Searched defs:tileXAndY (Results 1 - 4 of 4) sorted by relevance
/external/chromium_org/third_party/skia/src/gpu/ |
H A D | GrTextureAccess.cpp | 25 SkShader::TileMode tileXAndY) { 26 this->reset(texture, filterMode, tileXAndY); 38 SkShader::TileMode tileXAndY) { 39 this->reset(texture, swizzle, filterMode, tileXAndY); 56 SkShader::TileMode tileXAndY) { 60 fParams.reset(tileXAndY, filterMode); 76 SkShader::TileMode tileXAndY) { 79 fParams.reset(tileXAndY, filterMode); 23 GrTextureAccess(GrTexture* texture, GrTextureParams::FilterMode filterMode, SkShader::TileMode tileXAndY) argument 35 GrTextureAccess(GrTexture* texture, const char* swizzle, GrTextureParams::FilterMode filterMode, SkShader::TileMode tileXAndY) argument 53 reset(GrTexture* texture, const char* swizzle, GrTextureParams::FilterMode filterMode, SkShader::TileMode tileXAndY) argument 74 reset(GrTexture* texture, GrTextureParams::FilterMode filterMode, SkShader::TileMode tileXAndY) argument
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/external/skia/src/gpu/ |
H A D | GrTextureAccess.cpp | 25 SkShader::TileMode tileXAndY) { 26 this->reset(texture, filterMode, tileXAndY); 38 SkShader::TileMode tileXAndY) { 39 this->reset(texture, swizzle, filterMode, tileXAndY); 56 SkShader::TileMode tileXAndY) { 60 fParams.reset(tileXAndY, filterMode); 76 SkShader::TileMode tileXAndY) { 79 fParams.reset(tileXAndY, filterMode); 23 GrTextureAccess(GrTexture* texture, GrTextureParams::FilterMode filterMode, SkShader::TileMode tileXAndY) argument 35 GrTextureAccess(GrTexture* texture, const char* swizzle, GrTextureParams::FilterMode filterMode, SkShader::TileMode tileXAndY) argument 53 reset(GrTexture* texture, const char* swizzle, GrTextureParams::FilterMode filterMode, SkShader::TileMode tileXAndY) argument 74 reset(GrTexture* texture, GrTextureParams::FilterMode filterMode, SkShader::TileMode tileXAndY) argument
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/external/chromium_org/third_party/skia/include/gpu/ |
H A D | GrTextureAccess.h | 34 GrTextureParams(SkShader::TileMode tileXAndY, FilterMode filterMode) { argument 35 this->reset(tileXAndY, filterMode); 57 void reset(SkShader::TileMode tileXAndY, FilterMode filterMode) { argument 58 fTileModes[0] = fTileModes[1] = tileXAndY; 130 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 140 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 145 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 150 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
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/external/skia/include/gpu/ |
H A D | GrTextureAccess.h | 35 GrTextureParams(SkShader::TileMode tileXAndY, FilterMode filterMode) { argument 36 this->reset(tileXAndY, filterMode); 58 void reset(SkShader::TileMode tileXAndY, FilterMode filterMode) { argument 59 fTileModes[0] = fTileModes[1] = tileXAndY; 129 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 139 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 144 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 149 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
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