/external/deqp/framework/common/ |
H A D | tcuRenderTarget.cpp | 39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples) argument 44 , m_stencilBits (stencilBits)
|
/external/deqp/framework/opengl/ |
H A D | gluFboRenderContext.cpp | 44 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) argument 48 *stencilBits = bits[3]; 113 if (config.stencilBits != glu::RenderConfig::DONT_CARE && 114 config.stencilBits != bits[3]) 187 int stencilBits = 0; local 221 getDepthStencilBits(depthStencilFormat, &depthBits, &stencilBits); 246 if (stencilBits > 0) 258 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, config.numSamples);
|
H A D | gluRenderConfig.hpp | 80 int stencilBits; member in struct:glu::RenderConfig 95 , stencilBits (DONT_CARE)
|
/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | formatutils.h | 72 GLuint stencilBits; member in struct:gl::InternalFormat
|
H A D | formatutils.cpp | 259 stencilBits(0), 331 static InternalFormat DepthStencilFormat(GLuint depthBits, GLuint stencilBits, GLuint unusedBits, GLenum format, argument 338 formatInfo.stencilBits = stencilBits; 339 formatInfo.pixelBytes = (depthBits + stencilBits + unusedBits) / 8; 340 formatInfo.componentCount = ((depthBits > 0) ? 1 : 0) + ((stencilBits > 0) ? 1 : 0);
|
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | formatutils11.h | 35 GLuint stencilBits; member in struct:rx::d3d11::DXGIFormat
|
/external/chromium_org/third_party/mesa/src/src/glx/ |
H A D | glxconfig.h | 49 GLint stencilBits; member in struct:glx_config
|
/external/deqp/framework/platform/win32/ |
H A D | tcuWGL.hpp | 122 int stencilBits; member in class:tcu::wgl::PixelFormatInfo 144 , stencilBits (0)
|
/external/mesa3d/src/glx/ |
H A D | glxconfig.h | 49 GLint stencilBits; member in struct:glx_config
|
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
H A D | s_depth.c | 656 const GLubyte stencilBits = ctx->DrawBuffer->Visual.stencilBits; local 658 const GLuint stencilMax = (1 << stencilBits) - 1;
|
H A D | s_renderbuffer.c | 341 GLuint stencilBits) 345 if (stencilBits > 16) { 347 "Unsupported stencilBits in add_stencil_renderbuffer"); 359 assert(stencilBits <= 8); 510 stencil && fb->Visual.stencilBits == 8) { 525 assert(fb->Visual.stencilBits > 0); 526 add_stencil_renderbuffer(NULL, fb, fb->Visual.stencilBits); 340 add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, GLuint stencilBits) argument
|
H A D | s_stencil.c | 499 const GLuint stencilMax = (1 << fb->Visual.stencilBits) - 1; 553 const GLubyte stencilBits = ctx->DrawBuffer->Visual.stencilBits; local 555 const GLuint stencilMax = (1 << stencilBits) - 1;
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fDepthStencilClearTests.cpp | 103 tcu::TextureFormat getStencilFormat (int stencilBits) argument 105 switch (stencilBits) 450 int stencilBits = renderTarget.getStencilBits(); local 451 tcu::TextureLevel depthBufRow (getStencilFormat(stencilBits), dst.getWidth(), 1, 1); 453 deUint32 bufMask = (1u<<stencilBits)-1; 486 float step = (float)(stencil / ((1u<<stencilBits) / (deUint32)STENCIL_STEPS)) / (float)(STENCIL_STEPS-1);
|
H A D | es2fStencilTests.cpp | 177 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL; 181 void visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep); 254 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep) argument 256 int endVal = 1<<stencilBits; 278 int stencilBits = renderTarget.getStencilBits(); local 280 int stencilStep = stencilBits == 8 ? 8 : 1; 281 int numStencilValues = (1<<stencilBits)/stencilStep + 1; 305 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1)); 308 genOps(ops[numStencilValues+0], stencilBits, depthBit 398 genOps(vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) argument [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fDepthStencilClearTests.cpp | 103 tcu::TextureFormat getStencilFormat (int stencilBits) argument 105 switch (stencilBits) 453 int stencilBits = renderTarget.getStencilBits(); local 454 tcu::TextureLevel depthBufRow (getStencilFormat(stencilBits), dst.getWidth(), 1, 1); 456 deUint32 bufMask = (1u<<stencilBits)-1; 489 float step = (float)(stencil / ((1u<<stencilBits) / (deUint32)STENCIL_STEPS)) / (float)(STENCIL_STEPS-1);
|
H A D | es3fStencilTests.cpp | 180 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL; 184 void visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep); 257 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep) argument 259 int endVal = 1<<stencilBits; 281 int stencilBits = renderTarget.getStencilBits(); local 283 int stencilStep = stencilBits == 8 ? 8 : 1; 284 int numStencilValues = (1<<stencilBits)/stencilStep + 1; 308 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1)); 311 genOps(ops[numStencilValues+0], stencilBits, depthBit 401 genOps(vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) argument [all...] |
/external/mesa3d/src/mesa/swrast/ |
H A D | s_depth.c | 656 const GLubyte stencilBits = ctx->DrawBuffer->Visual.stencilBits; local 658 const GLuint stencilMax = (1 << stencilBits) - 1;
|
H A D | s_renderbuffer.c | 341 GLuint stencilBits) 345 if (stencilBits > 16) { 347 "Unsupported stencilBits in add_stencil_renderbuffer"); 359 assert(stencilBits <= 8); 510 stencil && fb->Visual.stencilBits == 8) { 525 assert(fb->Visual.stencilBits > 0); 526 add_stencil_renderbuffer(NULL, fb, fb->Visual.stencilBits); 340 add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, GLuint stencilBits) argument
|
H A D | s_stencil.c | 499 const GLuint stencilMax = (1 << fb->Visual.stencilBits) - 1; 553 const GLubyte stencilBits = ctx->DrawBuffer->Visual.stencilBits; local 555 const GLuint stencilMax = (1 << stencilBits) - 1;
|
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/x11/ |
H A D | glcore.h | 88 GLint stencilBits; member in struct:__GLcontextModesRec
|
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/osmesa/ |
H A D | osmesa.c | 612 OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, argument 693 stencilBits,
|
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | context.c | 193 * \param stencilBits requested minimum bits per stencil buffer value 217 GLint stencilBits, 228 depthBits, stencilBits, 259 GLint stencilBits, 271 if (stencilBits < 0 || stencilBits > 8) { 291 vis->stencilBits = stencilBits; 300 vis->haveStencilBuffer = stencilBits > 0; 1358 if (ctxvis->stencilBits 210 _mesa_create_visual( GLboolean dbFlag, GLboolean stereoFlag, GLint redBits, GLint greenBits, GLint blueBits, GLint alphaBits, GLint depthBits, GLint stencilBits, GLint accumRedBits, GLint accumGreenBits, GLint accumBlueBits, GLint accumAlphaBits, GLint numSamples ) argument 251 _mesa_initialize_visual( struct gl_config *vis, GLboolean dbFlag, GLboolean stereoFlag, GLint redBits, GLint greenBits, GLint blueBits, GLint alphaBits, GLint depthBits, GLint stencilBits, GLint accumRedBits, GLint accumGreenBits, GLint accumBlueBits, GLint accumAlphaBits, GLint numSamples ) argument [all...] |
/external/chromium_org/third_party/skia/src/gpu/ |
H A D | GrClipMaskManager.cpp | 948 int stencilBits = 0; local 952 stencilBits = stencilBuffer->bits(); 957 this->adjustStencilParams(&settings, clipMode, stencilBits); 1142 int stencilBits = 0; local 1146 stencilBits = stencilBuffer->bits(); 1147 this->adjustStencilParams(settings, clipMode, stencilBits);
|
/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContext.cpp | 595 const int stencilBits = getValueOrDefault(renderCfg, &RenderConfig::stencilBits, 8); local 598 return tcu::RenderTarget(width, height, tcu::PixelFormat(redBits, greenBits, blueBits, alphaBits), depthBits, stencilBits, numSamples);
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fStencilTexturingTests.cpp | 166 const int stencilBits = tcu::getTextureFormatBitDepth(dst.getFormat()).w(); local 167 const deUint32 stencilMask = (1u<<stencilBits)-1u;
|