Searched defs:targetFrameTimeUs (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
H A DglsCalibration.hpp120 , targetFrameTimeUs (1000.0f*targetFrameTimeMs_)
130 float targetFrameTimeUs; member in struct:deqp::gls::CalibratorParameters
H A DglsCalibration.cpp268 const float minGoodFrameTimeUs = m_params.targetFrameTimeUs * 0.95f;
269 const float maxGoodFrameTimeUs = m_params.targetFrameTimeUs * 1.15f;
326 endCalibration = endCalibration || (m_calibrateIterations.back().numDrawCalls == 1 && m_calibrateIterations.back().frameTime > m_params.targetFrameTimeUs*2.0f);
362 const float targetFrameTimeUs = m_params.targetFrameTimeUs; local
378 newCallCount = (int)((targetFrameTimeUs - estimatorLine.offset) / estimatorLine.coefficient + 0.5f);
403 << TestLog::Message << "Target frame time: " << params.targetFrameTimeUs << " us (" << 1000000 / params.targetFrameTimeUs << " fps)" << TestLog::EndMessage;

Completed in 88 milliseconds