const bool isVertCase = params.shaderType == glu::SHADERTYPE_VERTEX; 264 ^ deInt32Hash(params.shaderType)
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/external/chromium_org/third_party/angle/tests/compiler_tests/ |
H A D | CollectVariables_test.cpp | 21 CollectVariablesTest(GLenum shaderType) argument 22 : mShaderType(shaderType)
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/external/chromium_org/third_party/webrtc/modules/video_render/android/ |
H A D | video_render_opengles20.cc | 241 GLuint VideoRenderOpenGles20::loadShader(GLenum shaderType, argument 243 GLuint shader = glCreateShader(shaderType); 258 __FUNCTION__, shaderType, buf);
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/external/deqp/executor/tools/ |
H A D | xeExtractShaderPrograms.cpp | 53 static const char* getShaderTypeSuffix (const xe::ri::Shader::ShaderType shaderType) argument 55 switch (shaderType) 75 const string shaderPath = basePath + "." + getShaderTypeSuffix(shader.shaderType);
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/external/deqp/framework/opengl/ |
H A D | gluShaderUtil.cpp | 133 const char* getShaderTypeName (ShaderType shaderType) argument 146 DE_ASSERT(deInBounds32((int)shaderType, 0, SHADERTYPE_LAST)); 147 return s_names[(int)shaderType];
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H A D | gluShaderProgram.cpp | 40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) argument 46 m_info.type = shaderType; 47 m_shader = gl.createShader(getGLShaderType(shaderType)); 290 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) 292 for (int shaderNdx = 0; shaderNdx < (int)sources.sources[shaderType].size(); ++shaderNdx) 294 const char* source = sources.sources[shaderType][shaderNdx].c_str(); 295 const int length = (int)sources.sources[shaderType][shaderNdx].size(); 297 m_shaders[shaderType] 350 getGLShaderType(ShaderType shaderType) argument 366 getGLShaderTypeBit(ShaderType shaderType) argument 382 getLogShaderType(ShaderType shaderType) argument 417 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeNdx; local 451 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeNdx; local [all...] |
H A D | gluShaderProgram.hpp | 75 Shader (const RenderContext& renderCtx, ShaderType shaderType); 180 bool hasShader (glu::ShaderType shaderType) const { return !m_shaders[shaderType].empty(); } 181 int getNumShaders (glu::ShaderType shaderType) const { return (int)m_shaders[shaderType].size(); } 182 const ShaderInfo& getShaderInfo (glu::ShaderType shaderType, int shaderNdx = 0) const { return m_shaders[shaderType][shaderNdx]->getInfo(); } argument 195 deUint32 getGLShaderType (ShaderType shaderType); 196 deUint32 getGLShaderTypeBit (ShaderType shaderType); 197 qpShaderType getLogShaderType (ShaderType shaderType); 245 ShaderType shaderType; member in struct:glu::ShaderSource [all...] |
H A D | gluES3PlusWrapperContext.cpp | 251 static void translateShaderSource (deUint32 shaderType, std::ostream& dst, const std::string& src, const std::vector<std::string>& filteredExtensions) argument 264 if (shaderType == GL_VERTEX_SHADER) 334 static std::string translateShaderSources (deUint32 shaderType, deInt32 count, const char* const* strings, const int* length, const std::vector<std::string>& filteredExtensions) argument 345 translateShaderSource(shaderType, srcOut, srcIn.str(), filteredExtensions); 358 deInt32 shaderType = GL_NONE; local 359 context->gl.getShaderiv(shader, GL_SHADER_TYPE, &shaderType); 361 const std::string translatedSrc = translateShaderSources(shaderType, count, strings, length, context->extensionList);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderBuiltinConstantTests.cpp | 136 bool verifyInShaderType (glu::ShaderType shaderType, DataType reference); 166 glu::ShaderType shaderType, 183 return createExecutor(renderCtx, shaderType, shaderSpec); 199 bool ShaderBuiltinConstantCase<DataType>::verifyInShaderType (glu::ShaderType shaderType, DataType reference) argument 203 const de::UniquePtr<ShaderExecutor> shaderExecutor (createGetConstantExecutor(m_context.getRenderContext(), shaderType, glu::dataTypeOf<DataType>(), m_varName, m_requiredExt)); 237 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) 239 if ((SHADER_TYPES & (1<<shaderType)) != 0) 241 const char* const shaderTypeName = glu::getShaderTypeName(glu::ShaderType(shaderType)); 165 createGetConstantExecutor(const glu::RenderContext& renderCtx, glu::ShaderType shaderType, glu::DataType dataType, const std::string& varName, const std::string& extName) argument [all...] |
H A D | es31fProgramInterfaceDefinitionUtil.hpp | 85 VariableSearchFilter (glu::ShaderType shaderType, glu::Storage storage) : m_shaderType(shaderType), m_storage(storage), m_null(false) { } argument 97 VariableSearchFilter (glu::ShaderType shaderType, glu::Storage storage, bool empty) : m_shaderType(shaderType), m_storage(storage), m_null(empty) { } argument
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H A D | es31fShaderPackingFunctionTests.cpp | 72 ShaderPackingFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType); 88 ShaderPackingFunctionCase::ShaderPackingFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) argument 90 , m_shaderType (shaderType) 133 static const char* getShaderTypePostfix (glu::ShaderType shaderType) argument 144 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 145 return s_postfix[shaderType]; 151 PackSnorm2x16Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) argument 152 : ShaderPackingFunctionCase (context, (string("packsnorm2x16") + getPrecisionPostfix(precision) + getShaderTypePostfix(shaderType)).c_str(), "packSnorm2x16", shaderType) 255 UnpackSnorm2x16Case (Context& context, glu::ShaderType shaderType) argument 342 PackUnorm2x16Case(Context& context, glu::ShaderType shaderType, glu::Precision precision) argument 446 UnpackUnorm2x16Case(Context& context, glu::ShaderType shaderType) argument 533 PackHalf2x16Case(Context& context, glu::ShaderType shaderType) argument 639 UnpackHalf2x16Case(Context& context, glu::ShaderType shaderType) argument 749 PackSnorm4x8Case(Context& context, glu::ShaderType shaderType, glu::Precision precision) argument 863 UnpackSnorm4x8Case(Context& context, glu::ShaderType shaderType) argument 958 PackUnorm4x8Case(Context& context, glu::ShaderType shaderType, glu::Precision precision) argument 1072 UnpackUnorm4x8Case(Context& context, glu::ShaderType shaderType) argument [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderPackingFunctionTests.cpp | 72 ShaderPackingFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType); 88 ShaderPackingFunctionCase::ShaderPackingFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) argument 90 , m_shaderType (shaderType) 133 static const char* getShaderTypePostfix (glu::ShaderType shaderType) argument 140 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 141 return s_postfix[shaderType]; 147 PackSnorm2x16Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) argument 148 : ShaderPackingFunctionCase (context, (string("packsnorm2x16") + getPrecisionPostfix(precision) + getShaderTypePostfix(shaderType)).c_str(), "packSnorm2x16", shaderType) 251 UnpackSnorm2x16Case (Context& context, glu::ShaderType shaderType) argument 338 PackUnorm2x16Case(Context& context, glu::ShaderType shaderType, glu::Precision precision) argument 442 UnpackUnorm2x16Case(Context& context, glu::ShaderType shaderType) argument 529 PackHalf2x16Case(Context& context, glu::ShaderType shaderType) argument 635 UnpackHalf2x16Case(Context& context, glu::ShaderType shaderType) argument [all...] |
H A D | es3fShaderIndexingTests.cpp | 1017 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; local 1018 const char* shaderTypeName = getShaderTypeName(shaderType); 1021 bool isVertexCase = ((ShaderType)shaderType == SHADERTYPE_VERTEX); 1045 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; local 1046 const char* shaderTypeName = getShaderTypeName(shaderType); 1049 bool isVertexCase = ((ShaderType)shaderType == SHADERTYPE_VERTEX); 1081 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; local 1082 const char* shaderTypeName = getShaderTypeName(shaderType); 1085 bool isVertexCase = ((ShaderType)shaderType == SHADERTYPE_VERTEX); 1123 ShaderType shaderType local [all...] |
/external/chromium_org/third_party/libjingle/source/talk/app/webrtc/java/android/org/webrtc/ |
H A D | VideoRendererGui.java | 158 private int loadShader(int shaderType, String source) { argument 162 int shader = GLES20.glCreateShader(shaderType); 167 Log.e(TAG, "Could not compile shader " + shaderType + ":" +
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
H A D | program.c | 921 gl_shader_type shaderType, 926 switch (shaderType) { 972 switch (shaderType) { 987 switch (shaderType) { 920 _mesa_valid_register_index(const struct gl_context *ctx, gl_shader_type shaderType, gl_register_file file, GLint index) argument
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/external/deqp/executor/ |
H A D | xeTestResultParser.cpp | 235 static ri::Shader::ShaderType getShaderTypeFromTagName (const char* shaderType) argument 237 return (ri::Shader::ShaderType)getEnumValue("shader type", s_shaderTypeFromTagMap, DE_LENGTH_OF_ARRAY(s_shaderTypeFromTagMap), shaderType); 552 shader->shaderType = getShaderTypeFromTagName(elemName);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderIndexingTests.cpp | 1052 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; local 1053 const char* shaderTypeName = getShaderTypeName(shaderType); 1056 bool isVertexCase = ((ShaderType)shaderType == SHADERTYPE_VERTEX); 1080 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; local 1081 const char* shaderTypeName = getShaderTypeName(shaderType); 1084 bool isVertexCase = ((ShaderType)shaderType == SHADERTYPE_VERTEX); 1116 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; local 1117 const char* shaderTypeName = getShaderTypeName(shaderType); 1120 bool isVertexCase = ((ShaderType)shaderType == SHADERTYPE_VERTEX); 1152 ShaderType shaderType local [all...] |
/external/mesa3d/src/mesa/program/ |
H A D | program.c | 921 gl_shader_type shaderType, 926 switch (shaderType) { 972 switch (shaderType) { 987 switch (shaderType) { 920 _mesa_valid_register_index(const struct gl_context *ctx, gl_shader_type shaderType, gl_register_file file, GLint index) argument
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | Blit11.cpp | 383 GLenum shaderType = GL_NONE; local 389 shaderType = GL_FLOAT; 392 shaderType = GL_INT; 395 shaderType = GL_UNSIGNED_INT; 403 parameters.mDestinationType = shaderType;
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