Searched defs:textureType (Results 1 - 13 of 13) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
H A DProgramBinary.h208 GLenum textureType; member in struct:gl::ProgramBinary::Sampler
H A DContext.cpp1399 GLenum textureType = programBinary->getSamplerTextureType(type, i); local
1403 Texture* texture = getSamplerTexture(textureUnit, textureType);
1427 GLenum textureType = programBinary->getSamplerTextureType(shaderType, samplerIndex); local
1432 Texture* texture = getSamplerTexture(textureUnit, textureType);
1451 Texture *incompleteTexture = getIncompleteTexture(textureType);
/external/chromium_org/third_party/angle/src/libEGL/
H A DSurface.cpp50 Surface::Surface(Display *display, const Config *config, HANDLE shareHandle, EGLint width, EGLint height, EGLenum textureFormat, EGLenum textureType) argument
58 mTextureTarget = textureType;
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeon/MCTargetDesc/
H A DR600MCCodeEmitter.cpp401 int64_t textureType = MI.getOperand(op_offset+3).getImm(); local
437 if (textureType == TEXTURE_RECT
438 || textureType == TEXTURE_SHADOWRECT) {
443 if (textureType == TEXTURE_1D_ARRAY
444 || textureType == TEXTURE_SHADOW1D_ARRAY) {
451 } else if (textureType == TEXTURE_2D_ARRAY
452 || textureType == TEXTURE_SHADOW2D_ARRAY) {
471 if ((textureType == TEXTURE_SHADOW1D
472 || textureType == TEXTURE_SHADOW2D
473 || textureType
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/external/chromium_org/third_party/skia/src/ports/
H A DSkScalerContext_win_dw.cpp405 DWRITE_TEXTURE_TYPE textureType,
442 HRM(glyphRunAnalysis->GetAlphaTextureBounds(textureType, bbox),
660 DWRITE_TEXTURE_TYPE textureType)
712 HRNM(glyphRunAnalysis->CreateAlphaTexture(textureType,
723 DWRITE_TEXTURE_TYPE textureType = fTextureType; local
726 textureType = DWRITE_TEXTURE_ALIASED_1x1;
728 const void* bits = this->drawDWMask(glyph, renderingMode, textureType);
403 getBoundingBox(SkGlyph* glyph, DWRITE_RENDERING_MODE renderingMode, DWRITE_TEXTURE_TYPE textureType, RECT* bbox) argument
658 drawDWMask(const SkGlyph& glyph, DWRITE_RENDERING_MODE renderingMode, DWRITE_TEXTURE_TYPE textureType) argument
/external/mesa3d/src/gallium/drivers/radeon/MCTargetDesc/
H A DR600MCCodeEmitter.cpp401 int64_t textureType = MI.getOperand(op_offset+3).getImm(); local
437 if (textureType == TEXTURE_RECT
438 || textureType == TEXTURE_SHADOWRECT) {
443 if (textureType == TEXTURE_1D_ARRAY
444 || textureType == TEXTURE_SHADOW1D_ARRAY) {
451 } else if (textureType == TEXTURE_2D_ARRAY
452 || textureType == TEXTURE_SHADOW2D_ARRAY) {
471 if ((textureType == TEXTURE_SHADOW1D
472 || textureType == TEXTURE_SHADOW2D
473 || textureType
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/external/deqp/modules/glshared/
H A DglsLongStressCase.hpp134 gls::TextureTestUtil::TextureType textureType; member in struct:deqp::gls::TextureSpec
163 : textureType (texType)
/external/deqp/modules/egl/
H A DteglGLES2SharedRenderingPerfTests.cpp88 TextureType textureType; member in struct:deqp::egl::__anon19823::TestConfig
510 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE
511 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE
512 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE)
532 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE
533 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE
534 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE)
560 if (m_config.textureType == TestConfig::TEXTURETYPE_TEXTURE)
562 else if (m_config.textureType == TestConfig::TEXTURETYPE_SHARED_TEXTURE)
569 else if (m_config.textureType
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/external/deqp/modules/gles2/functional/
H A Des2fIntegerStateQueryTests.cpp1764 TextureBindingTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testBindingName, GLenum textureType) argument
1768 , m_textureType (textureType)
/external/deqp/modules/gles3/functional/
H A Des3fIntegerStateQueryTests.cpp2371 TextureBindingTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testBindingName, GLenum textureType) argument
2375 , m_textureType (textureType)
/external/deqp/modules/gles31/functional/
H A Des31fLayoutBindingTests.cpp822 SamplerBindingRenderCase (Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum samplerType, glw::GLenum textureType);
848 glw::GLenum textureType)
851 , m_textureType (textureType)
1120 glw::GLenum textureType);
1146 glw::GLenum textureType)
1149 , m_textureType (textureType)
842 SamplerBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum samplerType, glw::GLenum textureType) argument
1140 ImageBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum imageType, glw::GLenum textureType) argument
H A Des31fTextureGatherTests.cpp837 static inline glu::DataType getSamplerType (TextureType textureType, const tcu::TextureFormat& format) argument
841 switch (textureType)
851 switch (textureType)
946 TextureType textureType,
1022 TextureType textureType,
1026 tcu::Sampler::CompareMode shadowCompareMode, //!< Should be COMPAREMODE_NONE iff textureType == TEXTURETYPE_NORMAL.
1046 , m_textureType (textureType)
1213 TextureType textureType,
1223 const glu::DataType samplerType = getSamplerType(textureType, textureFormat);
1224 const int numDims = getNumTextureSamplingDimensions(textureType);
1019 TextureGatherCase(Context& context, const char* name, const char* description, TextureType textureType, GatherType gatherType, OffsetSize offsetSize, tcu::TextureFormat textureFormat, tcu::Sampler::CompareMode shadowCompareMode, tcu::Sampler::WrapMode wrapS, tcu::Sampler::WrapMode wrapT, const MaybeTextureSwizzle& textureSwizzle, tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, deUint32 flags) argument
1212 genProgramSources(GatherType gatherType, TextureType textureType, const tcu::TextureFormat& textureFormat, const GatherArgs& gatherArgs, const string& refZExpr, const IVec2& offsetRange) argument
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H A Des31fShaderImageLoadStoreTests.cpp236 static inline string getShaderSamplerOrImageType (TextureFormat::ChannelType formatType, TextureType textureType, bool isSampler) argument
242 const char* const imageTypePart = textureType == TEXTURETYPE_BUFFER ? "Buffer"
243 : textureType == TEXTURETYPE_2D ? "2D"
244 : textureType == TEXTURETYPE_3D ? "3D"
245 : textureType == TEXTURETYPE_CUBE ? "Cube"
246 : textureType == TEXTURETYPE_2D_ARRAY ? "2DArray"
814 TextureType textureType,
820 DE_ASSERT(textureType != TEXTURETYPE_BUFFER);
826 const int numSlicesOrFaces = textureType == TEXTURETYPE_CUBE ? 6 : textureSize.z();
827 const deUint32 textureTargetGL = getGLTextureTarget(textureType);
811 readIntegerTextureViaFBOAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& textureSize, const ImageLayerVerifier& verifyLayer) argument
868 readFloatOrNormTextureWithLookupsAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& textureSize, const ImageLayerVerifier& verifyLayer) argument
1042 readTextureAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, deUint32 bufferGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& imageSize, const ImageLayerVerifier& verifyLayer) argument
1102 ImageStoreCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType textureType, deUint32 caseFlags = 0) argument
1266 ImageLoadAndStoreCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType textureType, deUint32 caseFlags = 0) argument
1276 ImageLoadAndStoreCase(Context& context, const char* name, const char* description, const TextureFormat& textureFormat, const TextureFormat& imageFormat, TextureType textureType, deUint32 caseFlags = 0) argument
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