/external/chromium_org/gpu/command_buffer/service/ |
H A D | gles2_cmd_decoder_unittest_async_pixel.cc | 66 TextureRef* texture_ref = GetTexture(client_texture_id_); local 67 Texture* texture = texture_ref->texture(); 112 texture_ref)); 119 EXPECT_EQ(texture_ref->num_observers(), 0); 120 EXPECT_CALL(*manager, CreatePixelTransferDelegateImpl(texture_ref, _)) 133 texture_ref)); 139 EXPECT_EQ(texture_ref->num_observers(), 1); 149 texture_ref)); 175 texture_ref); 176 EXPECT_EQ(texture_ref 328 TextureRef* texture_ref = GetTexture(client_texture_id_); local [all...] |
H A D | gles2_cmd_decoder_unittest_textures.cc | 72 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local 73 ASSERT_TRUE(texture_ref != NULL); 74 Texture* texture = texture_ref->texture(); 577 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local 578 ASSERT_TRUE(texture_ref != NULL); 579 Texture* texture = texture_ref->texture(); 621 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local 622 ASSERT_TRUE(texture_ref != NULL); 623 Texture* texture = texture_ref->texture(); 886 TextureRef* texture_ref local 927 TextureRef* texture_ref = GetTexture(kNewClientId); local 970 TextureRef* texture_ref = GetTexture(client_texture_id_); local 1018 TextureRef* texture_ref = GetTexture(client_texture_id_); local 1050 TextureRef* texture_ref = GetTexture(client_texture_id_); local 1765 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local 1839 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local 1861 TextureRef* texture_ref = local 1943 TextureRef* texture_ref = local 2019 TextureRef* texture_ref = local 2145 TextureRef* texture_ref = local 2212 TextureRef* texture_ref = local 2223 TextureRef* texture_ref = local 2310 TextureRef* texture_ref = local 2433 TextureRef* texture_ref = GetTexture(client_texture_id_); local [all...] |
H A D | framebuffer_manager.cc | 138 TextureRef* texture_ref, GLenum target, GLint level, GLsizei samples) 139 : texture_ref_(texture_ref), 604 GLenum target, TextureRef* texture_ref) { 611 if (attachment->IsTexture(texture_ref)) { 651 GLenum attachment, TextureRef* texture_ref, GLenum target, 656 if (texture_ref) { 658 new TextureAttachment(texture_ref, target, level, samples)); 659 texture_ref->texture()->AttachToFramebuffer(); 137 TextureAttachment( TextureRef* texture_ref, GLenum target, GLint level, GLsizei samples) argument 603 UnbindTexture( GLenum target, TextureRef* texture_ref) argument 650 AttachTexture( GLenum attachment, TextureRef* texture_ref, GLenum target, GLint level, GLsizei samples) argument
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H A D | test_helper.cc | 624 TextureManager* manager, TextureRef* texture_ref, 628 EXPECT_CALL(*gl, TexParameteri(texture_ref->texture()->target(), 642 manager->SetParameteri("", error_state, texture_ref, pname, value); 622 SetTexParameteriWithExpectations( ::gfx::MockGLInterface* gl, MockErrorState* error_state, TextureManager* manager, TextureRef* texture_ref, GLenum pname, GLint value, GLenum error) argument
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H A D | texture_manager_unittest.cc | 82 TextureRef* texture_ref, GLenum pname, GLint value, GLenum error) { 85 texture_ref, pname, value, error); 139 TextureRef* texture_ref = manager_->GetTexture(kClient1Id); local 140 ASSERT_TRUE(texture_ref != NULL); 141 Texture* texture = texture_ref->texture(); 142 manager_->SetTarget(texture_ref, GL_TEXTURE_2D); 143 SetParameter(texture_ref, GL_TEXTURE_MIN_FILTER, GL_NEAREST, GL_NO_ERROR); 145 SetParameter(texture_ref, GL_TEXTURE_MAG_FILTER, GL_NEAREST, GL_NO_ERROR); 147 SetParameter(texture_ref, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE, GL_NO_ERROR); 149 SetParameter(texture_ref, GL_TEXTURE_WRAP_ 81 SetParameter( TextureRef* texture_ref, GLenum pname, GLint value, GLenum error) argument 220 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 443 SetParameter( TextureRef* texture_ref, GLenum pname, GLint value, GLenum error) argument 854 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 1145 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 1175 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 1197 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 1227 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 1249 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 1269 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 1945 SetLevelInfo(TextureRef* texture_ref, GLint level, const LevelInfo& info) argument 1961 GetLevelInfo(const TextureRef* texture_ref, GLint target, GLint level) argument 1975 Produce(TextureRef* texture_ref) argument [all...] |
H A D | texture_manager.cc | 1406 TextureRef** texture_ref) { 1461 *texture_ref = local_texture_ref; 1470 TextureRef* texture_ref; local 1471 if (!ValidateTexImage2D(state, "glTexImage2D", args, &texture_ref)) { 1476 texture_ref, args); 1483 TextureRef* texture_ref, 1485 Texture* texture = texture_ref->texture(); 1499 texture_ref, 1517 SetLevelCleared(texture_ref, args.target, args.level, true); 1532 texture_ref, 1402 ValidateTexImage2D( ContextState* state, const char* function_name, const DoTextImage2DArguments& args, TextureRef** texture_ref) argument 1479 DoTexImage2D( DecoderTextureState* texture_state, ErrorState* error_state, DecoderFramebufferState* framebuffer_state, TextureRef* texture_ref, const DoTextImage2DArguments& args) argument [all...] |
H A D | gles2_cmd_decoder.cc | 922 TextureRef* texture_ref, 954 void ProduceTextureRef(std::string func_name, TextureRef* texture_ref, 1876 scoped_refptr<TextureRef> texture_ref; local 1879 texture_ref = info.bound_texture_2d; 1882 texture_ref = info.bound_texture_cube_map; 1885 texture_ref = info.bound_texture_external_oes; 1888 texture_ref = info.bound_texture_rectangle_arb; 1894 if (texture_ref.get()) { 1895 last_id = texture_ref->service_id(); 3011 TextureRef* texture_ref local 3334 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 3389 TextureRef* texture_ref = texture_manager()->GetTexture(client_texture_id); local 4224 TextureRef* texture_ref = NULL; local 4384 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 5302 TextureRef* texture_ref = NULL; local 6235 TextureRef* texture_ref = local 6284 TextureRef* texture_ref = local 6334 TextureRef* texture_ref = local 7061 const TextureRef* texture_ref = GetTexture(client_id); local 7172 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 8376 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 8592 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 8670 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 8802 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 8931 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 8997 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 10126 TextureRef* texture_ref = local 10484 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 10559 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 10574 ProduceTextureRef(std::string func_name, TextureRef* texture_ref, GLenum target, const GLbyte* data) argument 10613 scoped_refptr<TextureRef> texture_ref = local 10707 TextureRef* texture_ref = GetTexture(client_id); local 10772 TextureRef* texture_ref = local 10813 TextureRef* texture_ref = local 10971 ValidateAsyncTransfer( const char* function_name, TextureRef* texture_ref, GLenum target, GLint level, const void * data) argument 11078 TextureRef* texture_ref; local 11182 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 11246 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 11277 OnTextureRefDetachedFromFramebuffer( TextureRef* texture_ref) argument [all...] |
/external/chromium_org/content/common/gpu/media/ |
H A D | gpu_video_decode_accelerator.cc | 360 gpu::gles2::TextureRef* texture_ref = texture_manager->GetTexture( local 362 if (!texture_ref) { 367 gpu::gles2::Texture* info = texture_ref->texture(); 378 texture_manager->SetLevelInfo(texture_ref, 409 textures.push_back(texture_ref); 494 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; 495 GLenum target = texture_ref->texture()->target(); 498 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); 499 texture_manager->SetLevelCleared(texture_ref.get(), target, 0, true);
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