Searched defs:strokeBoundingBox (Results 1 - 6 of 6) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
H A DRenderSVGPath.cpp56 FloatRect strokeBoundingBox = m_strokeBoundingBox; local
62 strokeBoundingBox.unite(zeroLengthSubpathRect(m_zeroLengthLinecapLocations[i], strokeWidth));
65 return strokeBoundingBox;
H A DRenderSVGInline.cpp72 FloatRect RenderSVGInline::strokeBoundingBox() const function in class:blink::RenderSVGInline
75 return object->strokeBoundingBox();
114 FloatRect textBoundingBox = object->strokeBoundingBox();
H A DRenderSVGShape.cpp124 if (!strokeBoundingBox().contains(point))
383 FloatRect strokeBoundingBox = m_fillBoundingBox; local
394 strokeBoundingBox.unite(strokeBoundingRect);
397 strokeBoundingBox.unite(path().strokeBoundingRect(strokeData));
402 strokeBoundingBox.unite(markerRect(strokeWidth()));
404 return strokeBoundingBox;
409 m_paintInvalidationBoundingBox = strokeBoundingBox();
H A DRenderSVGText.cpp466 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed));
474 FloatRect RenderSVGText::strokeBoundingBox() const function in class:blink::RenderSVGText
490 FloatRect paintInvalidationRect = strokeBoundingBox();
H A DSVGRenderSupport.cpp121 void SVGRenderSupport::computeContainerBoundingBoxes(const RenderObject* container, FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundingBox, FloatRect& paintInvalidationBoundingBox) argument
125 strokeBoundingBox = FloatRect();
127 // When computing the strokeBoundingBox, we use the paintInvalidationRects of the container's children so that the container's stroke includes
141 strokeBoundingBox.unite(transform.mapRect(current->paintInvalidationRectInLocalCoordinates()));
144 paintInvalidationBoundingBox = strokeBoundingBox;
/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DRenderObject.cpp3060 FloatRect RenderObject::strokeBoundingBox() const function in class:blink::RenderObject

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