Searched defs:triangle (Results 1 - 25 of 38) sorted by relevance

12

/external/chromium_org/third_party/flot/
H A Djquery.flot.symbol.min.js10 symbol: "square" // or "diamond", "triangle", "cross"
14 */(function(e){function t(e,t,n){var r={square:function(e,t,n,r,i){var s=r*Math.sqrt(Math.PI)/2;e.rect(t-s,n-s,s+s,s+s)},diamond:function(e,t,n,r,i){var s=r*Math.sqrt(Math.PI/2);e.moveTo(t-s,n),e.lineTo(t,n-s),e.lineTo(t+s,n),e.lineTo(t,n+s),e.lineTo(t-s,n)},triangle:function(e,t,n,r,i){var s=r*Math.sqrt(2*Math.PI/Math.sin(Math.PI/3)),o=s*Math.sin(Math.PI/3);e.mov (…) method
/external/chromium_org/third_party/skia/tests/
H A DPathOpsDTriangleTest.cpp33 const SkDTriangle& triangle = tests[index]; local
34 SkASSERT(ValidTriangle(triangle));
35 bool result = triangle.contains(inPoint[index]);
37 SkDebugf("%s [%d] expected point in triangle\n", __FUNCTION__, index);
40 result = triangle.contains(outPoint[index]);
42 SkDebugf("%s [%d] expected point outside triangle\n", __FUNCTION__, index);
60 const SkDTriangle& triangle = oneOff[index]; local
61 SkASSERT(ValidTriangle(triangle));
63 bool result = triangle.contains(triangle
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H A DPathOpsTestCommon.cpp183 bool ValidTriangle(const SkDTriangle& triangle) { argument
185 if (!ValidPoint(triangle.fPts[index])) {
/external/skia/tests/
H A DPathOpsDTriangleTest.cpp33 const SkDTriangle& triangle = tests[index]; local
34 SkASSERT(ValidTriangle(triangle));
35 bool result = triangle.contains(inPoint[index]);
37 SkDebugf("%s [%d] expected point in triangle\n", __FUNCTION__, index);
40 result = triangle.contains(outPoint[index]);
42 SkDebugf("%s [%d] expected point outside triangle\n", __FUNCTION__, index);
60 const SkDTriangle& triangle = oneOff[index]; local
61 SkASSERT(ValidTriangle(triangle));
63 bool result = triangle.contains(triangle
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H A DPathOpsTestCommon.cpp183 bool ValidTriangle(const SkDTriangle& triangle) { argument
185 if (!ValidPoint(triangle.fPts[index])) {
/external/chromium_org/third_party/skia/experimental/Intersection/
H A DTriangleUtilities.cpp11 bool pointInTriangle(const Triangle& triangle, const _Point& pt) { argument
13 _Vector v0 = triangle[2] - triangle[0];
14 _Vector v1 = triangle[1] - triangle[0];
15 _Vector v2 = pt - triangle[0];
29 // Check if point is in triangle
H A DConvexHull_Test.cpp50 const Cubic triangle[] = { variable
72 size_t triangle_count = sizeof(triangle) / sizeof(triangle[0]);
82 { triangle, triangle_count },
H A DSkAntiEdge.cpp179 int triangle = xCoverage * yCoverage; // 30 bits local
185 triangle -= xCoverage * yCoverage;
187 coverage = triangle >> 15;
200 int triangle = xCoverage * yCoverage >> 15; local
201 coverage = partial - 1 - triangle;
260 int triangle = xCoverage * yCoverage; // 30 bits local
266 triangle -= xCoverage * yCoverage;
268 coverage = triangle >> 15;
281 int triangle = xCoverage * yCoverage >> 15; local
282 coverage = partial - 1 - triangle;
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/external/skia/experimental/Intersection/
H A DTriangleUtilities.cpp11 bool pointInTriangle(const Triangle& triangle, const _Point& pt) { argument
13 _Vector v0 = triangle[2] - triangle[0];
14 _Vector v1 = triangle[1] - triangle[0];
15 _Vector v2 = pt - triangle[0];
29 // Check if point is in triangle
H A DConvexHull_Test.cpp50 const Cubic triangle[] = { variable
72 size_t triangle_count = sizeof(triangle) / sizeof(triangle[0]);
82 { triangle, triangle_count },
/external/chromium_org/third_party/mesa/src/src/mesa/tnl_dd/
H A Dt_dd_triemit.h90 static __inline void TAG(triangle)( CTX_ARG, function
H A Dt_dd_tritmp.h55 * AREA_IS_CCW(a): Return true if triangle with signed area a is ccw.
114 static void TAG(triangle)( struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e2 ) function
587 TAG(triangle)( ctx, e0, e1, e3 );
590 TAG(triangle)( ctx, e1, e2, e3 );
593 TAG(triangle)( ctx, e0, e1, e3 );
594 TAG(triangle)( ctx, e1, e2, e3 );
663 TAB[IND].triangle = TAG(triangle);
/external/mesa3d/src/mesa/tnl_dd/
H A Dt_dd_triemit.h90 static __inline void TAG(triangle)( CTX_ARG, function
H A Dt_dd_tritmp.h55 * AREA_IS_CCW(a): Return true if triangle with signed area a is ccw.
114 static void TAG(triangle)( struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e2 ) function
587 TAG(triangle)( ctx, e0, e1, e3 );
590 TAG(triangle)( ctx, e1, e2, e3 );
593 TAG(triangle)( ctx, e0, e1, e3 );
594 TAG(triangle)( ctx, e1, e2, e3 );
663 TAB[IND].triangle = TAG(triangle);
/external/chromium_org/third_party/WebKit/Source/platform/geometry/
H A DFloatPolygonTest.cpp77 * Checks a right triangle. This test covers all of the trivial FloatPolygon accessors.
90 const FloatPolygon& triangle = triangleTestValue.polygon(); local
92 EXPECT_EQ(RULE_NONZERO, triangle.fillRule());
93 EXPECT_FALSE(triangle.isEmpty());
95 EXPECT_EQ(3u, triangle.numberOfVertices());
96 EXPECT_EQ(FloatPoint(200, 100), triangle.vertexAt(0));
97 EXPECT_EQ(FloatPoint(200, 200), triangle.vertexAt(1));
98 EXPECT_EQ(FloatPoint(100, 200), triangle.vertexAt(2));
100 EXPECT_EQ(3u, triangle.numberOfEdges());
101 EXPECT_EQ(FloatPoint(200, 100), triangle
186 const FloatPolygon& triangle = triangleTestValue.polygon(); local
213 const FloatPolygon& triangle = triangleTestValue.polygon(); local
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast_setup/
H A Dss_tritmp.h33 static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e2 ) function
225 TAG(triangle)( ctx, v0, v1, v3 );
228 TAG(triangle)( ctx, v1, v2, v3 );
232 TAG(triangle)( ctx, v0, v1, v3 );
233 TAG(triangle)( ctx, v1, v2, v3 );
242 tri_tab[IND] = TAG(triangle);
/external/mesa3d/src/mesa/swrast_setup/
H A Dss_tritmp.h33 static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e2 ) function
225 TAG(triangle)( ctx, v0, v1, v3 );
228 TAG(triangle)( ctx, v1, v2, v3 );
232 TAG(triangle)( ctx, v0, v1, v3 );
233 TAG(triangle)( ctx, v1, v2, v3 );
242 tri_tab[IND] = TAG(triangle);
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
H A Dlp_setup_context.h30 * The setup code is concerned with point/line/triangle setup and
62 * Point/line/triangle setup context.
155 void (*triangle)( struct lp_setup_context *, member in struct:lp_setup_context
H A Dlp_rast.h106 * Rasterization information for a triangle known to be in this bin,
153 } triangle; member in union:lp_rast_cmd_arg
177 lp_rast_arg_triangle( const struct lp_rast_triangle *triangle, argument
181 arg.triangle.tri = triangle;
182 arg.triangle.plane_mask = plane_mask;
187 * Build argument for a contained triangle.
190 * left coordinates of the a block that fully encloses the triangle.
193 lp_rast_arg_triangle_contained( const struct lp_rast_triangle *triangle, argument
197 arg.triangle
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/external/deqp/modules/glshared/
H A DglsRasterizationTestUtil.cpp141 bool pixelOnlyOnASharedEdge (const tcu::IVec2& pixel, const TriangleSceneSpec::SceneTriangle& triangle, const tcu::IVec2& viewportSize) argument
143 if (triangle.sharedEdge[0] || triangle.sharedEdge[1] || triangle.sharedEdge[2])
147 tcu::Vec2(triangle.positions[0].x() / triangle.positions[0].w(), triangle.positions[0].y() / triangle.positions[0].w()),
148 tcu::Vec2(triangle.positions[1].x() / triangle
184 getTriangleAABB(const TriangleSceneSpec::SceneTriangle& triangle, const tcu::IVec2& viewportSize) argument
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/external/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_setup_context.h30 * The setup code is concerned with point/line/triangle setup and
62 * Point/line/triangle setup context.
155 void (*triangle)( struct lp_setup_context *, member in struct:lp_setup_context
H A Dlp_rast.h106 * Rasterization information for a triangle known to be in this bin,
153 } triangle; member in union:lp_rast_cmd_arg
177 lp_rast_arg_triangle( const struct lp_rast_triangle *triangle, argument
181 arg.triangle.tri = triangle;
182 arg.triangle.plane_mask = plane_mask;
187 * Build argument for a contained triangle.
190 * left coordinates of the a block that fully encloses the triangle.
193 lp_rast_arg_triangle_contained( const struct lp_rast_triangle *triangle, argument
197 arg.triangle
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/external/chromium_org/content/shell/renderer/test_runner/
H A Dmock_web_theme_engine.cc136 void triangle(SkCanvas* canvas, function in namespace:content
247 // The length of a triangle side for the corner marks.
266 // Draw a triangle in the upper left corner of the control. (Win's "hot")
267 triangle(canvas,
275 // Draw a triangle in the bottom right corner of the control.
276 triangle(canvas,
284 // Draw a triangle in the bottom left corner of the control.
285 triangle(canvas,
338 triangle(canvas,
348 triangle(canva
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/external/deqp/modules/gles2/functional/
H A Des2fPolygonOffsetTests.cpp354 const tcu::Vec4 triangle[] = local
389 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle);
428 attribs[0].pointer = triangle;
470 // generater triangle endpoint with following properties
520 // draw colorless (mask = 0,0,0) triangle at random* location, set offset and render green triangle with depthfunc = equal
526 tcu::Vec4 triangle[3]; local
528 for (int vertexNdx = 0; vertexNdx < DE_LENGTH_OF_ARRAY(triangle); ++vertexNdx)
529 triangle[vertexNdx] = genRandomVec4(rnd);
531 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle);
971 const tcu::Vec4 triangle[] = local
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/external/deqp/modules/gles3/functional/
H A Des3fPolygonOffsetTests.cpp357 const tcu::Vec4 triangle[] = local
392 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle);
431 attribs[0].pointer = triangle;
473 // generater triangle endpoint with following properties
523 // draw colorless (mask = 0,0,0) triangle at random* location, set offset and render green triangle with depthfunc = equal
529 tcu::Vec4 triangle[3]; local
531 for (int vertexNdx = 0; vertexNdx < DE_LENGTH_OF_ARRAY(triangle); ++vertexNdx)
532 triangle[vertexNdx] = genRandomVec4(rnd);
534 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle);
974 const tcu::Vec4 triangle[] = local
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