Searched defs:uniform2fv (Results 1 - 3 of 3) sorted by relevance
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrGLContext.cpp | 731 void GLContext::uniform2fv (deInt32 location, deInt32 count, const float* value) function in class:sglr::GLContext
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/ |
H A D | MockWebGraphicsContext3D.h | 204 virtual void uniform2fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) { } function in class:blink::MockWebGraphicsContext3D
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
H A D | WebGLRenderingContextBase.cpp | 3882 void WebGLRenderingContextBase::uniform2fv(const WebGLUniformLocation* location, Float32Array* v) function in class:blink::__anon11092::WebGLRenderingContextBase 3884 if (isContextLost() || !validateUniformParameters("uniform2fv", location, v, 2)) 3887 webContext()->uniform2fv(location->location(), v->length() >> 1, v->data()); 3890 void WebGLRenderingContextBase::uniform2fv(const WebGLUniformLocation* location, GLfloat* v, GLsizei size) function in class:blink::__anon11092::WebGLRenderingContextBase 3892 if (isContextLost() || !validateUniformParameters("uniform2fv", location, v, size, 2)) 3895 webContext()->uniform2fv(location->location(), size >> 1, v);
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