Searched defs:solid (Results 1 - 11 of 11) sorted by relevance

/external/lzma/CS/7zip/Compress/LZ/
H A DLzOutWindow.cs27 public void Init(System.IO.Stream stream, bool solid) argument
31 if (!solid)
/external/lzma/Java/SevenZip/Compression/LZ/
H A DOutWindow.java36 public void Init(boolean solid) argument
38 if (!solid)
/external/pdfium/core/src/fxge/agg/agg23/
H A Dagg_renderer_scanline.h55 bool solid = false; local
58 solid = true;
63 if(!solid) {
76 solid ? 0 : covers,
/external/pixman/test/
H A Dscaling-crash-test.c8 * We have a source image filled with solid color, set NORMAL or PAD repeat,
11 * The expected result is either that the destination image filled with this solid
15 * The surrounding memory of the source image is a different solid color so that
36 pixman_image_t * solid; local
65 solid = pixman_image_create_solid_fill (&color_cc);
66 pixman_image_composite32 (PIXMAN_OP_SRC, solid, NULL, src_img,
68 pixman_image_unref (solid);
H A Dcomposite.c211 sprintf (buf, "solid");
400 pixman_image_t *solid; local
406 solid = pixman_image_create_solid_fill (&fill);
407 pixman_image_composite32 (PIXMAN_OP_SRC, solid, NULL, info->image,
409 pixman_image_unref (solid);
/external/chromium_org/content/common/gpu/media/
H A Drendering_helper.cc496 bool solid = true; local
503 solid = solid && (*rgba_ptr == 0xff);
506 *alpha_solid = solid;
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
H A Dpaint.c49 } solid; member in struct:vg_paint
205 memcpy(paint->solid.color, default_color,
243 paint->solid.color[0] = color[0];
244 paint->solid.color[1] = color[1];
245 paint->solid.color[2] = color[2];
246 paint->solid.color[3] = color[3];
248 paint->solid.colori[0] = FLT_TO_INT(color[0]);
249 paint->solid.colori[1] = FLT_TO_INT(color[1]);
250 paint->solid.colori[2] = FLT_TO_INT(color[2]);
251 paint->solid
[all...]
/external/mesa3d/src/gallium/state_trackers/vega/
H A Dpaint.c49 } solid; member in struct:vg_paint
205 memcpy(paint->solid.color, default_color,
243 paint->solid.color[0] = color[0];
244 paint->solid.color[1] = color[1];
245 paint->solid.color[2] = color[2];
246 paint->solid.color[3] = color[3];
248 paint->solid.colori[0] = FLT_TO_INT(color[0]);
249 paint->solid.colori[1] = FLT_TO_INT(color[1]);
250 paint->solid.colori[2] = FLT_TO_INT(color[2]);
251 paint->solid
[all...]
/external/pixman/pixman/
H A Dpixman.c883 pixman_image_t *solid; local
942 solid = pixman_image_create_solid_fill (color);
943 if (!solid)
950 pixman_image_composite32 (op, solid, NULL, dest,
956 pixman_image_unref (solid);
H A Dpixman-private.h206 solid_fill_t solid; member in union:pixman_image
/external/replicaisland/src/com/replica/replicaisland/
H A DGameObjectFactory.java4603 public GameObject spawnObjectDoor(float positionX, float positionY, GameObjectType type, boolean solid) { argument
4771 if (solid) {

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