Searched defs:stipple (Results 1 - 25 of 37) sorted by relevance

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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
H A Dlp_state_clip.c75 const struct pipe_poly_stipple *stipple)
81 llvmpipe->poly_stipple = *stipple; /* struct copy */
74 llvmpipe_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
H A Dsp_state_clip.c75 const struct pipe_poly_stipple *stipple)
81 softpipe->poly_stipple = *stipple; /* struct copy */
74 softpipe_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
/external/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_state_clip.c75 const struct pipe_poly_stipple *stipple)
81 llvmpipe->poly_stipple = *stipple; /* struct copy */
74 llvmpipe_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_state_clip.c75 const struct pipe_poly_stipple *stipple)
81 softpipe->poly_stipple = *stipple; /* struct copy */
74 softpipe_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
H A Ddraw_pipe_stipple.c31 /* Implement line stipple by cutting lines up into smaller lines.
32 * There are hundreds of ways to implement line stipple, this is one
122 struct stipple_stage *stipple = stipple_stage(stage); local
143 stipple->counter = 0;
149 int result = stipple_test( (int) stipple->counter+i,
150 (ushort) stipple->pattern, stipple->factor );
170 stipple->counter += length;
177 struct stipple_stage *stipple = stipple_stage(stage); local
178 stipple
185 struct stipple_stage *stipple = stipple_stage(stage); local
193 struct stipple_stage *stipple = stipple_stage(stage); local
203 struct stipple_stage *stipple = stipple_stage(stage); local
237 struct stipple_stage *stipple = CALLOC_STRUCT(stipple_stage); local
[all...]
H A Ddraw_pipe_pstipple.c29 * Polygon stipple stage: implement polygon stipple with texture map and
32 * stipple-failing fragments.
91 const struct pipe_poly_stipple *stipple; member in struct:pstip_stage::__anon13704
282 * Take gl_FragCoord, divide by 32 (stipple size), sample the
335 * Generate the frag shader we'll use for doing polygon stipple.
387 * Load texture image with current stipple pattern.
395 const uint *stipple = pstip->state.stipple->stipple; local
748 pstip_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
[all...]
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/
H A Dnv30_state.c366 const struct pipe_poly_stipple *stipple)
370 nv30->stipple = *stipple;
365 nv30_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
H A Dnv30_context.h101 struct pipe_poly_stipple stipple; member in struct:nv30_context
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
H A Dintel_pixel_bitmap.c187 GLuint stipple[32]; local
253 assert(sz <= sizeof(stipple));
254 memset(stipple, 0, sz);
267 (GLubyte *)stipple,
274 (GLubyte *)stipple,
323 * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
H A Dintel_pixel_bitmap.c187 GLuint stipple[32]; local
253 assert(sz <= sizeof(stipple));
254 memset(stipple, 0, sz);
267 (GLubyte *)stipple,
274 (GLubyte *)stipple,
323 * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
H A Dintel_pixel_bitmap.c187 GLuint stipple[32]; local
253 assert(sz <= sizeof(stipple));
254 memset(stipple, 0, sz);
267 (GLubyte *)stipple,
274 (GLubyte *)stipple,
323 * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_pipe_stipple.c31 /* Implement line stipple by cutting lines up into smaller lines.
32 * There are hundreds of ways to implement line stipple, this is one
122 struct stipple_stage *stipple = stipple_stage(stage); local
143 stipple->counter = 0;
149 int result = stipple_test( (int) stipple->counter+i,
150 (ushort) stipple->pattern, stipple->factor );
170 stipple->counter += length;
177 struct stipple_stage *stipple = stipple_stage(stage); local
178 stipple
185 struct stipple_stage *stipple = stipple_stage(stage); local
193 struct stipple_stage *stipple = stipple_stage(stage); local
203 struct stipple_stage *stipple = stipple_stage(stage); local
237 struct stipple_stage *stipple = CALLOC_STRUCT(stipple_stage); local
[all...]
H A Ddraw_pipe_pstipple.c29 * Polygon stipple stage: implement polygon stipple with texture map and
32 * stipple-failing fragments.
91 const struct pipe_poly_stipple *stipple; member in struct:pstip_stage::__anon27115
282 * Take gl_FragCoord, divide by 32 (stipple size), sample the
335 * Generate the frag shader we'll use for doing polygon stipple.
387 * Load texture image with current stipple pattern.
395 const uint *stipple = pstip->state.stipple->stipple; local
748 pstip_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
[all...]
/external/mesa3d/src/gallium/drivers/nv30/
H A Dnv30_state.c366 const struct pipe_poly_stipple *stipple)
370 nv30->stipple = *stipple;
365 nv30_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
H A Dnv30_context.h101 struct pipe_poly_stipple stipple; member in struct:nv30_context
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_pixel_bitmap.c187 GLuint stipple[32]; local
253 assert(sz <= sizeof(stipple));
254 memset(stipple, 0, sz);
267 (GLubyte *)stipple,
274 (GLubyte *)stipple,
323 * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_pixel_bitmap.c187 GLuint stipple[32]; local
253 assert(sz <= sizeof(stipple));
254 memset(stipple, 0, sz);
267 (GLubyte *)stipple,
274 (GLubyte *)stipple,
323 * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
/external/mesa3d/src/mesa/drivers/dri/intel/
H A Dintel_pixel_bitmap.c187 GLuint stipple[32]; local
253 assert(sz <= sizeof(stipple));
254 memset(stipple, 0, sz);
267 (GLubyte *)stipple,
274 (GLubyte *)stipple,
323 * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/
H A Dnv50_context.h145 struct pipe_poly_stipple stipple; member in struct:nv50_context
H A Dnv50_state.c856 const struct pipe_poly_stipple *stipple)
860 nv50->stipple = *stipple;
855 nv50_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/
H A Dnvc0_context.h149 struct pipe_poly_stipple stipple; member in struct:nvc0_context
H A Dnvc0_state.c751 const struct pipe_poly_stipple *stipple)
755 nvc0->stipple = *stipple;
750 nvc0_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
/external/mesa3d/src/gallium/drivers/nv50/
H A Dnv50_context.h145 struct pipe_poly_stipple stipple; member in struct:nv50_context
H A Dnv50_state.c856 const struct pipe_poly_stipple *stipple)
860 nv50->stipple = *stipple;
855 nv50_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
/external/mesa3d/src/gallium/drivers/nvc0/
H A Dnvc0_context.h149 struct pipe_poly_stipple stipple; member in struct:nvc0_context

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