Searched defs:shader_source (Results 1 - 9 of 9) sorted by relevance

/external/chromium_org/cc/output/
H A Dprogram_binding.cc78 const std::string& shader_source) {
83 const char* shader_source_str[] = { shader_source.data() };
84 int shader_length[] = { static_cast<int>(shader_source.length()) };
76 LoadShader(GLES2Interface* context, unsigned type, const std::string& shader_source) argument
/external/chromium_org/gpu/command_buffer/service/
H A Dshader_translator.cc167 bool ShaderTranslator::Translate(const std::string& shader_source, argument
180 const char* const shader_strings[] = { shader_source.c_str() };
H A Dgles2_cmd_copy_texture_chromium.cc173 void CompileShader(GLuint shader, const char* shader_source) { argument
174 glShaderSource(shader, 1, &shader_source, 0);
/external/chromium_org/mojo/examples/sample_app/
H A Dspinning_cube.cc101 const char* shader_source) {
103 glShaderSource(shader, 1, &shader_source, NULL);
100 LoadShader(GLenum type, const char* shader_source) argument
/external/chromium_org/ppapi/examples/compositor/
H A Dspinning_cube.cc85 const char* shader_source) {
87 glShaderSource(shader, 1, &shader_source, NULL);
84 LoadShader(GLenum type, const char* shader_source) argument
/external/chromium_org/ppapi/examples/gles2_spinning_cube/
H A Dspinning_cube.cc101 const char* shader_source) {
103 glShaderSource(shader, 1, &shader_source, NULL);
100 LoadShader(GLenum type, const char* shader_source) argument
/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dshaderapi.c692 shader_source(struct gl_context *ctx, GLuint shader, const GLchar *source) function
1397 shader_source(ctx, shaderObj, source);
1676 shader_source(ctx, shader, _mesa_strdup(string));
/external/deqp/modules/gles31/functional/
H A Des31fNegativeShaderApiTests.cpp97 void shader_source (NegativeTestContext& ctx) function in namespace:deqp::gles31::Functional::NegativeTestShared
2002 {shader_source, "shader_source", "Invalid glShaderSource() usage" },
/external/mesa3d/src/mesa/main/
H A Dshaderapi.c692 shader_source(struct gl_context *ctx, GLuint shader, const GLchar *source) function
1397 shader_source(ctx, shaderObj, source);
1676 shader_source(ctx, shader, _mesa_strdup(string));

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